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  19:36:25  3 April 2009
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notanumber
mod abuser & exploiter
(Resident)

 

 
On forum: 03/22/2008
 

Message edited by:
notanumber
04/03/2009 19:59:04
Messages: 2832
I don't know if it's OK to discuss this in Xiani's thread - if it isn't then just say so and I'll make a separate thread.

The DEXXX's blowout mod is (in theory) rather easy to get working with a weather mod if you observe the following:
- as long as the blowout lasts no weather updates should be done outside of ogsm_funcs.script.
- if you are using custom weather cycles you need to store the current cycle in the savedgame and on loading the game you must tell ogsm_funcs to use this weather as default (i.e. to restore it after blowout)
- when you change the weather cycle you should update it in ogsm_funcs as well

I experimented with compatibility with this blowout mod in my DW minimod and xRatx has tested it and didn't find any serious bugs. Feel free to reuse my method if you wish.
  19:47:13  3 April 2009
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bamah
Senior Resident
 

 
On forum: 02/10/2008
Messages: 911
Nanderson,
Your right this should probably not be discussed in Xiani's thread, and this is also probably not worth starting a new thread over. I'll try to work it out.
Thanks for your time.
Bamah
  21:09:53  5 April 2009
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AcidPhantom
(Senior)
 
On forum: 11/20/2008
Messages: 102
Anybody hear any news on the release of version 1.0? I'm itching to try out the mod's full release.
  23:38:30  5 April 2009
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TKONE
(Novice)
 
On forum: 03/01/2009
Messages: 18
The Eng-RC has a fuckin Bug. there is missing a text file and cause that it wont start
  06:12:54  14 April 2009
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AcidPhantom
(Senior)
 
On forum: 11/20/2008
Messages: 102
Getting a CTD off of the English 0.99 2.2 release:

CLIENT: Synchronizing...
* phase time: 42 ms
* phase cmem: 271457 K
* [win32]: free[1392644 K], reserved[66404 K], committed[687192 K]
* [ D3D ]: textures[92106 K]
* [x-ray]: crt heap[271457 K], process heap[6765 K], game lua[17048 K], engine lua[244 K], render[0 K]
* [x-ray]: economy: strings[3507 K], smem[28221 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
* MEMORY USAGE: 277130 K
stack trace:

001B:0040BBD5 XR_3DA.exe, CEnvAmbient::get_rnd_sound_time()

I'm unsure of what is truly causing this, due to the lack of a fatal error indication, but it appears to be related to CEnvAmbient::get_rnd_sound_time() as both times it has occured (in the Bar, by the way), this was the last thing to happen.

Any ideas?
  01:59:29  16 April 2009
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4302
You might check gamedata\config\weathers\env_ambient.ltx. Examine the parameters in the file for consistency; perhaps a range of times is invalid.

You might want to compare whatever is there with the vanilla version.
  00:06:02  1 May 2009
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EggChen
Senior Resident
 

 
On forum: 01/12/2008
Messages: 1109
Hey Xiani, how are things coming on with this mod?

I have two questions, one on topic, one off

Does this mod include random anomolies?
... and could you explain this in more detail please?


---QUOTATION---
http://xiani.e-bcard.com/files/env_mod.zip



S.T.A.L.K.E.R. level.env_mod compiler/decompiler
Usage: emcdc -d level.env_mod [-o ltxfile]
emcdc -c env_mod.ltx [-o binfile]


Author: Bardak

p.s. there is two of them, for SoC and for CS
---END QUOTATION---



I cannot get these working, and I would like to try this tool out on the bunker level.
  17:15:22  11 May 2009
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Taffy
Barely leaves the Cordon...
(Resident)

 

 
On forum: 03/19/2009
Messages: 672
Any news on a release date yet? I'm eagerly anticipating it.
  12:03:10  12 May 2009
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ScramUK
Senior Resident
 

 
On forum: 04/18/2007
 

Message edited by:
ScramUK
05/12/2009 12:39:58
Messages: 360
Can i use this with OL or AMK?

Can I make it compatible in any way?
  15:59:53  6 September 2010
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Taffy
Barely leaves the Cordon...
(Resident)

 

 
On forum: 03/19/2009
Messages: 672
Does anyone have the link to a Coop addon for this mod?
I've been trying to find one but with Xiani's blog going all wierd, I'm not having any luck.
 
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