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A few pointers to help write a story

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  15:13:09  6 November 2003
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Goodspeed
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On forum: 07/25/2003
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A few pointers to help write a story

I
  18:40:31  6 November 2003
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Ian_C
The man lacking a plan
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On forum: 08/02/2003
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All sound advice, particularly about something as simple as using a spellchecker.

Another thing to bear in mind is not to get too frustrated with yourself, or your abilities, an assumption that people have made about me in the past is that because I write fairly well I must find writing easy and fluid - I don't. Both of the parts I've posted up so far for 'The difference...' have had about four drafts each, nobody comes out with great stuff on their first try ( well, some do, but let's not talk about them right now ), so you've just got to put as many ideas onto the page as possible and see how well they mesh together.

As Goodspeed said, if you clip and trim things only get better, your second draft will contain the good elements from your first, your third draft will contain the good elements from your second and the refined ideas of the first - which leaves the fourth draft to contain all these refinements plus avoiding the mistakes that you made before.

It can be a tedious process, and you'll need patience and honesty ( shouldn't be too difficult, as the majority of writers are incredibly self-critical ). You need to remember that nobody reads what you're writing unless you choose to let them; play around, try different styles, open another document and use it as a scrapbook for turns of phrase, character ideas, and short passages of description or action that pop into your head but you can't see a place for as of yet in the main story ( I've got about fifteen pages of rough notes like this, it all helps ).
  20:28:42  6 November 2003
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GrislySilence
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On forum: 10/06/2003
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I agree with Goodspeed in that you MUST hold your story in your hands. Even after you have already printed it out and checked for errors, do it again, you WILL miss some errors.

You might try writing under different circumstances than you are now if you find you're just not getting creative. Try different types of music, or no music at all, different lighting, different rooms. I usually use music that reminds me of what I'm writing. So think of the theme of your story, find some music that fits it, and press play. If you're typing your story as you're coming up with it, try writing it on paper first, or vice versa. You'd be surprised the results some of these can accomplish.

Inventive names are good. Don't make the mistake of using John and Mark and Mike and Bob and Billy over and over again. Simply changing the spelling a bit can make it better, like from John to Jon. Also, since Stalker is based in Russia, find some Russian names. I've always liked Mihail (not quite Mikhail), Svyatoslav, Ekaterine, Aleksandr, Pyotr, etc. But also be careful not to over-use cliched Russian names, names that even Americans have heard over and over. Alexei, and Mikhail are that way. Sometimes you can simply change a letter to a similar sounding one and you get a different spelling that is interesting, like from Pyotr to Piotr, or the other away around.

Sometimes you have to cut your favorite part out of the story. It hurts, I know, but you have to read it and make sure it works with the story. If anything, you can make another story where it does fit.

Make sure your characters are interesting, not paper cutouts who blaze through battles with lots of guns and explosions and blood.

Also, adjectives are cool, but you don't always need to use them. Short and sweet can sometimes flow better than slow and deep. But slow and deep is better for other situations. Don't make the story like a movie script, where every paragraph is about a sentence long. But don't make it a textbook either.

Logical structure is good as well. Makes sure we can follow where the story is going, even if we don't understand it (yet).

Keep the reader guessing. Don't explain everything. Don't make it too obvious where it's going to end up. Plot twists are good. But don't be too unbelievable.

Ok, that's it. Also, sign Ian_Cs petition.
  23:51:54  6 November 2003
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Claws
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On forum: 10/23/2002
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Good stuff guys, thanks for your effort.
  03:44:28  7 November 2003
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Amoki
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On forum: 07/31/2003
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I think I also want to advise those who just started:

1) Do not hesistate to take a mentor. When I first started, I went around the forum and the Community part of STALKER to read others advice, and learn from them. That was how Goodspeed became mine- I had been flooding his Inbox ever since, although he hardly realised it... Taking a mentor means someone who can give you objective comments, but in the same time had a lot of patience to deal with you ...

2) Take "White Mice." Maybe this may be not possible since the holiday is coming, but always try to give them to your friends to read, even though they complain, whinge their way through the story... What they say may be how the others see your story. If they said it is too damn long, take the advice. Cut it short.

3) Read your books. This is the good 'ol fashion way. Buy a book, Download an e-book from KaZaa. Look for names like Tom Clancy, and study their sentence structure. Study their flow of Idea, the way their story peaks. Hell, even reading the Bible helps Comon' , don't tell me you plan to waste your time on computer games

4)Practise make perfect. The more you write, the more you learn,especially from the current rating system For this, I must thank Goodspeed again for his sound advise

5) Don't overdo your description! Why? You just need enough description to let the others know and imagine the setting accurately but not precise. Overdo your adjectives, and your story is going to be damn bored. (yawn) did I mention boring?

