Thats highly unlikely. New games will work with old drivers, just sometimes the old driver might not perform as well as a newer driver. I doubt AMD will do anything even if you report the issue, they just suck at writing good drivers. Its why I moved away from AMD/ATi, I got sick of the rubbish drivers causing BSODs for no reason.
I've had plenty, atim-something. The drivers just aren't as stable as nvidia drivers tend to be but I fully expect that to change in the future as its done so in the past. I vote with my wallet and what will give me best stability. Right now on both counts that nvidia but the new gen of cards that could likely change.
BGA memory manufacturers really gouge the consumer for. On average, a manufacturer charges about £66 extra per additional 1GB on a graphics card. In contrast, a 1GB DDR3 memory stick (which also uses BGA memory) only costs £20-30. Thats how much the consumer is screwed with graphics cards that have more than 1GB vRAM. Its pretty outrageous, even kind of ironic. The cheapest GTX560 Ti 448 is about £200 without shipping, yet you can buy a GTX480 for around £160 with shipping. Thats a no-brainer, the latter is more powerful still and cheaper.
Message edited by: ket 02/13/2012 15:51:59
The only way to get more out of your card is to OC it. Something thats always worth doing with higher mid-level hardware as the OC usually bumps that kind of hardware to levels comparable with relatively top end hardware For example; My GTX460 had stock clocks of 725/3600. Very ordinary and nothing overly outstanding. However, once I OC'd the card it reached fully stable clocks of 900/4200. Those clocks are enough to rival performance of cards such as a GTX470, GTX560 Ti, GTX560 Ti 448, etc.
---QUOTATION--- Yeah, Meltacs shaders which are based on Kingo's... But his are still basically the same with some tweaks. I asked him and he thinks there is a bug or something... ---END QUOTATION---
Actually I meant that the error message you're having normally indicates a programming error in the shader files (syntax and/or semantics error - you might call it a bug if you really like).
I never had that message with issues whose cause was not that type of error, however I'm not entirely sure whether it couldn't be some other reason.
Just to have mentioned it, did you also check directx version? Sometimes a game engine requires a very specific version, and even newer ones seem not to be entirely backwards compatible. So it might be at least a try to check out some other DX9 version.
In any case, I do not see any reason why the vanilla shaders should be working and some other shader mod would not - apart from programming errors. But since GPU technology is a complex field I might be wrong.
Something considered impossible is only something that hasn't been done yet.
I'm well versed with GPUs, CPUs... pretty much any hardware really and a good deal of software. A modern GPU will work on the oldest of games, you just might experience weird bugs in games older than DX9 because drivers are no longer optimised for those games. As for DX, I use redist june 2010 (still the newest) and I don't get a problem in any games or other software.