ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Single player improvements
Slow down the bandit re-spawn rate

1 2
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  19:40:50  3 April 2007
profilee-mailreply Message URLTo the Top
Anubus134
(Novice)
 
On forum: 04/03/2007
Messages: 1
Slow down the bandit re-spawn rate

Seriously, it's just aggravteing. I've been stuck in one area for days trying to complete a quest to ambush some bandits.

I kill them, the guy I'm helping tells me to come get my reward, by the time I get there he and the 3 other guys he's with are already underfire from respawning bandits, kill those bandits just in time to get shot by bandits spawning on the other side of the little junk yard I'm in.

It just keeps going, I cant even complete the quest or search the bodies before another group of bandits comes of the hills and kills me by snipeing with a sawed off shotgun. Fix that too.
  19:59:03  3 April 2007
profilee-mailreply Message URLTo the Top
fitzirishman
(Novice)
 
On forum: 03/31/2007
Messages: 9

---QUOTATION---
Slow down the bandit re-spawn rate

Seriously, it's just aggravteing. I've been stuck in one area for days trying to complete a quest to ambush some bandits.

I kill them, the guy I'm helping tells me to come get my reward, by the time I get there he and the 3 other guys he's with are already underfire from respawning bandits, kill those bandits just in time to get shot by bandits spawning on the other side of the little junk yard I'm in.

It just keeps going, I cant even complete the quest or search the bodies before another group of bandits comes of the hills and kills me by snipeing with a sawed off shotgun. Fix that too.
---END QUOTATION---



Yeah, its very annoying. They said the next couple of patches are going to drop down the respawn rate of npcs, so that will probably fix that.
  00:31:20  4 April 2007
profilee-mailreply Message URLTo the Top
Sawtooth
(Novice)
 
On forum: 06/27/2004
Messages: 31
Agreed, it is pretty extreme in some areas. It's especially unfortunate in places where the bandits are close to a level boundary. It makes it incredibly hard to move around because there's 5 of them shooting at you as soon as you walk through, even though they were wiped out minutes before.
  01:33:32  4 April 2007
profilee-mailreply Message URLTo the Top
[dandan]
Ancient History
(Resident)

 

 
On forum: 04/30/2005
Messages: 873
Agreed. The less people in the Zone the better. It's sttupidly over-poulated and at the moment there must be like two bandits for every stalker.
  03:55:10  4 April 2007
profilee-mailreply Message URLTo the Top
MattRaizoku
(Novice)
 
On forum: 03/25/2007
Messages: 18
Yeah, I agree quite a bit for this.

I constantly get PROTECT THIS BASE, DEFEND THIS BASE missions about every 10 minutes, it ticks me off.
  04:19:02  5 April 2007
profilee-mailreply Message URLTo the Top
Jigsaw407
(Senior)
 
On forum: 03/24/2007
Messages: 122

---QUOTATION---
The less people in the Zone the better.
---END QUOTATION---



Exactly! It's supposed to be a dangerous and wild zone, with only a couple of fortune hunters wandering around, and not to feel like friggin' Woodstock with guns.
  06:13:22  5 April 2007
profilee-mailreply Message URLTo the Top
s1lVa
(Novice)
 
On forum: 04/04/2007
Messages: 49
agree! please fix that
  06:26:03  5 April 2007
profilee-mailreply Message URLTo the Top
GreyViper
(Senior)
 
On forum: 03/31/2007
Messages: 56
Oh I dont know its not that bad. I have come to kind of like it, my sugestion would be leave the respawn rate same for master lvl but shorthen the body decay timer.
  18:21:11  5 April 2007
profilee-mailreply Message URLTo the Top
bob
(Novice)
 
On forum: 04/05/2007
Messages: 5
Yes, totally agree!

I agree guys, please fix this, it's getting so annoying that it's actually making me want to stop playing this game that I really like. I just went to the second level, fought all the bad guys, and while I'm looking through the dead got attached by 10 new bandits... this forces you to keep running ahead and it ruins it for me because I like to explore areas more and just relax after a big fight and re-organize my stuff. Shorten respawn please... by A LOT! thanks!


---QUOTATION---
Slow down the bandit re-spawn rate

Seriously, it's just aggravteing. I've been stuck in one area for days trying to complete a quest to ambush some bandits.

