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Super Bin for 1.0005

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  02:56:44  1 January 2012
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890

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it says it needs d3dx9_41.dll?

And i bet if you search for that file you actually have it.
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i need to place it in the bin folder right?
  22:09:54  31 December 2011
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Vintar
a bit of this and a lot of that
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On forum: 08/08/2008
Messages: 6349

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it says it needs d3dx9_41.dll?
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And i bet if you search for that file you actually have it.
  23:06:28  30 December 2011
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LoNer1
Настоящий Cталкер, Русская Версия
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On forum: 10/23/2009
Messages: 1890
it says it needs d3dx9_41.dll?
  23:38:15  27 December 2011
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kd6dm
Senior Resident
 

 
On forum: 05/08/2008
Messages: 296
A Little On-Topic Feedback

Thanks robberbaron, bamah, Meltac, and others involved in this Super Bin. Installed it, playing StalkerSoup, and the byte CTD's are gone! I had tried Kingo64's exe, but I didn't see an improvement with the CTDs either.

This one definitely works...been in the Swamps for 2 game days, and nary a single crash.
  12:37:45  27 December 2011
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Meltac
messing with code
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On forum: 01/21/2010
Messages: 1519
I tested one of those 4GB-aware exe's a while ago (I think it was from Kingo64) and found that it doesn't help much preventing byte CTDs, so I think bamah's is much better here. However, I didn't check out the other russian thingy you mention yet, maybe it will work better than the one I tested.
  12:27:20  27 December 2011
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
12/27/2011 12:32:48
Messages: 1974
Many thank's to all your ,guys,for your valuable advice,always.

So I test this super bin and exe.
Works very well on SMP of my friend Borovos on level marsh,ol swamp...Also with DMX 1.3.4 ,the game launch ok with my save in marsh.
Perfect!
Thank's a lot Bamah for all the "wonders" you share to us,once again!

And also I found on russian site an exe "tweaked",I don't know exactly the term,but these executeable files (one for 1.005 russian and other for world wide)have had their addressable memory increased from 2GB to 4GB.

Those using a 64-Bit operating system or a 3GB switch for 32-Bit users will benefit from an increased ceiling value.(dixit readme).
So I test also,work perfectly .

http://www.mediafire.com/?9h9ke9rphyfogt4

I look how the manipulation was done in the exe ,as we should be "tweaked" also the exe of the super bin, to make a final ultimate!
but I remplace the .exe in the pack super bin and all lauch ok.
So I need more longer test .
  00:44:38  27 December 2011
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890

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PS: and thats Mr. meathead to you.
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You're asking for trouble man, stay cool.

And Bamah, we are all grown ups right? (except me) So, please tone down a bit or you won't be missed around here, i am pretty sure we all respect you for what you did, and if no one posted problems so far, all goes wel.
  00:27:56  27 December 2011
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
 

Message edited by:
Vintar
12/27/2011 0:29:26
Messages: 6349

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GSC Forum is Off Topic

You meatheads have gone so far off topic and littered this thread with such meaningless BS it's funny.
This was meant to help people (noobs) use an executable to play large levels in the SHoC engine. Instead you made it like most GSC forum threads...useless!!!!
If you wish to stroke one another or rehash old times start a general thread...is there a moderator alive here!

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Well we thought you left the forum and you wouldnt mind...


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I just checked to see if any one requited help utilizing the bin and found this ...crap. That's being kind!
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Meltac wrote :
I don't know those eax.dll, OpenAL32.dll, and wrap_oal.dll files, but I can say that I didn't have any of those awful byte crashes you're describing since I installed this "super bin" (several weeks ago)!

I got weird looking graphical artifacts in some places, but I guess these places are perfectly those which would have caused the CTDs prior to running the modified bin.

So, until now I'm quite happy with that stuff


There you go sir.

PS: and thats Mr. meathead to you.
  23:49:48  26 December 2011
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Meltac
messing with code
(Resident)

 

 
On forum: 01/21/2010
Messages: 1519
I don't know those eax.dll, OpenAL32.dll, and wrap_oal.dll files, but I can say that I didn't have any of those awful byte crashes you're describing since I installed this "super bin" (several weeks ago)!

I got weird looking graphical artifacts in some places, but I guess these places are perfectly those which would have caused the CTDs prior to running the modified bin.

So, until now I'm quite happy with that stuff
  23:33:26  26 December 2011
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Bangalore
Robberbaron
(Resident)

 

 
On forum: 02/17/2008
Messages: 1148
I'd like to make the things a little more straightforward - many ppl don't know what these fixes are good for.

The XR_3DA.exe supposed to avoid this CTD on WW 1.0005 versions of the SOC (this error emerges mainly if someone plays CS/COP maps on SOC engine):


Expression : assertion failed
Function : _VertexStream::Lock
File : E:\stalker\sources\trunk\xr_3da\R_DStreams.cpp
Line : 44
Description : (bytes_need<=mSize) && vl_Count



The
eax.dll
OpenAL32.dll
wrap_oal.dll

files, what i posted few years ago, fixing BSOD errors with SB X-fi cards. Some mods overburdens the vanilla dll-s over the top, and with these dll-s you can avoid the dreaded blue screen. Many ppl posted positive fedback, for example they could load saves, what caused 100% bsod in certain places in the game.

But... noone posted any feedback, how these files working, or not working, should we delete them, or they REALLY fix these problems.
 
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