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Request for new patch: Old/better night vision (like original games)

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  01:43:57  15 July 2014
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Joubarbe
(Senior)
 
On forum: 04/02/2009
Messages: 93

---QUOTATION---

But even in real life, I don't think nightvision allows you to see very well, just close to you and you need a source of low wavelength light (like a special flashlight). Just use the flashlight in Lost Alpha.
---END QUOTATION---



Realistic night vision would be hard to do. It has some blur in the distance and the infrared area is, of course, brighter than the surroundings. Outlast does that pretty well. In STALKER I don't think we can hope for something really different from the vanilla light. It seems like it's just a screen effect.

IMHO, night vision should however be useful. But I'm under the impression of that when you use the flashlight AND the night vision, the light is amplified. Not sure about that, it's not dark enough in my current game.
  01:53:36  15 July 2014
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SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 958

---QUOTATION---
I hardly use night vision at all, I fixed the darkness just by making the flashlight beam larger (which I know you fixed already too), and I can get plenty of flashlight batteries when I need them.

The battery drain speed has been fixed btw, back on 1.30013 it took like 10 batteries to get through X18 lab, this time it only took 3
---END QUOTATION---



my self i havent mess with the flash light beem, but as for batterys yes i have a bunch of them. the bad thing is. you need to stop to change out a battery and when your at a full run the only thing you want to do is. open your back pack to use a energy drink so you can keep running. cause if you dont that pack of blind dogs with there buddys the psido dogs that there ants the fleashys and uncle the boars will catch you

that is why we have night vision for so we dont have use flash lights, besides not using flash light tends to help you sneak past what ever you dont want to have a shoot out with ya know...

in the other STALKER games i all ways made sure i upgraded my armor to have night vision so that way i wont have to use a flash light at all, would be nice to keep this tactic going though.

i have seen the night be darkr then this at times[no flash light nor night vision on]
http://i.imgur.com/osl27FG.jpg
here with just night vision
http://i.imgur.com/VrWjkPQ.jpg
and here with just a flash light
http://i.imgur.com/DLbC490.jpg

and during the day time i have this wonderful surroundings
http://i.imgur.com/7jpVI6y.jpg
this npc actually walk through 3 bad anomaly's and it didnt do nothing to him, wish i could do that lol or my cars i have had..

off topic pic
http://i.imgur.com/D9zcFjy.jpg
anyone notice that this table is facing the wrong way? i had to look at a few times to see what was on the top of it, the magazine and that is when i notice the table was facing the wrong way lol
  02:18:42  15 July 2014
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Nite
Senior Resident
 

 
On forum: 09/25/2008
 

Message edited by:
Nite
07/15/2014 2:23:01
Messages: 1125
everyone has thier own play style scavenger I realize what works for me doesn't work for everyone.

the stalker games never did have good stealth so night vision is still useless in that regard anyway
  02:29:19  15 July 2014
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SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 958

---QUOTATION---
everyone has thier own play style scavenger I realize what works for me doesn't work for everyone.

the stalker games never did have good stealth so night vision is still useless in that regard anyway
---END QUOTATION---


true, everyone plays there own way which is fine. i just thought that the night vision work great in the other games but it seem this 1 it doesnt. guess it can be the problem with trying to use dx10/10.1 in a engine that wasnt suppose to have it, i think?

guess ill have to find out where this flash light tweak is at and give it a try, but i do like the narrow beem that we have now. but when out during the late night hrs. it would be nice to be able to see where you are going
  03:01:56  15 July 2014
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g-box
Senior Resident
 

 
On forum: 10/26/2009
 

Message edited by:
g-box
07/15/2014 3:04:06
Messages: 1126
After some experiments looks like I finally find my optimal settings for the night time & night vision:


shock nightvision in la:
http://s58.radikal.ru/i162/1407/14/12d38b7e0e05.png

la default
http://i031.radikal.ru/1407/13/796d5e24fb00.png

after some experiments:
http://s011.radikal.ru/i316/1407/47/0ec298123411.png
  04:43:20  15 July 2014
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Nite
Senior Resident
 