6) DO not write long story. This is what I had learn from my "My Stalker's Memoir" series. Yes, you may have the flame to type, but others don't have the flame to read. Remember- those novels in the market is on paper- readers can put a bookmark on it. The story in the literature contest don't. And you must remember- most of the people who surf the net Don't Read Books! But hey, there is a lad who liked my story so much that he printed it and read it and kept it, that Steathfish.
Plus, if your story is long, people will bound to get bored. This is what happened to Goodspeed. Poor lad , I gave him those kind of story that was worth 40-50 pages in MS word, and boy, he only made it through the first ten... But never mind. I must thank him again and again. (And by the way, Goodspeed, if you see this, II already sent you a new story with only 12 pages.)

7) Do your reseach! This is a must. see 8). If you don't know, always ask around, partucularly in the "Gameplay and Balance" section. There's a few weaponary expert around, one of them worth mentioning is X5060.

8) Know your audience. This is also a must. A very good example: Does a Tenor singer targets audience that liked Linkin' Park? No. The same goes with your story. People in the website are FPS fans - that's why they landed in the STALKER website and happened to come across the story. Hell, you don't try to cheat them by saying that you got a WWII Thompson in The Zone or had an OICW in the Dealer's attic.

9) Put your writing on paper. This is the Best way to start your writing- from sketch. This is what I had started doing. This way, you can avoid wordiness (after all, who had the flame to write 30 pages in a role?) and have the chance to redo your story again when you type. As Ian C said, the second type you write it, the ideas will go smoother, and you will get some more cool ideas.

10) Theme is the most important thing. Never, never do repeat others theme. And don't go for the Havoc type of storyline. Havoc is a character in C&C : Renegade, and,boy, he can put 1 round into others head to score a headshot of death, but he just can't seem to die unless the adversaries was too much. You do that kind of plot, the readers will lynch you. They will hang you on a tree and burnt your house

11) And this is what contradicts Goodspeed's comment. Never tell yourself your stories are crap. If you like it, they are some people who will like it eventually. But for this, you must put an effort to do your story. It will worth, tell yourself that. But for those really sick stories like "The eye" or the "HBW vs. THe Lucardion Zombies," don't even think about using this comment. THis is not personal, but the writer seemed to want a cheap way out to get the story.
12) And don't hesistate to post your story in the forum. They are a lot of kind folks like Ian C who will see them and comment. Learn from them.

And lastly, sign Ian C's Petition The current voting system really needs a change!

This is a few story which I suppose really worth studying- use them
1) The lost of innoncence 2) The difference between you and me 3) Live Cargo 4) Me and my AK 5) He who dares win series 6) Sasha Petrovic 7) Kill or be killed 8) THe pilgrimage (Newly posted) 9) Grisly Silence's Work, I can't remember the name 10) My stalker's memoir series ( if you compare them, aside from the length, you will discover the story is improving, thanks to Goodspeed's advice. But don't read it, that's why I put it at last- for some people, it is just too damn long, and my spelling was a little bit messy)

And remember- practise make perfect.
  02:42:32  8 November 2003
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Amoki
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On forum: 07/31/2003
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I amy have some speeling mistake- I didn't bother to check. Not that I can't spell them. I.e, role means 'row'
  09:27:55  11 November 2003
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Amoki
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hey, Goodspeed, you still around?
  11:39:03  11 November 2003
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Goodspeed
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On forum: 07/25/2003
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Right here Amoki. Just popping in from time to time, between work. You see, I've also submitted my own story. It's a bit frustrating to see that other people's work gets posted, but not yours. I know they're busy, I'm just a bit impatient. But I still haven't received a receipt cofirmation (after sending it twice), so the absolute uncertainty is getting to me.

The reason I haven't posted it on the Forum yet, is because I'm a big nitpicker about the text format (bold, italic en such). If I post it here, it'll all be gone and I have no way of correcting it.

Anyway, you've send me such a lot of text, it's taking it's time to read. But I do like what you did with the blind dogs! Very unexpected and creative indeed.
  02:58:51  12 November 2003
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Amoki
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On forum: 07/31/2003
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Thanks Goodspeed.

