20:54:29 14 July 2014 |
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Joubarbe
(Senior) On forum: 04/02/2009
Messages: 93
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Well guess what Steelyglint ? It's not about you ; it's about some players that do not agree with the fact that you can break the game so easily (join the Duty, and you're doomed). And that's how you design a game (especially in early access) ; you listen to the community.
Now I think they all well aware of these problems. Just wait the next patch, we'll see how they deal with it. |
21:58:34 14 July 2014 |
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Steelyglint
Senior Resident
On forum: 06/06/2009
Messages: 5171
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---QUOTATION--- Well guess what Steelyglint ? It's not about you ; it's about some players that do not agree with the fact that you can break the game so easily (join the Duty, and you're doomed). And that's how you design a game (especially in early access) ; you listen to the community. ---END QUOTATION---
Please point out where anyone, other than you, said anything was 'about me'. What is this need to aim your bile at me? I spend my time here as anyone else does - making posts and answering posts. If you don't like what I have to say, no-one is forcing you to read it, so just skip my posts. Pretty simple, huh?
---QUOTATION--- Now I think they all well aware of these problems. Just wait the next patch, we'll see how they deal with it. ---END QUOTATION---
The fact that joining Duty kills the game is a bug which will, undoubtedly, be fixed.
However, the game-breaker that was actually under discussion was about killing Sin in Cordon. Not joining Duty. That arrives as a consequence of killing Sin in Cordon, which there was never any need to do.
I am not responsible for the homicidal tendencies of others, be it in a game or out in the real world. Not killing them worked perfectly fine for me. But, then, I'm not hooked on murder for fun, preferring to respect the right of any NPC to his life - unless he endangers mine. The Sin didn't do that, so that would appear to be the way to go.
There was no-one there telling me that killing Sin would hurt my game. I found out as a consequence of having some moral basis to my character and acting upon it, even if it wasn't in a 'real' situation. They didn't shoot at me, so why would I shoot at them? Not doing that allowed me to see that they aren't really enemies, but victims. And Strelok is a character who does a lot of helping victims in all sorts of Stalker games and mods. It is called 'staying in character'.
Trying to force the Strelok character into the shape of an indiscriminate killer is bound to have adverse consequences. Every decision you make in a Stalker game involves, to some extent, ethics and morality. And the results are self-evident.
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A preoccupation with the next world is a clear indication of an inability to cope credibly with this one.
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00:27:13 16 July 2014 |
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memeics
Senior Resident
On forum: 07/07/2014
Messages: 280
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---QUOTATION--- There is definitely something to do with the Sins in Cordon. A simple story breaker in the first hour - nothing to do with morality or ethics. ---END QUOTATION---
I disagree. If you kill members of a faction in any RPG expect that to have consequences (usually in the form of making them enemies and not getting quests from them). In any RPG, if your intention is to maximize the number of quests done then make sure you don't upset anyone (which means avoid quests that ask you to kill people, focus on monsters, fedex quests, only kill NPCs after you've determined that doesn't have consequences that you're not prepared to deal with).
The game breaker is not that you killed the Sin guys in Cordon, the game breaker is the bug that doesn't allow you to forward the main quest by joining Duty. That bug is probably already fixed in the next patch that is supposed to be released in a few days.
Your options are to either restart the game and not make Sin enemies before you finish their quests, or fix the bug yourself (and post it here!) or wait for the next patch. The rest of the discussion seems rather pointless.
i5 3570k @4.4Ghz, 16G RAM, EVGA GTX 780 FTW, Windows 7 x64
Playing vanilla Lost Alpha 1.3002 on DX10 @1080p, full settings except motion blur and v-sync. Forced adaptive v-sync in nvidia cp.
"Bullshit, you're lying!"
"Let the Zone take me if I am."
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