 |
 |
 |
|
 |
 |
 |
|
 |
 |
Of smart terrains, space restrictors and gulags |
|
« Previous 10 events | 1 2 3 4 5 6 7 8 9 ... 13 | Next 10 events »| All Messages |
|
|
18:29:30 2 February 2011 |
|
crucifist
(Senior) On forum: 12/14/2009
 Message edited by: crucifist 02/02/2011 18:34:36
Messages: 105
|
Here, I have worked a little:
alife_***.ltx:
[9094]
; cse_abstract properties
section_name = respawn
name = gen_stalker_respawn_1
position = -110.88652038574,37.427352905273,-480.15625
direction = -0.0328151993453503,-0.00691708410158753,-0.207787200808525
; cse_alife_object properties
game_vertex_id = 2966
distance = 16.7999992370605
level_vertex_id = 191156
object_flags = 0xffffff3e
custom_data = <<END
[respawn]
respawn_section = gen_stalker_respawn_1,gen_stalker_respawn_2
;max_count = 10
;min_count = 3
max_spawn = 2
idle_spawn = often
END
; cse_shape properties
shapes = shape0
shape0:type = sphere
shape0:offset = 0,0,0
shape0:radius = 1
; cse_alife_space_restrictor properties
restrictor_type = 0
; se_respawn properties
spawn_section.ltx:
[gen_stalker_respawn_1]:stalker
$spawn = "respawn\gen_stalker_respawn_1"
character_profile = sim_stalker_master
spec_rank = master
community = stalker
[gen_stalker_respawn_2]:stalker
$spawn = "respawn\gen_stalker_respawn_2"
character_profile = sim_stalker_master
spec_rank = master
community = stalker
smart_terrain_presets.ltx:
[l13_generators]
monolith = novice, experienced, veteran, master
pseudo_gigant = normal, strong
cat = normal, strong
giant = normal, strong
stalker = novice, experienced, veteran, master
There is a smart terrains near my respawn point filled with stalker. I kill them, use a function to accelerate the speed time, change map and wait during 9 days. No respawn ...
I don't know why ... |
22:55:57 2 February 2011 |
|
crucifist
(Senior) On forum: 12/14/2009
Messages: 105
|
You mean that I haven't understood something Stalkerstein?
gannebamm: I have change the value in the se_respawn.script, to 99. But in the mod that I use, this value was set to 20 ...
Still not working. Even after 10 or 11 days. |
14:38:17 3 February 2011 |
|
crucifist
(Senior) On forum: 12/14/2009
Messages: 105
|
I have to add that I have seen that the sections are called because in my respawn section, I forgot to delete a respawn section. So the game crashed with an error like "unknown section "respawn_generators_3". It was called after 6 days. I don't have the error anymore. But it doesn't seem to spawn.
Is it possible to call the respawn manually to test it? |
|
« Previous 10 events | 1 2 3 4 5 6 7 8 9 ... 13 | Next 10 events »| All Messages |
|
|
|
» » |
|
All short dates are in Month-Day-Year format. |
 |
|
 |
|
|
|
 |
 |
 |