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Dream Reader - Dangerous Area [RUS]

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  09:52:48  11 December 2013
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playdough
Senior Resident
 

 
On forum: 04/20/2011
Messages: 939

---QUOTATION---
English translation

I have provided a link to what I have so far:
https://www.dropbox.com/s/orkf1ot33dky2gn/DR_DangerousArea_EngTrans.rar

(1) SoC 1.0006 (Russian version) + DR Dangerous Area Mod (add gamedata + add/replace bin files provided in the mod)
(2) Make a backup copy of "scripts", "config\gameplay" and "config\text\rus" folders
(3) add gamedata folder in translation (replace all)

Notes:
(1)I have used Stalker Dialogue Helper machine translation for gameplay and text\rus folder files and looked at all the script folder XML files manually.
(2)Some of the stuff looks pretty bad and I have tried to make sense where I could ... not being versed in Russian at all.
(3)There are two script files related to news that I have translated but which crash the game (probably a muck-up by me ... I'll have another look). I have added a ".bad" extension so they don't replace the originals.
(4)There are some things in the dialogue and menus that are still in Russian ... I can't seem to find the source of these. If someone has an idea I'd love to know.
(5)The game is very memory intensive. Needs to be run using "-noprefetch" in the command line. I run this game on 64 bit Windows 7 (8Gb RAM) @ 1650x1080 but it still crashes at points .... log file refers to memory overun relating to ".ogg" files. I may have to try lower settings.

If anyone has ideas/fixes would love to know.

Hi, whean apply your scripts translation i have this bug:
FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...ow of chernobyl\gamedata\scripts\bind_stalker.script:277: attempt to call field 'on_item_take' (a nil value)
You can help me ???
Thx.
---END QUOTATION---



Hello @jager-sp-,

I need to relook at this. Will try to get back to you when I have a chance to explore. I also want to try it using international version of SoC patched to 1.0006.
  21:05:20  10 December 2013
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jager-sp-
(Novice)
 
On forum: 10/04/2010
Messages: 25

---QUOTATION---
English translation

I have provided a link to what I have so far:
https://www.dropbox.com/s/orkf1ot33dky2gn/DR_DangerousArea_EngTrans.rar

(1) SoC 1.0006 (Russian version) + DR Dangerous Area Mod (add gamedata + add/replace bin files provided in the mod)
(2) Make a backup copy of "scripts", "config\gameplay" and "config\text\rus" folders
(3) add gamedata folder in translation (replace all)

Notes:
(1)I have used Stalker Dialogue Helper machine translation for gameplay and text\rus folder files and looked at all the script folder XML files manually.
(2)Some of the stuff looks pretty bad and I have tried to make sense where I could ... not being versed in Russian at all.
(3)There are two script files related to news that I have translated but which crash the game (probably a muck-up by me ... I'll have another look). I have added a ".bad" extension so they don't replace the originals.
(4)There are some things in the dialogue and menus that are still in Russian ... I can't seem to find the source of these. If someone has an idea I'd love to know.
(5)The game is very memory intensive. Needs to be run using "-noprefetch" in the command line. I run this game on 64 bit Windows 7 (8Gb RAM) @ 1650x1080 but it still crashes at points .... log file refers to memory overun relating to ".ogg" files. I may have to try lower settings.

If anyone has ideas/fixes would love to know.
---END QUOTATION---



Hi, whean apply your scripts translation i have this bug:
FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...ow of chernobyl\gamedata\scripts\bind_stalker.script:277: attempt to call field 'on_item_take' (a nil value)
You can help me ???
Thx.
  19:01:24  14 October 2013
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
Messages: 8424
You can often find bits of onscreen text in script folder files aswell, especially bits for the map like transition points. I sometimes end up going through the scripts folder picking out files and then scanning them by eye looking for russian text to manually translate.
  08:21:57  14 October 2013
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Grunter_Hunter
Senior Resident
 

 
On forum: 09/22/2010
Messages: 320

---QUOTATION---
If anyone has ideas/fixes would love to know.

Welcome to the real world of translating Stalker. What would you like infromation on? I may be able to help you.

Hey there GH.

