On forum: 02/08/2007
please slow down enemy npc respawn times|
first off- i really am enjoying this game, and congrats to all the devs for making an intense and spooky game. but i have put the game on the shelf b/c i am just not enjoying it due to the (in my opinion) ridiculously quick respawn times of the enemy npcs.
it'd be one thing if the enemies respawned after a day or two, but it's like 30min game time, 3 min real gaming time, which makes the combat pointless if i'm gonna get hammered 2 min after killing a bunch of enemies. it also makes the prospect of exploring and looting impossible if 10 more bandits show up where i just had a victory.
most importantly though, it renders impossible the player's choice to play the game at slow explorer pace, which i can't believe they didn't realize when they made and tested this game. this is a game to explore the nooks and crannys of, but i can't enjoy all of this and play the game THE WAY I WANT TO PLAY IT (player choice, remember?) if there are waves of enemies popping out of nowhere less than 5min after i just cleaned out an earlier wave.
please guys, or modders, address this so that it's possible to toggle respawning off, not that i want to do away with it entirely, or most importantly, make it about 4 or 5 times slower than it is now.
i'm eager to hear from you guys, and from the folks playing the game to see if they agree.
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