The changes in the third part of the modifications:
1. Restored many carved post-effects.
2. Restored some cut notes in the diary of Bullseye and one story mission.
3. Of modification was to remove everything that does not belong to the build. Globally rearmed NPC at all locations. New weapons - bildovsky AKM and Protecta.
4. Vasiliy Petrovich your visual.
5. Added activation of the artifacts, as in the builds.
6. Changed Particle anomalies for analogs of build 2571.
7. Edited trade.
8. Changed config weapon striking a balance.
9. Replaced YY animation for analogs of build 2205. Some are taken from the build in 2571.
10. Globally changed shaders. Used MacroNa work and cjayho + their achievements.
11. Changed some sounds.
12. Changed to spawn locations. Inhabited by Moors and Dark Hollow.
13. Removed the quest associated with Vasily Petrovich.
14. Bildovskaya highlighting items in the trade.
15. Restored carved transport model.
16. Global rebalance all transport.
17. Bildovskaya scheme collapse of all transport.
18. Added upgrade weapons.
19. Hood was adapted for widescreen monitors.
20. Small changes of weather.
21. Changed the possibility of bloodsuckers. Now he, in addition to "The Kiss", can alienate the HS.
22. Minor edits sounds.
23. Small changes in the texture plane.
24. New transitions between locations.
25. Minor edits scripts.
26. Finalized bildovskie icons stalkers and mutants.
27. A little populated mutants location generators.
28. And other minor fixes.
---QUOTATION--- 1. Fixed an issue with the helicopter on the cordon. Shred now can be saved without any effort, but it is also possible to save not only his.
2. Remove the effect of critical injuries.
3. Tilt the view.
4. New animation unarmed HS.
5. Returned to the initial monologue Sidorovicha. Also voiced some messages Sidorovich.
6. As portable weight - 60 pounds.
7. With each mutant removed part of it. Each part has its own model and icon.
8. The encyclopedia was added articles about cut scene.
9. Configs changed some body armor. Normally you can run the exoskeleton.
10. Changed some of the dialogue. Now everything is logical.
11. Sugars can now repair the equipment.
12. Trouble with the detectors.
13. Little changed pricing.
14. At each location has its own weather.
15. At each location was processed globally and randomly ambient sounds.
16. Altered vegetation bildovskuyu.
17. Terrane changed at each location, as well as most textures have been replaced by bildovskie counterparts.
18. Modified model Wolf.
19. Bildovskie animation when running all the machines.
20. Returned some of the functions of light sources in the game.
21. Added message about the death of stalkers and report completion of the encyclopedia.
22. With corpses can withdraw money. The higher the rank of the NPC, the more money it can be removed.
23. Modified thin and inventory for closer approximation to build.
24. Most of the sounds were changed. Careful processing were the sounds of weapons, mutants, and HS.
25. Thoroughly reworked textures.
26. Tweaked configs weapons. Small rebalance weapons.
27. Tweaked some textures.
28. Full rebalance artifacts.
29. Anomalies are now visible.
30. Rected global trade.
31. Fixed a bug that occurs due to the viewing angle.
32. Fixed a crash in the dungeon stable agricultural industry.
33. Fixed crashes related to hiding places.
34. Bildovskie label on the PDA.
35. The menu was as close to the build.
36. Bildovsky game interface.
37. Bildovsky equipment with functions of sleep and relief equipment.
38. Added some special subspecies of mutants. Will they meet only in plot locations.
39. Improved optimization of the game.
40. And something else, and all that was in the last part. ---END QUOTATION---