 
On forum: 09/25/2008
 

Message edited by:
Nite
07/15/2014 4:49:56
Messages: 1125

---QUOTATION---
everyone has thier own play style scavenger I realize what works for me doesn't work for everyone.

the stalker games never did have good stealth so night vision is still useless in that regard anyway
true, everyone plays there own way which is fine. i just thought that the night vision work great in the other games but it seem this 1 it doesnt. guess it can be the problem with trying to use dx10/10.1 in a engine that wasnt suppose to have it, i think?

guess ill have to find out where this flash light tweak is at and give it a try, but i do like the narrow beem that we have now. but when out during the late night hrs. it would be nice to be able to see where you are going
---END QUOTATION---



since I extracted all the DB files, I don't know which DB file has it, but file that needs to be edited is located here:

config\models\objects\light_night.itx

just change the Spot Angle from 40 to 80 and it will be much better.

screenshot: http://i.imgur.com/YYtpfoi.jpg
  05:59:45  15 July 2014
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burger
Senior Resident
 

 
On forum: 12/01/2008
Messages: 1355
I am pretty sure you need to change more than the night vision ppe to make stuff work like people want it to. Oblivion lost mod might be a place to look. I think it has the best nights and stuff or at least it did on a crt monitor. The newer monitors make stuff brighter.
  06:08:14  15 July 2014
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SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 958

---QUOTATION---
everyone has thier own play style scavenger I realize what works for me doesn't work for everyone.

the stalker games never did have good stealth so night vision is still useless in that regard anyway
true, everyone plays there own way which is fine. i just thought that the night vision work great in the other games but it seem this 1 it doesnt. guess it can be the problem with trying to use dx10/10.1 in a engine that wasnt suppose to have it, i think?

guess ill have to find out where this flash light tweak is at and give it a try, but i do like the narrow beem that we have now. but when out during the late night hrs. it would be nice to be able to see where you are going

since I extracted all the DB files, I don't know which DB file has it, but file that needs to be edited is located here:

config\models\objects\light_night.itx

just change the Spot Angle from 40 to 80 and it will be much better.

screenshot: http://i.imgur.com/YYtpfoi.jpg
---END QUOTATION---


yeah with out having the db file extracted this folder and file wouldnt be there. glad i did though cause i made my own "objects" folder and then copied the light_night ltx file into that folder.

and i to have been messing with it as well , i set that to 80 like you said but i also been messing with this line
glow_radius = 0.3

i changed it from the 0.3 to 0.9
this is nothing on
http://i.imgur.com/fp9MCFR.jpg
this is night vision only
http://i.imgur.com/TIGsvbN.jpg
this is flash light only
http://i.imgur.com/0pIp78r.jpg
and this is both on
http://i.imgur.com/h6i8lX6.jpg

only problem i have is that the battery drain a tad faster so i am now trying to adjust that so it doesnt drain so fast lol i think it is because the spot is bigger and i turn it up the brightness. kind of weird for a game to figure out that you adjust something so it naturally adjust power usage up as well...

this is that underground under yantar so i know that would be the darkest to test this out at.
  07:31:42  15 July 2014
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Nite
Senior Resident
 

 
On forum: 09/25/2008
 

Message edited by:
Nite
07/15/2014 7:32:46
Messages: 1125
lol your right along with me scavenger, I'm at the same yantar underground mission too.

ya might get ahead though I have side missions I want to fiinish before the heli battle at bar.
  09:52:37  15 July 2014
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SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 958

---QUOTATION---
lol your right along with me scavenger, I'm at the same yantar underground mission too.

ya might get ahead though I have side missions I want to fiinish before the heli battle at bar.
---END QUOTATION---


uhm i havent had that heli battle yet.. wonder how come? i didnt join duty so maybe that could be why. and i went down there cause i knew for the time i am at, this place would be the darkest in yantar.

i been messing with it some more, but i just left the angle at 80 but this other setting is what makes it even brighter
glow_radius i got it at 0.9 right now and i like it there.
 
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