Would love to know what files hide the Russian text that comes up in the loading screen and within some of the dialogue. I've translated all the text/gameplay/script files that have Russian (cyrillic) text .... unless I missed something.

My guess is that that must be in the db files of the Russian version of SoC. I tried this mod on retail SoC international patched to 1.0004 and it didn't work.
---END QUOTATION---



Look in the all the ui_st_XXXX.xml text files.

Note: This mod only works with 1.0006 patch, not 1.0004.
  13:07:36  13 October 2013
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playdough
Senior Resident
 

 
On forum: 04/20/2011
Messages: 939

---QUOTATION---
If anyone has ideas/fixes would love to know.

Welcome to the real world of translating Stalker. What would you like infromation on? I may be able to help you.
---END QUOTATION---



Hey there GH.

Would love to know what files hide the Russian text that comes up in the loading screen and within some of the dialogue. I've translated all the text/gameplay/script files that have Russian (cyrillic) text .... unless I missed something.

My guess is that that must be in the db files of the Russian version of SoC. I tried this mod on retail SoC international patched to 1.0004 and it didn't work.
  11:53:22  13 October 2013
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Grunter_Hunter
Senior Resident
 

 
On forum: 09/22/2010
Messages: 320
If anyone has ideas/fixes would love to know.
---END QUOTATION---


Welcome to the real world of translating Stalker. What would you like infromation on? I may be able to help you.
  06:33:39  13 October 2013
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playdough
Senior Resident
 

 
On forum: 04/20/2011
Messages: 939
English translation

I have provided a link to what I have so far:
https://www.dropbox.com/s/orkf1ot33dky2gn/DR_DangerousArea_EngTrans.rar

(1) SoC 1.0006 (Russian version) + DR Dangerous Area Mod (add gamedata + add/replace bin files provided in the mod)
(2) Make a backup copy of "scripts", "config\gameplay" and "config\text\rus" folders
(3) add gamedata folder in translation (replace all)

Notes:
(1)I have used Stalker Dialogue Helper machine translation for gameplay and text\rus folder files and looked at all the script folder XML files manually.
(2)Some of the stuff looks pretty bad and I have tried to make sense where I could ... not being versed in Russian at all.
(3)There are two script files related to news that I have translated but which crash the game (probably a muck-up by me ... I'll have another look). I have added a ".bad" extension so they don't replace the originals.
(4)There are some things in the dialogue and menus that are still in Russian ... I can't seem to find the source of these. If someone has an idea I'd love to know.
(5)The game is very memory intensive. Needs to be run using "-noprefetch" in the command line. I run this game on 64 bit Windows 7 (8Gb RAM) @ 1650x1080 but it still crashes at points .... log file refers to memory overun relating to ".ogg" files. I may have to try lower settings.

If anyone has ideas/fixes would love to know.
  23:07:00  12 October 2013
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Ardias
(Senior)
 
On forum: 09/21/2013
 

Message edited by:
Ardias
10/12/2013 23:08:20
Messages: 71
I got around to playing the mod quite a bit for the past few days or so and it does seem interesting.

What I've found to be somewhat annoying is the fact that weapons are now darn powerful against pretty much everything, including you, which in combination with the far lower NPC count (or lower spawn rate, I'm not 100% sure how to properly describe that part) makes battles less interesting since they all die so fast. It's made me play on the easiest difficulty level, but even then it's pretty much 3 shots max to any humanoid without AP ammo to kill them. Oh well.

I also wanted to do a translation of the mod as well and got some small bits done. It was more-so a mix of a machine translation and me trying to the most I could with my basic Russian skills. I'm still interested in seeing your machine translation, playdough.
  08:38:02  11 October 2013
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motanut
Senior Resident
 

 
On forum: 03/09/2010
Messages: 327
Thanks a lot, keep up the good work.
  04:46:05  11 October 2013
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playdough
Senior Resident
 

 
On forum: 04/20/2011
Messages: 939
Game requires SoC 1.0006 Russian version and must be played using "-noprefetch" in command line (otherwise crashes - needs lots of memory).

Have translated text & gameplay files using Stalker Dialogue Helper ... working (manually)on script files now (lots of them) .... machine language translation. If it works I will post in a day or so.
 
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