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Wishes from an old CS gamer

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  17:58:31  16 September 2005
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ZeroCommand
(Senior)
 
On forum: 08/23/2005
 

Message edited by:
ZeroCommand
09/16/2005 17:59:30
Messages: 99
but isn't that kind of stupid for a deathmatch mode? in normal deathmatch games you wanna run around find the gun your used to and shoot people up with it. Having to buy it would kinda be lame. and if its like CS and you drop your weapon after death which can be picked up it ruins the players fun and they have to work for it all over again. In TDM this would be a nusence as well. CTF however i'd see it being ok and maybe in human vs mutant.
  19:51:50  16 September 2005
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Fux0r666
resident smart-ass
(Resident)

 

 
On forum: 06/04/2003
Messages: 1927
Yeah... it's way lamer to buy your guns than to find them laying on the ground somewhere. ....
  10:27:02  17 September 2005
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ZeroCommand
(Senior)
 
On forum: 08/23/2005
Messages: 99
Anyway just getting at that you respawn in a deathmatch over and over. Why would you want to buy a gun..?
  01:26:04  22 September 2005
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IceBallz
(Novice)
 
On forum: 08/02/2004
Messages: 38
I think CS is not realistic in any way. The only realistic with CS is that you can't respawn if you been shot down. The most realistic FPS i have played is still "Joint Operations - Typhoon Rising". Weapon damages are realistic, leaning is realistic, rolling on the ground is realistic, jump down to take cover is realistic, iron sights are realistic, scopes are realistic, huge outdoor action, sniping with cal50 from 1500m and bullet speed and falling is realistic... The only thing that is not realistic with that the game is still, that you can always respawn...
  06:12:43  22 September 2005
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Fux0r666
resident smart-ass
(Resident)

 

 
On forum: 06/04/2003
 

Message edited by:
Fux0r666
09/22/2005 6:16:26
Messages: 1927
lol try rolling around on the ground with your webbing and gear on.. realistic haha.

And any arguments as to whether or not a game is realistic because you don't die when you get shot is... well... I hope you play that realistic game and I hope that it's very difficult
  15:52:18  13 December 2005
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shefa
(Senior)
 
On forum: 09/29/2005
Messages: 50
MONEY

where do u keep your money. Do u carry cash (when u die some stalkers will taki it from ur corpse) , or keep it in a safe in a "Bank of STALKERia". maybe the money is kept in a chest(??) near the place , where u respawn (maybe i talk about MP).
  16:28:55  13 December 2005
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Dulus
(Senior)
 
On forum: 10/02/2004
Messages: 116

---QUOTATION---
I think CS is not realistic in any way. The only realistic with CS is that you can't respawn if you been shot down. The most realistic FPS i have played is still "Joint Operations - Typhoon Rising". Weapon damages are realistic, leaning is realistic, rolling on the ground is realistic, jump down to take cover is realistic, iron sights are realistic, scopes are realistic, huge outdoor action, sniping with cal50 from 1500m and bullet speed and falling is realistic... The only thing that is not realistic with that the game is still, that you can always respawn...
---END QUOTATION---



try opertion flashpoint......there you can save once per mission, but if you don't want and keep it realistic............

also sometimes there are some auto-checkpoints, but only few.

IMO it is the most realistic game I have ever played. Also I like
Hidden & Dangerous 1.
--------------------------------------------------------------------------------
and some note:

sniping with 50cal on 1500m is not very common, but still it's real.
  14:13:12  21 December 2005
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Omikias
(Novice)
 
On forum: 12/08/2005
 

Message edited by:
Omikias
12/21/2005 14:14:37
Messages: 21
The Many Ideas of Omikias

I beleve what M-Totenkopf ment by useing CS as an example is damgae ratio's and realistic snipeing; not the fact that CS is "real." M-Totenkopf was quite true to fact that a 7.62 would do less "damage" (as in flesh wounding) compared to the 5.56 NATO. Also, snipers can't always have perfect accuracy unless they've got specialized equipment such as a counter-weight sling and/or a bi/tri-pod.
=====================================
As for Mercury 's idea of being able to just in-generally screw around, I like that. Games really are too damn short. The "longest" game I've played in recent years was GTA: San Andreas only because there was so much to do other than the main jobs. That's what made it fun. It's my opinion it would be interesting if a small group of stalkers thought it'd make a great idea to hold a race through the Zone or something similer. Marksmanship Contest mehbe?
======================================
Wondervirus, great idea on looting. I hope to God that Stalker doesnt turn to an MMO.
======================================
Shefa also has a decent point on the Stalker Economics. Reminds me really of "Fallout 1" for Win. 95. And yes, I really am that damn old. Anyways, you could take it in several directions. Maybe you got your own "locker" in your Clan Base that you can store spare bullets, coin, and maybe the occasional keycard or something. Maybe "the Dealer" acts as the First National Bank of The Zone? Who knows?
======================================
And finally for my own gorram ideas. It'd be kinda cool to have a trophy system. Say, you encounter a fairly well-sized pack of officers from a rival clan and you just so happen to have the advantage of both surprise and firepower. Well, of course you obliterate them, but wouldn't it be kinda nifty to take a little trophy from them? Like take out your knife and cut off their rank patches or steal their gas-mask? Hell, take their gun too! It'd (once again) remind me of Fallout where the best way to get guns is to salvage/steal them from the enemy.

Oh, and as for "Most Realistic FPS," IMHO it's "Battlefield 2: Special Forces."
  16:53:27  21 December 2005
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wondervirus
Resident Filth
(Resident)

 

 
On forum: 03/30/2004
Messages: 337
There are FAR worse things than fallout to be compared with, that's for
sure.
  17:07:26  21 December 2005
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Omikias
(Novice)
 
On forum: 12/08/2005
Messages: 21

---QUOTATION---
There are FAR worse things than fallout to be compared with, that's for
sure.
---END QUOTATION---

I'm a huge fallout fan, so to be compared with one of my favorite RPGs is a compliment. ^^; But really, the looting idea would be helpful. I mean, you could scrounge ammo, cash, maybe even an enemy radio to find out what they're up to.
 
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