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stalkersoup error from priptyat to cnpp |
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04:33:49 20 July 2015 |
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freddy zimbo
(Novice) On forum: 09/15/2009
Messages: 16
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stalkersoup error from priptyat to cnpp
Hi
I’ve just gone thru priptyat and heading into cnpp.
When I leave priptyat map, the bridge to cnpp appears
Then game instantly ‘ctd’.
The engine won’t send an error report as it comes up with a can’t send error.
After the ‘ctd’ I’ve copied the info I can an I’ll put below, I just put last update about 3 months ago.
Any help appreciated.
Thanks
Freddy z.
XR_3DA.exe caused BREAKPOINT in module "C:\Program Files (x86)\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\xrCore.dll" at 0023:005FCC85, xrDebug::backend()+165 byte(s)
EAX=55FEC5B8 EBX=55E97B40 ECX=55FEC5C0 EDX=55FEC6CD
ESI=00629328 EDI=175E4F0C FLG=00200212
EBP=00189964 ESP=00188958 EIP=005FCC85
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=55FEC5B8 EBX=55E97B40 ECX=55FEC5C0 EDX=55FEC6CD
ESI=00629328 EDI=175E4F0C FLG=00200212
EBP=00189964 ESP=00188958 EIP=005FCC85
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=55FEC5B8 EBX=55E97B40 ECX=55FEC5C0 EDX=55FEC6CD
ESI=00629328 EDI=175E4F0C FLG=00200212
EBP=00189964 ESP=00188958 EIP=005FCC85
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=55FEC5B8 EBX=55E97B40 ECX=55FEC5C0 EDX=55FEC6CD
ESI=00629328 EDI=175E4F0C FLG=00200212
EBP=00189964 ESP=00188958 EIP=005FCC85
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
if it moves salute it, if it doesn't, paint it!
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09:45:09 20 July 2015 |
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freddy zimbo
(Novice) On forum: 09/15/2009
Messages: 16
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---QUOTATION--- You might have to repost it in the Stalkersoup thread for it to get the notice you require. You may even have to post it on the mod's thread on the Steam forum, as I think that's where Technobacon visits most.
Not sure if that gobbledegook at the foot of your post will be helpful, though. They usually ask for the crash log and that isn't it.
The problem might even have been reported before. You'd have to trawl the mod's threads here and at Steam to find out. An option if your desired reply fails to materialize.
You could try using the transition from X10 to the Sarcophagus, then slaughter your way through the Warlab to CHAES 2. Then you can transit from there to CHAES 1.
. ---END QUOTATION---
thank you
if it moves salute it, if it doesn't, paint it!
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