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Photorealistic Zone 2

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  00:08:58  30 September 2012
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890
More updates!!

Here you go:

http://www.moddb.com/mods/photo-realistic-zone-2/videos/textures-and-lightning-demonstration

http://www.moddb.com/mods/photo-realistic-zone-2/images/those-moments

C&C welcome, you can also critic stuff here if you dont have a moddb acc.
  18:51:15  22 February 2013
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890
Download finally here!

Here you go:

http://www.moddb.com/mods/photo-realistic-zone-2/downloads/prz2-full-version-part1

  21:02:27  11 March 2013
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EngineOfDarkness
(Senior)
 
On forum: 10/24/2008
Messages: 67
Did you do mipmaps properly for every texture which is mapped to an object?

Because I see this kind of artifacts on some objects (like the old farm with the fleshes in it)

Example of missing mip maps: http://www.shinvision.com/wp-content/uploads/2009/06/mipmapping-egz.png (mipmaps are a must, having none doesn't help quality in the slightest)

I'm using one from there https://skydrive.live.com/?cid=8DC51A0073FAF85F&id=8DC51A0073FAF85F%2147172#cid=8DC51A0073FAF85F&id=8DC51A0073FAF85F%2147183 and have already asked there http://forums.steampowered.com/forums/showpost.php?p=34130350&postcount=9835 if they did something to the mip maps.

Now I can fix that myself by using https://github.com/Ethatron/ddsopt/downloads to generate missing mip maps but being an automatic process it might not be error free and well, if mip maps are missing other people won't benefit from changes I do on my computer.

AA or AF is not the solution (I do have AF @ 16x anyways, so that would be a moot point). AF can be used to higher the quality of mip maps though (In the example image you can see the different steps - e.g. when the mips are switched in), but since there are (seemingly) no mip maps to begin with that's a lost cause.
  21:07:23  11 March 2013
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890
Don't worry, I'm working on both a patch for greener CoP / SHoC nature assets as adding proper super-sampled mip-maps to the remaining maps. And yes, at least 95% of the textures have been mip-mapped

Cheers!
  21:22:50  11 March 2013
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EngineOfDarkness
(Senior)
 
On forum: 10/24/2008
Messages: 67

---QUOTATION---
Don't worry, I'm working on both a patch for greener CoP / SHoC nature assets as adding proper super-sampled mip-maps to the remaining maps. And yes, at least 95% of the textures have been mip-mapped

Cheers!
---END QUOTATION---



Alright, good you know it already.

Just to add to my rather "weirdly" worded post on the Steam Forum - it's just some textures (like the one I mentioned here) of course but I often end up overly picky about such things.
  21:58:55  11 March 2013
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aleks1970
(Novice)
 
On forum: 07/22/2012
 

Message edited by:
aleks1970
03/11/2013 22:00:24
Messages: 31
Thumbs.db!


---QUOTATION---
Don't worry, I'm working on both a patch for greener CoP / SHoC nature assets as adding proper super-sampled mip-maps to the remaining maps. And yes, at least 95% of the textures have been mip-mapped

Cheers!
---END QUOTATION---



I also found unwanted thumbs.db files and Paint-NET default files in yours PRZ2 pack.
- this is the only files, who is been removed from your pack when i adapted PRZ2 for the StalkerSoup.
Thank you for your effort...
  22:19:49  11 March 2013
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890

---QUOTATION---
Thumbs.db!

Don't worry, I'm working on both a patch for greener CoP / SHoC nature assets as adding proper super-sampled mip-maps to the remaining maps. And yes, at least 95% of the textures have been mip-mapped

Cheers!

I also found unwanted thumbs.db files and Paint-NET default files in yours PRZ2 pack.
- this is the only files, who is been removed from your pack when i adapted PRZ2 for the StalkerSoup.
Thank you for your effort...
---END QUOTATION---



Yes, I have to clean that up. I did clean it up quite a bit, but when i created the "release" package, i decided to change some stuff just before uploading Forgot the files in there, but people with P.net can take a sneak peak at my workflow now
  19:12:28  23 March 2013
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890
New update!

http://www.moddb.com/mods/photo-realistic-zone-2/images/grass-shader-patch#imagebox
  01:02:06  15 June 2013
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890
Newest and latest update!

http://www.moddb.com/mods/photo-realistic-zone-2/videos/prz2-in-2560x1080
  02:14:41  15 June 2013
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Jketiynu
Swartz
(Resident)

 

 
On forum: 04/05/2007
Messages: 867
Very nice

I'm hoping your CoP version is inbound sometime soon, I'm really looking forward to it!
 
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