ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
Super Bin for 1.0005

« Previous 10 events | 1 ... 3 4 5 6 7 8 9 | Next 10 events »| All Messages
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  10:42:59  17 January 2012
profilee-mailreply Message URLTo the Top
Meltac
messing with code
(Resident)

 

 
On forum: 01/21/2010
Messages: 1519

---QUOTATION---
How about you both shut up? Vintar.. come on man you know better than to add to the flames.
---END QUOTATION---



+2
  12:29:21  11 March 2012
profilee-mailreply Message URLTo the Top
Stealth-Killer
(Senior)
 
On forum: 09/15/2011
Messages: 125
Could someone please upload the "Super bin" to another site, and link to it?
  13:28:48  11 March 2012
profilee-mailreply Message URLTo the Top
angrydog
Senior Resident
 

 
On forum: 09/01/2009
Messages: 3341
SUPER_Bin for 1.0005.7z

http://www.mediafire.com/?0k9hhcckm58662r
  23:41:48  11 March 2012
profilee-mailreply Message URLTo the Top
Stealth-Killer
(Senior)
 
On forum: 09/15/2011
Messages: 125
Thanx!!
  09:00:11  13 March 2012
profilee-mailreply Message URLTo the Top
gannebamm
has abondened XRay and uses Unity3D now
(Resident)

 

 
On forum: 05/02/2007
 

Message edited by:
gannebamm
03/13/2012 9:04:30
Messages: 1077

---QUOTATION---
Vintar still makes the occasional post here and I'm fairly certain I can get in contact with him fairly easily so all is not lost.

And he's not the only of the "old" modders still hanging around here from time to time. Think of guys like mnn, gannebamm, Lijenstina, imperialreign, ThunderFreak, insanelazarez, Steelyglint, even sometimes NatVac - and us
---END QUOTATION---


thx man. And yeah im still aliVe... after more than 5 years at this board yeez.
  18:57:08  2 April 2012
profilee-mailreply Message URLTo the Top
Kocayine
Senior Resident
 

 
On forum: 07/15/2010
Messages: 918

---QUOTATION---
New link for "Fix for Large levels in SHOC 1.0005"

This is just the XR_3DA.exe.
This is all you need to play the Kostya V, Clear Sky and CoP Levels in patch 1.0005 SHoC.
http://www.mediafire.com/?09qo3yr14ny42jt
The caveat is it does not always render a proper log. Modders test your new level mods with the original exe or us one from Technobacon's soup they are better than original bin files, but still will CTD with too much action.
Soup option DL
http://www.mediafire.com/?yop9md83v4zn2h4

Note:
The exe I provided was not originally done by me just modified further by me. It...now listen people....does not cause additional CTDs, in a mod you are using it to play. It quits sometimes before logging a proper error. The CTDs are the poor code of the mod you are playing or the xray engine itself. The exe is just not always logging on quit.
It does well in Soup and my 41 level mod. Yes...not all ctds are correctly logged, but it is not the exe that causes additional CTDs.
If I could fix it I would. I fixed a Russian version but I cannot fix the Eng version...yet. I cannot wrap my head around it properly.
---END QUOTATION---



Can you reupload this, please, bamah?
  22:34:17  2 April 2012
profilee-mailreply Message URLTo the Top
Meltac
messing with code
(Resident)

 

 
On forum: 01/21/2010
Messages: 1519
See above:


---QUOTATION---
SUPER_Bin for 1.0005.7z

http://www.mediafire.com/?0k9hhcckm58662r
---END QUOTATION---

  01:06:03  3 April 2012
profilee-mailreply Message URLTo the Top
Kocayine
Senior Resident
 

 
On forum: 07/15/2010
Messages: 918
Myeah, I thought it was some different .exe, for some reason... Thanks anyway.
  11:44:39  27 March 2013
profilee-mailreply Message URLTo the Top
Meltac
messing with code
(Resident)

 

 
On forum: 01/21/2010
 

Message edited by:
Meltac
03/27/2013 11:45:03
Messages: 1519
Crash with large memory usage

Hey guys, is somebody still using this super bin?

Initially I had thought the modded .exe would solve all of my troubles. The byte-crashes have been gone since I installed it.

However now I got an other issue. As soon as the used memory exceeds some 1.6 GB the game crashes. This happens for example with large levels like Jupiter, when I try to spawn more than about 20 NPCs there.

Sure I could install the old 4GB-aware modded .exe, but then I'd have the nasty byte-crashes that the super bin avoids again.

Any ideas?
  12:12:11  27 March 2013
profilee-mailreply Message URLTo the Top
Bangalore
Robberbaron
(Resident)

 

 
On forum: 02/17/2008
Messages: 1148
I have an answer, but you'll not like it: use the properly modded exe for 1.0006, but i know, that porting a mod for 1.0006 is not easy.
AFAIK the OGSE team builds their mod ontop of 1.0006 superbin too, and they will introduce some bigger maps (merged SOC maps?) into the game.
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2019 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.