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The Return of Scar

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  23:33:59  22 December 2012
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DooMike
The Janitor
(Resident)

 

 
On forum: 01/31/2009
Messages: 415
Alternate download link for the mod?

The narod.ru one is crawling here and it would take forever + a day.

The torrent... well, cant seem to find where to register anywhere on the site.

Lil halp?
  12:55:27  23 December 2012
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
12/23/2012 13:14:01
Messages: 1991
Hello

You're sure about the narod?
I test now this link to see

http://narod.ru/disk/52199024001.08e3ec288155e1835c4b2983adc3a98c/%D0%A8%D0%A0%D0%90%D0%9C.7z.html/jiCpB

http://i.imgur.com/k31Qi.jpg

Here the torrent,no registration needed!

http://rapidshare.com/files/42207277/%D0%A8%D0%A0%D0%90%D0%9C.7z.torrent

And don't forget the last fix :

http://rghost.net/38878739

Alternative addon dowloads :

http://narod.ru/disk/52264059001.0e53f3e507a9d66693d0b8b15e508b16/%D0%A5%D1%83%D0%B4%D1%8B%20%D0%B4%D0%BB%D1%8F%20%D0%A8%D1%80%D0%B0%D0%BC%D0%B0%20-%20new.7z.html

http://narod.ru/disk/52228598001.3f94d65c9ac9479096f06a5eccb4d3a8/%D0%90%D0%B4%D0%B0%D0%BF%D1%82%D0%B0%D1%86%D0%B8%D1%8F%20%D1%81%D0%B5%D1%82%D0%BE%D0%BA%20%D0%BF%D1%80%D0%B8%D1%86%D0%B5%D0%BB%D0%BE%D0%B2%20%D0%BC%D0%BE%D0%B4%D0%B0%20%D0%A8%D1%80%D0%B0%D0%BC.7z.html

http://narod.ru/disk/53820072001.c50566486fd5692079d30e6ab7254c2b/kumul_patch_sh-2.7z.html
  14:05:12  23 December 2012
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Stalkerstein
Senior Resident
 

 
On forum: 04/24/2010
 

Message edited by:
Stalkerstein
12/23/2012 14:07:01
Messages: 1975
File names are confusing.

What file names are needed and what is their install order?
  15:03:05  23 December 2012
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
12/23/2012 16:03:28
Messages: 1991
Just the mod and the last cumul fix (2) only required.

(And don't forget the last fix )

http://rghost.net/38878739

it contains all previous fix.

The others links is some modification (but not obligatory).
  15:57:47  23 December 2012
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Stalkerstein
Senior Resident
 

 
On forum: 04/24/2010
Messages: 1975

---QUOTATION---
Just the mod and the last cumul fix (2) only required.
---END QUOTATION---



I assume you mean this patch --> http://narod.ru/disk/53820072001.c50566486fd5692079d30e6ab7254c2b/kumul_patch_sh-2.7z.html

However there is still Russian text in it.
  15:59:29  23 December 2012
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
Messages: 1991
Yes it is .
  16:27:17  23 December 2012
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Stalkerstein
Senior Resident
 

 
On forum: 04/24/2010
 

Message edited by:
Stalkerstein
12/23/2012 19:08:54
Messages: 1975

---QUOTATION---
Yes it is .
---END QUOTATION---



Ok, thanks!


Finally got it to run!
  21:11:59  31 December 2012
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
Messages: 1991
Now ,we just need the mod and the patch 3 :

Work on 1.006

http://narod.ru/disk/65008671001.3f25b497077b2072ef384f6a5df81e36/kumpatch-3.7z.html

___________________________________________________________

This modification is put on a clear game PM (optional license), patched to version 1.0006

1) archive with the mod, unzip to a folder, and the folder gamedata, should be placed in the root folder of the game,
making sure that there are no other gamedata except archival gamedat game.

2) From the set of pure fashion - Return of Scar, in the folder gamedata, delete the entire folder shaders

3) Unpack the archive with a cumulative patch - 3. Next, place the gamedata folder to the root of the game and agree with the replacement.

4) A folder bin, should be placed there, ie to the root folder of the game, accept the replacement folder bin (this is needed in order to have the game can be fired from a rifle - SVD "Tiger", and more. IN DATA folder contains the patched EXE file on your memory, as well as optimization engine to higher graphic effects + video buffer memory, which eliminates bezlogovye crash that randomly occur in previous versions and departures challenging lokam - Wolf's Lair, Swamp - where, thanks to its limits, the engine could not cope with a long-range visibility. in fashion will be present conflict phone, which is good-looking in bezbagovo game. Special thanks comrade macron, SkyLoader, Ghost!

On gold and silver "Edition" mod was not tested!

___________________________________________________________


This mod is the best russian mod for the year 2012

http://www.youtube.com/watch?feature=player_embedded&v=Yy0tz0YepF4
  11:56:31  11 January 2013
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Seeker_of_Strelok
Senior Resident
 

 
On forum: 05/02/2011
Messages: 279
Agropom

So, after doing this again and again, starting the level probably five times now, the AI seems to be screwing me over. I've killed the Mercs who attacked the small base, their helicopter too, and they ( the military ) won't go out of alert mode. If I save, then reload they'll at least move a little bit and shoot at the ground or something, then stop again, rendering the next task of talking to the commander again incomplete.

I can only get them to momentarily move by reloading, but it just starts up again the same. I'm using the main mod, fix 2, the machine translation and henry's atop that, nothing else and nothing modified.

Unfortunately I'll have to stop playing since there's no other way to progress, even after looking the guide. Any suggestions?

Oh, odd bug, too. One time while trying, I think the 3rd go, the exo-suited mercs ( not the SEVA ones ) seemed invincible, three RPG's and two hundred rounds plus nearly fifty of 5.45 AP did not a thing. Was using the gifted AN-94 the commander gives you, so most were head shots.

It's an enjoyable mod, just cant get past this part.
  01:45:10  12 January 2013
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henry1491
Senior Resident
 

 
On forum: 02/10/2008
 

Message edited by:
henry1491
01/12/2013 1:48:41
Messages: 403

---QUOTATION---
Agropom

So, after doing this again and again... ...Any suggestions?

It's an enjoyable mod, just cant get past this part.
---END QUOTATION---



I know what you mean - I suffered the exact same symptoms. The bad news is that until you have killed all the attackers the mission won't complete and the guys at the base won't go out of 'attack' mode.

What seems to happen is that the last attacker goes into panic-mode and runs away from the fight - and you won't find him in the base, nor even necessarily near the base.

Use the direction the defenders are pointing - and go looking for the last attacker - I found one in the swamp, way North of the base. I had to retry this mission a few times to finally find the last attacker.

On the plus side, rest assured you've not hit a dead-end bug!

hth.
 
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