I kill them, the guy I'm helping tells me to come get my reward, by the time I get there he and the 3 other guys he's with are already underfire from respawning bandits, kill those bandits just in time to get shot by bandits spawning on the other side of the little junk yard I'm in.

It just keeps going, I cant even complete the quest or search the bodies before another group of bandits comes of the hills and kills me by snipeing with a sawed off shotgun. Fix that too.
---END QUOTATION---

  01:20:24  6 April 2007
profilee-mailreply Message URLTo the Top
bobwalt
Senior Resident
 

 
On forum: 04/02/2007
 

Message edited by:
bobwalt
04/06/2007 1:20:49
Messages: 217
Yes but without the bandits I would have to buy ammunition, medkits, food, bandages, and just about anything else. I think of them as a resource sort of like the Military.

Bob
  02:37:11  6 April 2007
profilee-mailreply Message URLTo the Top
[dandan]
Ancient History
(Resident)

 

 
On forum: 04/30/2005
Messages: 873

---QUOTATION---
Yes but without the bandits I would have to buy ammunition, medkits, food, bandages, and just about anything else. I think of them as a resource sort of like the Military.

Bob
---END QUOTATION---



Hopefully the changed spawn times coming with the next patch will make money even more important.
  19:54:00  9 April 2007
profilee-mailreply Message URLTo the Top
bob
(Novice)
 
On forum: 04/05/2007
Messages: 5
I think what's happening is let's say you're supposed to kill 5 guys to defend a base, if you kill 3 and you can't find the last two, they keep re-spawning until you kill all 5, then they stop... is this right? I've noticed that in one or two defend base scenarios. Again, it forces you to run around and kill fast, whereas I like to stalk and snipe so it doesn't suit my style.
  22:25:02  9 April 2007
profilee-mailreply Message URLTo the Top
RayvenQ
(Novice)
 
On forum: 04/09/2007
Messages: 3
Yeah, It's annoying, Bandits are universally hated by all factions and yet the Zone is heavily populated by them, doesn't make much sense
  23:08:41  9 April 2007
profilee-mailreply Message URLTo the Top
dyslixec
(Novice)
 
On forum: 04/05/2007
Messages: 43
ah bandits, bandits, bandits... the good the bad and the ugly. I do have to agree some with this issue however. I think it needs to be worked out in a way where they are still in the zones but not to the amount that they are at now.

The Good
The bandits provide a good shooting spree every once in awhile. Having them in the zone does bring it to life, they offer you items you can sell, and keep you from being completely bored at times. Those are the highlights of the bandits.

Much like the wildlife, some times people just want to go hunt for game every once in awhile while going through a zone .

The Bad
The only downside is, there seems to be way too many of them, and they come around way too often. Its like constant mini battle fronts in every zone practically, and this really does kill the mood of the game for me, as im sure it does for many others.

How to Improve it?
Well theres many things we can do. One thing would be to limit them from controlling SO much. They contaminate all of these zones almost more than the actual creatures in the world do. This shouldn't be happening.

The patrols, are a good idea, seeing 2 or 3 bandits roaming together in a zone is awesome. I love the feeling of seeing these lone outlaws roaming the zone doing their own thing, with no objective other than to kill and do what outlaws do. Keeping this would be wise, keeping them in every zone would be nice as well. However, don't put them everywhere!

Base of operations, the bandits seem to have more camps in the zone then anyone else. And it gives too much of a feeling that the bandits are the main population of the zone. It kills the mood, and it kills what I thought the zone would feel like, isolated cold and deadly. Limit their "camps" by one or two at most in every other zone (depending on the size of the zone). A better idea would be just to have one or two main camps for bandits, and the rest of the bandits in the game are just lone men or straggle along w/ two other bandits.

Bandits over all are a good idea, I love the fact that they are in the game, but they just seem to be over populated. The zone has this creeping feeling of isolation and danger (from wildlife & anomalies) But the number of bandits kills this feeling whenever you run into them every 10 feet.

There needs to be more loners and small parties of 3 rather than huge camps of 8 . You give the zone about 3 or 4 patrols of bandits (in groups of 3 or 4) and 5 lone bandits that wander by themselves I can be happy with that. It will make the zone feel more isolated and not feel like a base vs base war front.
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Single player improvements
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2020 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.