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Multiplayer Issues

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Question Do you think a stamina bar or anything of the sort would be good to have?
Answers
yes reason is probibly what i wrote
83%  (10)  
no with reason
17%  (2)  
Posted by/on
Question/AnswerMake Oldest Up Sort by Ascending
  00:41:44  18 February 2006
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ZeroCommand
(Senior)
 
On forum: 08/23/2005
Messages: 99

---QUOTATION---
Multiplayer is very important for reasons of replayability. Replayability is an important feature for reviewers, which in turn affects game sales... so, in short, everyone cares about multiplayer.
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i agree 100% with fux on this one.
  00:24:37  18 February 2006
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Fux0r666
resident smart-ass
(Resident)

 

 
On forum: 06/04/2003
Messages: 1927
Multiplayer is very important for reasons of replayability. Replayability is an important feature for reviewers, which in turn affects game sales... so, in short, everyone cares about multiplayer.
  17:27:45  17 February 2006
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ZeroCommand
(Senior)
 
On forum: 08/23/2005
Messages: 99
Multiplayer for Stalker is like an advanced verison of CS. Since objects will move and you got random causes of death and i believe there is a day and night cycle? who cares players will just stop caring about MP and just keep reliving the Single Player to figure out all the ending =P
  20:38:32  6 February 2006
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S.T.A.L.K.E.R-s
(Novice)
 
On forum: 01/14/2006
Messages: 16
GSC relase some multiplayer beta or something because anyone want try this game because we wait the game very long time and you GSC delay the game more and more.We only want to try something.
  19:13:39  6 February 2006
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Titanium1
(Novice)
 
On forum: 02/05/2006
Messages: 45
well yes what you said about the story etc.. seems to make sense,
i think i lost the whole point of my thread, it was to make multiplayer not just a place were people bunny hop everywere,

i want the multiplayer to still be realistic. I want thwe multiplayer to be COMPLETELY the opposite(regards movement) of WOLF T, becuase those who played it willknow, bunny hop, jump and the sort to survive.
Is the multiplayer like that?
  12:24:12  6 February 2006
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Siro
Local Law-Enforcement
(Moderator)

 

 
On forum: 03/02/2005
 

Message edited by:
Siro
02/06/2006 12:24:21
Messages: 7378

---QUOTATION---
Isn't the discussion of this illegal software forbidden, Siro?


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I did not do it. Someone else you know did. I am too afraid to get in trouble with the devs. Who knows what might happen? One of them already asked for my address...
  04:49:09  6 February 2006
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Fux0r666
resident smart-ass
(Resident)

 

 
On forum: 06/04/2003
Messages: 1927
Isn't the discussion of this illegal software forbidden, Siro?

Titanium1, it's true that the AI won't be as smart as people, but people will never play in an immersive or realistic way. You can't create a story around the actions of a main character when everyone is the main character. So, if you want an immersive, story driven experience- with sound, science-fiction concepts and a convincing world inhabited by characters- online play will always suck poop.
  18:14:55  5 February 2006
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Siro
Local Law-Enforcement
(Moderator)

 

 
On forum: 03/02/2005
 

Message edited by:
Siro
02/05/2006 18:16:20
Messages: 7378
The best way to find out how multiplayer is is to find a friend in Europe who has a friend in Holland. Then ask him to send the MP beta by mail.
  16:08:49  5 February 2006
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Titanium1
(Novice)
 
On forum: 02/05/2006
Messages: 45

---QUOTATION---
Yeah, sniper, but the original poster says that "...the game wil basicly live on multiplayer...".

So looks like not everyone knows...
---END QUOTATION---



well no matter how hard you try the AI will never be as good as it will be on multiplayer, becuase well those are real people. so might aswell make the multiplayer as good as the singleplayer. after i finish the game,(already picturing myself with it ) i probibly wont do the game again just to see the other endings
(right now all i want to do is intall stalker, build a small room with only a slit for area, get a life time supply of nachos and salsa deep, glue myself to the chair and my hand to the mouse, glue the power button so i cant switch off and play till my eye dissolve, if i still have this mentality i`ll do all 8 of them)

BUT i might not feel like so i would like to still keep that stalkerish type gameplay on the multiplayer or at least soem maps with it and some without.
i dont want the whole stalker expierence to finish with the multiplayer cuase you only trully notice the environment effects and etc... while stealthing around or lets put it this way, not just emptying whole rounds into someone.
i can already see it now.
a few kills and they go some money, another few kills and they can afford that beautifully detailed minigun, god knows how we will notice the environment with everyone litrealy jamming the mouse button so that the gun spins faster. and with all this thing of penetration, richocets etc... i can only imagine how good mgs will become.

i just want the idea of you can still choose wether to stalker or strike in multiplayer, ofc not to a certain extent but i still would like to do it,

who ever played WOLF T can say thats its close to impossible to snipe with everyone bunny hopping. do you want the feeling to be completely lost in multiplayer? and from what i have seen our movement speed ingame is pretty fast.


in the end all games continue to live on multiplayer, no matter how good the AI it can never be replace human I. so your eventually going to get bored, however with multiplayer you dont, i still play Dawn of war(without expansion skirmishes) and would play even more if the servers hadnt change to winters assault
  14:52:22  5 February 2006
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Fux0r666
resident smart-ass
(Resident)

 

 
On forum: 06/04/2003
Messages: 1927
Yeah, sniper, but the original poster says that "...the game wil basicly live on multiplayer...".

So looks like not everyone knows...
 
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