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Weapon Tilt for new HUD positions?

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  20:20:25  17 July 2014
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DaimeneX
Senior Resident
 

 
On forum: 09/29/2013
Messages: 247
Weapon Tilt for new HUD positions?

Can anybody do that for those new hud positions? The tilt effect looked great on the old models, why delete it? I found it out the hard way (added collide_hud = True to every weapon) and the guns did the tilt in weird ways. like they would end up in the center of the screen being tilted to the way i was walking. I really enjoyed the game with it so I will just ask:
Is it possible to recreate it for new models?

Thanks for any info
  20:30:06  17 July 2014
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TKGP
Senior Resident
 

 
On forum: 01/25/2013
Messages: 454
It only works properly if the orientation field in the hud section is all 0s.
  20:32:57  17 July 2014
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DaimeneX
Senior Resident
 

 
On forum: 09/29/2013
Messages: 247
Oh. Will that do something to how the weapons are looking right now?
I don't really wanna change anything if it is going to fuck up something else.
  20:38:50  17 July 2014
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TKGP
Senior Resident
 

 
On forum: 01/25/2013
Messages: 454
Orientation means the base rotation of the model, so it will definitely look different if you change it. Up to you if it's worth it or not.
  20:40:59  17 July 2014
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DaimeneX
Senior Resident
 

 
On forum: 09/29/2013
Messages: 247
No its not. The weapons are WAY better now.
Damn. I really liked weapon tilt. It was great, but when changed orientation the weapon looked strange.
The best way to deal with it would be restoring orientation to 0 and redo all animations.
Thanks for help.
 
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