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Flashlight depth

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  23:11:04  24 March 2007
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Nazdak
(Novice)
 
On forum: 03/24/2007
Messages: 5
Flashlight depth

The flashlight (torch) does a nice job of lighting up the environment widthwise, but it dosnt go deep enough. If Im standing ten feet from a wall, i shold be able to light it up. In other words, the light drops off way too quickly.
  23:57:13  24 March 2007
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J-Stalker
(Novice)
 
On forum: 03/24/2007
Messages: 1
I second the above, needs more depth. light doesnt just stop at a 10 foot radius....lol
  04:14:33  25 March 2007
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Doc Jones
Older than before
(Resident)

 

 
On forum: 10/09/2003
Messages: 2008

---QUOTATION---
I second the above, needs more depth. light doesnt just stop at a 10 foot radius....lol
---END QUOTATION---



Thought in MP beta it went further. Aye not much further but the cutoff seems just a little short.
  04:54:26  25 March 2007
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Jim Power
(Novice)
 
On forum: 03/25/2007
Messages: 6
The flashlight depth actually plays well into the game. Many times I was cursing the lack of vision in some of the deep, dark places, but it also does well to set the tone of the environment. Much like doom3, the flashlight provides you with vision of what's happening, but still leaves you feeling very vulnerable at what is BEYOND your field of vision.
  13:51:02  25 March 2007
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Raptor
Vault Dweller
(Resident)

 

 
On forum: 03/24/2007
Messages: 324
I only use night vision now unless I need to find something thats lying in the grass...
  13:51:44  25 March 2007
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IceShade
Tactical Ignorance
(Resident)

 

 
On forum: 04/05/2004
Messages: 1037
I disagree that the flashlight needs more depth. While it can be fairly irritating not to see anything in the distance with your light, but it creates an enormously spooky atmosphere for me. Like something is about to jump right into your face.

I only use the flashlight for small corridors. Blue scientific nightvision for the rest!
  15:30:50  25 March 2007
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Jigsaw407
(Senior)
 
On forum: 03/24/2007
 

Message edited by:
Jigsaw407
03/25/2007 15:37:25
Messages: 122

---QUOTATION---
I disagree that the flashlight needs more depth. While it can be fairly irritating not to see anything in the distance with your light, but it creates an enormously spooky atmosphere for me. Like something is about to jump right into your face.
---END QUOTATION---



Exactly! I wouldn't wanna have it any other way.

I actually always use the flashlight when moving about buildings/underground installations or outside during nighttime. I only use the night vision of my combat scientist suit in heavy long range combat situations.

I love the look of the flashlight and the creepy atmosphere too much, to use nightvision all the time. You rob yourself of the experience when you use nightvision all the time. What's the point of a horror game and dynamic lighting, when you can see everything and only in dull shades of blue?
 
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