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Request for new patch: Old/better night vision (like original games)

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  17:30:01  15 July 2014
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Nuor
Senior Resident
 

 
On forum: 03/10/2009
Messages: 735
I put a few alternate ppe's in my timed night scope mod - they can offer some different night vision looks. But won't completely solve overly dark images. That will need tweaking of setting. For dx10 I find adv video options fix posted earlier to be useful. My apologies as I don't recall who created it.
  17:39:12  15 July 2014
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g-box
Senior Resident
 

 
On forum: 10/26/2009
Messages: 1126
I did yesterday next tweaks:

r2_sun_lumscale 1.
r2_sun_lumscale_amb 2.
r2_sun_lumscale_hemi 1.

better than before
  19:37:56  15 July 2014
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
 

Message edited by:
Kane4
07/15/2014 19:56:04
Messages: 12654
Try replacing the stock nv with CoP's tier 3 one. I think it was abit brighter. All you have to do is paste the ppe file from CoP and rename it to LA's.

I made a NV mod for CoP. You can use ppe's from it. It has many:

Elite Nightvisions


1. There are 3 new and one old nigthvision in this mod. SEVA is equipped with a very nice and clear but kind of dark blue nightvision.To change it to a brighter but a bit more purplish one get the second upgrade for burn immunity, second from top.

2.The SEVA helmet is now equipped with an elite next generation black nightvision. Now it's the helmet to own!

3.The tactical military helmet can now be equipped not only with an IR scanner, but a second generation yellow nightvision to really boost seeing in the dark. By default it has a 3rd gen green one.

http://www.mediafire.com/download/mdmzmnzxm1n/Elite+Nightvisions.rar


http://img34.imageshack.us/img34/3895/ssroman102009022229jupi.jpg
Elite black nv for SEVA helmet

http://img26.imageshack.us/img26/5652/ssroman102009215456jupi.jpg
Tactical yellow nv for the Tactical IR helmet.

http://img25.imageshack.us/img25/9942/ssroman102109012019jupi.jpg
Default dark blue for SEVA suit.

http://img34.imageshack.us/img34/4772/ssroman102109013459jupi.jpg
Brighter and more purple unlockable nv for SEVA.

EDIT:

Damn, it doesn't have the good green NV from CoP, just the extra ones.
  20:40:15  15 July 2014
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Joubarbe
(Senior)
 
On forum: 04/02/2009
Messages: 93
@Kane4 : you should start a new [Mod] thread ; I'm sure others would be interested
  21:01:23  15 July 2014
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SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 958

---QUOTATION---
@Kane4 : you should start a new [Mod] thread ; I'm sure others would be interested
---END QUOTATION---



this is very true...

and could you post pic of these in LA by chance?
  03:39:04  16 July 2014
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DJNOOB
(Novice)
 
On forum: 07/14/2014
Messages: 7
yeah I would love it someone created a NV mod for LA. Pretty please!
  10:40:34  16 July 2014
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
 

Message edited by:
Kane4
07/16/2014 10:44:16
Messages: 12654
Sure, why not. I can make a mod like that for LA. Just need to figure out what outfits to give them to.
  12:12:57  16 July 2014
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SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 958

---QUOTATION---
Sure, why not. I can make a mod like that for LA. Just need to figure out what outfits to give them to.
---END QUOTATION---



as for what outfits? i would say give it to all of them in LA so that way no matter what any and every body will have what you can do in game with the night vision tech.

so far the only thing i have done in the ltx file for each and every armor and upgrade is set them to "good" so i get the light blue tint night vision which you can see in any of my screen shoots i have posted with it on.
  18:32:06  16 July 2014
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
 

Message edited by:
Kane4
07/16/2014 18:33:54
Messages: 12654
I can only give one type for each upgrade so 2 types per outfit. Don't know if I can passively add nv's to upgrades that don't have them. Wouldn't make sense anyways to get, say burn immunity raised and at the same time get another nv with it.
  20:01:08  16 July 2014
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SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 958

---QUOTATION---
I can only give one type for each upgrade so 2 types per outfit. Don't know if I can passively add nv's to upgrades that don't have them. Wouldn't make sense anyways to get, say burn immunity raised and at the same time get another nv with it.
---END QUOTATION---



well some of them dont come with a nv but in upgrades they will. like the leather/bandit jackets they dont have nv but in upgrades it is the 1st upgrade choice.

but yeah on the 1 that have it the 1st upgrade is the better version of nv so that where i would start to give them the good nv at. so that way it isnt redounded ya know..

cause this is what i get with the good nv on in a very dark area
http://i.imgur.com/TIGsvbN.jpg
as you can see it really doesnt do much. but with your version it may make nv worth having, beside during the day time lol but using nv during the day is a waste ya know.
 
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