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STALKER: [O.F.F.L.I.F.E.] MOD

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  22:25:54  12 September 2012
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iloveSHOC
Senior Resident
 

 
On forum: 02/03/2010
Messages: 747

---QUOTATION---
I'm confused, when I run it I just get this.


Expression : fatal error
Function : CStringTable::Load
File : E:\stalker\sources\trunk\xr_3da\xrGame\string_table.cpp
Line : 53
Description : <no expression>
Arguments : string table xml file not found ui_st_mm_mp.xml, for language rus

I tried moving around text folders, but Rus and ENG are present. :S
---END QUOTATION---



Did you change the localization.ltx to eng:

localization.ltx can be found in SHOC Dir, gamedata, config.
  04:59:27  13 September 2012
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Bedrocker
(Senior)
 
On forum: 01/21/2010
Messages: 122
Yes that fixed it. However this mod is VERY unstable. Like, crashes every 10 mins with either waypoint errors or this on quicksave/normal save. It's fun but needs a lot of work.

Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
Line : 73
Description : <no expression>
Arguments : LUA error: No such operator defined
  12:49:17  13 September 2012
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Lord_Santa
>>opinions will differ>>
(Resident)

 

 
On forum: 07/04/2007
Messages: 2720
news translation up

I've translated the news scripts, so that everyone should have a fundamental understanding of what's going on in The Zone

I may clean this up further (i.e. make it more understandable), but at the moment it should be much more comprehensive than staring at Cyrillic letters (unless you, of course know Russian)

the file OFFLIFE_News_Translation_v1.rar is available in the mod downloads section/thread of this mod

post bugs, etc. in this thread and I'll try to reply asap
  13:25:21  13 September 2012
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gunso
Senior Resident
 

 
On forum: 01/24/2011
Messages: 230
@ Lord Santa

I'm makin' a note that your efforts are truly and duly NOTED. Oh, a big thanks as well.
  17:33:35  13 September 2012
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iloveSHOC
Senior Resident
 

 
On forum: 02/03/2010
Messages: 747

---QUOTATION---
Yes that fixed it. However this mod is VERY unstable. Like, crashes every 10 mins with either waypoint errors or this on quicksave/normal save. It's fun but needs a lot of work.

Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
Line : 73
Description : <no expression>
Arguments : LUA error: No such operator defined
---END QUOTATION---



I have never had such crash and the mod is stable as can be if you are playing the oblivion lost version be sure to use the Mini-fix for Oblivion Lost version found in the second post of the mod downloads thread if you have not put that in then you will constantly crash.
  22:30:02  13 September 2012
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Bedrocker
(Senior)
 
On forum: 01/21/2010
Messages: 122
I just used Despair. As that's the only one I could see that was plain install and play. Unless I'm mistaken.
  23:40:43  13 September 2012
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iloveSHOC
Senior Resident
 

 
On forum: 02/03/2010
Messages: 747

---QUOTATION---
I just used Despair. As that's the only one I could see that was plain install and play. Unless I'm mistaken.
---END QUOTATION---



There are two versions in the download despair and oblivion both worked perfect for me not sure why you would be crashing are you playing it with 1.0004 patch.
  10:16:46  14 September 2012
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Zampano
(Novice)
 
On forum: 11/09/2007
Messages: 1
Hello,

The Geiger counter (needle) does not work. This is a bug?

Otherwise very good mod. Thank you.
  18:31:30  14 September 2012
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Lord_Santa
>>opinions will differ>>
(Resident)

 

 
On forum: 07/04/2007
 

Message edited by:
Lord_Santa
09/14/2012 18:33:45
Messages: 2720
Minimalistic HUD for O.F.F.L.I.F.E. v.2 out now

just updated the Minimalistic HUD for this mod

now the only thing visible on your HUD is the ammo-type (without icon) and firing-mode (1 shot, 2 shot, 3 shot, automatic)

I have however left all the icons that pop up to inform you if you are bleeding/radiated/hungry/tired/etc. , so that you are still able to make these things out on the go

changes from earlier version is that I have now managed to completely remove the indicator that shows how many NPC's are in your vicinity, as well as removed the artifacts from the screen as well as the ammo-icon and I've also removed the PDA icon

another huge change is that I have removed the reticule of the binoculars, hence now you need to look closely through the binoculars in order to spot creatures/NPC's and determine whether they are hostile or not

it's available in the mod downloads section of this mod

report any bugs, etc. here
  12:19:18  15 September 2012
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Bedrocker
(Senior)
 
On forum: 01/21/2010
Messages: 122
I'm using 1.0005 along with the patch fix from that download thread. And the language is set up correct. It's why I'm confused how it now seems to be JUST me with these problems.
 
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