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Pissed off SIN... Failed "Go deeper into the mines"

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  03:23:46  14 July 2014
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171

---QUOTATION---
Pissed off SIN... Failed "Go deeper into the mines

I had repeatedly suggested to Dez0wave that it did not make any sense
for the Sin to remain in the Cordon after getting their flash drive. My
suggestion was to replace them afterward with some Bandits who
took over the house. Spawning and traveling Bandits going
there would allow the Player some action, some looting
and would solve the Sin members getting killed.
The temptation was just too great.

TS
---END QUOTATION---



That would solve the problem of the player encountering difficulties with them later. But it would still catch out those trigger-happy ones who would rather kill than think.

Coming to LA directly from playing some shoot-em-up FPS puts one in the wrong frame of mind to deal with the intricacies of a Stalker game. A bit like spending the day decorating the town with graffiti, then coming home to try the Times crossword - you could be forgiven for just colouring in all the squares if your intelligence only usually stretches to vandalism.

Banksy types are a true rarity. Most graffiti is just vandalism.

.
  05:49:00  14 July 2014
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wrangler708
(Senior)
 
On forum: 04/15/2007
Messages: 104

---QUOTATION---
Pissed off SIN... Failed "Go deeper into the mines

I had repeatedly suggested to Dez0wave that it did not make any sense
for the Sin to remain in the Cordon after getting their flash drive. My
suggestion was to replace them afterward with some Bandits who
took over the house. Spawning and traveling Bandits going
there would allow the Player some action, some looting
and would solve the Sin members getting killed.
The temptation was just too great.

TS

That would solve the problem of the player encountering difficulties with them later. But it would still catch out those trigger-happy ones who would rather kill than think.

Coming to LA directly from playing some shoot-em-up FPS puts one in the wrong frame of mind to deal with the intricacies of a Stalker game. A bit like spending the day decorating the town with graffiti, then coming home to try the Times crossword - you could be forgiven for just colouring in all the squares if your intelligence only usually stretches to vandalism.

Banksy types are a true rarity. Most graffiti is just vandalism.

.
---END QUOTATION---


When you go to rescue Fox, this is the first time you see SIN.
How are we supposed to know all of the existential information about their hardships at this point?
They look and act like bandits.

Hell, I played the game all the way through already once and don't know even a third of the stuff your spouting.
At that point of the game, their is no way to know what the SIN are.
In previous Stalker games there s plenty of example of a faction being green or yellow then when you come up to them they go red or jack you up and steal all of your stuff.
???
  06:31:33  14 July 2014
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171

---QUOTATION---
Pissed off SIN... Failed "Go deeper into the mines

When you go to rescue Fox, this is the first time you see SIN.
How are we supposed to know all of the existential information about their hardships at this point?
They look and act like bandits.
---END QUOTATION---



I'm not a prophet or a soothsayer, so I can only see as much of the future as anyone else. I took on that task in my first run through the game. But I'm not trigger-happy, so nobody died there. And everything went swimmingly when I had to go into Sin's cave/mine.


---QUOTATION---
Hell, I played the game all the way through already once and don't know even a third of the stuff your spouting.
---END QUOTATION---



What can I say? I pay attention and remember things. What else is needed? I managed almost three entire runs before something killed my game. Its hardly my fault if things didn't turn out well for you. Just maybe there are right ways of doing things and wrong ways.


---QUOTATION---
At that point of the game, their is no way to know what the SIN are.
In previous Stalker games there s plenty of example of a faction being green or yellow then when you come up to them they go red or jack you up and steal all of your stuff.
???
---END QUOTATION---



These are the vicissitudes of life in the Zone. They are what you have pitted yourself against by ignoring the 'Exclusion Zone - Keep Out!' signs. If you dangle your wedding tackle in a lion's mouth don't expect to be fathering kids beyond that experience, as the likelihood is that the lion will get a small meal and you'll be looking for a job in a harem.

.
  06:34:04  14 July 2014
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
Vanishing posts?

I feel the presence of a ghostly 'Councillor'.

Hi, Don.

.
  07:03:30  14 July 2014
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wrangler708
(Senior)
 
On forum: 04/15/2007
Messages: 104
Well, you're obviously a very "special" Stalker there Steelyglint.
Bravo on your superior intellect and play style. (slow clap)

Btw... there is a new thread about this subject a few below mine.
I let him know you were on the way to educate him on how to play Stalker.

Anyhoo...

My contention remains unchanged and I hope the devs, whom I hold in high regard, will at least consider making a change in the future that will allow the less special Stalkers among us more latitude in their actions regarding the SIN at least early in the game where I contend, not enough info is available to the average player to avoid this circumstance.
Also, joining Duty shouldn't end the game either.

Thanks for all of your consideration.
  07:33:47  14 July 2014
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memeics
Senior Resident
 

 
On forum: 07/07/2014
 

Message edited by:
memeics
07/14/2014 7:34:22
Messages: 280

---QUOTATION---

My contention remains unchanged and I hope the devs, whom I hold in high regard, will at least consider making a change in the future that will allow the less special Stalkers among us more latitude in their actions regarding the SIN at least early in the game where I contend, not enough info is available to the average player to avoid this circumstance.
Also, joining Duty shouldn't end the game either.
---END QUOTATION---



Not being able to continue the main quest as Duty is a bug that should be fixed. However, killing people belonging to a faction and not expecting consequences is naive (in SoC and the other GSC games there are dire consequences for joining either Duty or Freedom which is why I never joined any of those). Always check on your faction relations and try to keep a minimum number of enemies.

Personally I killed the Sin capturing Fox too, but _after_ I negotiated his release (like other people are saying, I don't see a point to start and shoot NPCs that aren't shooting first). Then when the Stalker group attacks the Sin group at the house (the stalkers get killed pretty quick) I joined the fight on behalf of the stalkers because I feel I belong to that faction and they needed my help. This dropped me to -250 relationship with Sin but I'm still neutral so I continued the game and just got the mission from the Sin leader, it seems they are indeed neutral and will overlook my transgression for now.
  12:36:53  14 July 2014
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171

---QUOTATION---
Well, you're obviously a very "special" Stalker there Steelyglint.
Bravo on your superior intellect and play style. (slow clap)

Btw... there is a new thread about this subject a few below mine.
I let him know you were on the way to educate him on how to play Stalker.
---END QUOTATION---



There is absolutely nothing 'special' about me. Nor do I consider my intellect to be 'superior', and my 'play style' is just that - mine. It could hardly be any other way since it is me playing.

It is said that sarcasm is the lowest form of wit.

As to the other post you mention, the OP of that has already stated that he has read this thread, even tossing out a 'LOL'. Pity you don't have a sense of humour.

.
  12:48:30  14 July 2014
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Charcharo
Senior Resident
 

 
On forum: 06/23/2009
Messages: 1175
"It is said that sarcasm is the lowest form of wit. "

It is also said that Bioshock Infinite is a good game... yeah right

Yeah... anyways...
Whats with all these old people saying you keep using?
  13:35:33  14 July 2014
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
'Old people sayings'?

Well, not exactly that. They are just sayings, quotes, proverbs, expressions. Most have been in use for centuries.

Young people can use them, too. There are numerous for just about any subject. After all, humans have been around long enough to come up with expressions for anything.

The majority of them put their point very succinctly, which is why they get used and repeated for long periods of time.

.
  13:46:03  14 July 2014
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 28292
Pissed off SIN... Failed "Go deeper into the mines"

"A clever person turns great problems into little ones and little ones into none at all.

Ancient Chinese saying ( really old )

TS
 
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