Anyway, I come up with a few more tips to those who write:
1) Never trust MS Word. No, this is not from the spelling aspect, but whoever wrote the programme never designed it for writing. Sometimes the 'fragment' error is directly at the point where you are creating thoughts for your character, giving ideas, so on. Just ignore it. You follow it, it'll just kill your readers interest. And bear in mind, people from Microsoft did not join the contest
2) Originality. Explore the top-tens, and youll see what I meant. this is a list that I find :
Ian C's - revolution of the mutants.
Kill or be killed- dillema of killing
THe pilrimage- another version of what the military is doind, which is VERY interesting.
Live Cargo- the description of a day (and final day) in two government Zone worker's life.
Me and my AK - sadness if someone losing his AK ( though I rather go for the SVU- it
cost more )
REscuing love- a white knight resuing his damsel in distress ( how original , but really
a break from the monotony of killing and shooting), although not top-ten
3) ALways have a clear plot in your story. Never ever start from a thread, and end with a thread, as us chinese say- start with the head of a tiger, end with the tail of a snake. Not only it is messy, you just wasted your readers time.
4) while shrinking your story, remember to bear in mind not to repeart certain mistake. I'll point on out: "He put on the mouthpiece to his mouth." or "He climb up the stairs." You should notice it.

  17:25:29  10 December 2003
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GrislySilence
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On forum: 10/06/2003
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Hey Claws, could you make this thread Sticky? It's not going to help any new writers if its buried under all the other threads and they have to sift through them to find it.
  19:39:44  10 December 2003
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Claws
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On forum: 10/23/2002
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No I can't actually. Sorry.
  03:08:25  11 December 2003
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Amoki
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yeah, put an 'important' notice on it. It's a fair world, and I believe everyone should deserve some guidance before they write, or we'll be seeing more and more no-quality stuff...
  05:31:16  11 December 2003
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Claws
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On forum: 10/23/2002
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---QUOTATION---
yeah, put an 'important' notice on it. It's a fair world, and I believe everyone should deserve some guidance before they write, or we'll be seeing more and more no-quality stuff...
---END QUOTATION---



I can't change the type of a thread.
  05:01:22  12 December 2003
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serp
whats this?
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On forum: 02/27/2003
 

Message edited by:
serp
12/12/2003 5:02:46
Messages: 621

---QUOTATION---
yeah, put an 'important' notice on it. It's a fair world, and I believe everyone should deserve some guidance before they write, or we'll be seeing more and more no-quality stuff...

I can't change the type of a thread.
---END QUOTATION---


HA, your not as powerful as i thought you FINGERNAIL YOU!!!!
uhh... wait, you can still ban me and stuff, i take that back.

Hey, if you guys really want this thread to stay up, i can reply to is once every 2 days, if your really want, but im warning you, the reply's will be lame.
example reply: uhhh, yeah... im uhhhh.... replying, yeah, this is cool..... uhhh... yeah

and then i could delete my last reply.
  05:14:42  12 December 2003
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Claws
The Watcher
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On forum: 10/23/2002
Messages: 1053

---QUOTATION---
yeah, put an 'important' notice on it. It's a fair world, and I believe everyone should deserve some guidance before they write, or we'll be seeing more and more no-quality stuff...

I can't change the type of a thread.
HA, your not as powerful as i thought you FINGERNAIL YOU!!!!
uhh... wait, you can still ban me and stuff, i take that back.

Hey, if you guys really want this thread to stay up, i can reply to is once every 2 days, if your really want, but im warning you, the reply's will be lame.
example reply: uhhh, yeah... im uhhhh.... replying, yeah, this is cool..... uhhh... yeah

and then i could delete my last reply.
---END QUOTATION---



No, don't do that. If it gets buried I'll copy its contents and put it in a stickied thread.
  13:14:38  12 December 2003
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[GSC]pepsi_1205
Bloody Murderator
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On forum: 02/19/2002
 

Message edited by:

12/12/2003 13:17:58
Messages: 600

---QUOTATION---
No I can't actually. Sorry.
---END QUOTATION---


Actually you can do that, Claws Get back to the list of threads and click on the envelope in front of the thread - it will become stickied. Another clicking on the stickied thread will return it back to normal.
When creating a new thread you can select a proper category so that it will go in the important section staying always on top.
  14:25:20  12 December 2003
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Amoki
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On forum: 07/31/2003
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They did it! (Waving hand in air and wolf-whistlin ) Good job, [GSC]Pepsi. So apprently GSC guys are still walking around looking from time to time.
  19:45:36  12 December 2003
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Claws
The Watcher
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On forum: 10/23/2002
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---QUOTATION---
No I can't actually. Sorry.
Actually you can do that, Claws Get back to the list of threads and click on the envelope in front of the thread - it will become stickied. Another clicking on the stickied thread will return it back to normal.
When creating a new thread you can select a proper category so that it will go in the important section staying always on top.
---END QUOTATION---



I knew how to do it when creating a new thread but didn't know about the little envelope... *blush*

Thanks pepsi.
  01:12:00  13 December 2003
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GrislySilence
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On forum: 10/06/2003
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Thanks a lot guys!
  01:15:00  13 December 2003
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Amoki
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On forum: 07/31/2003
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Well, although it seems to be a little late now, (18 days left), writing is a lifelong skill.
  01:22:15  29 December 2003
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GrislySilence
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On forum: 10/06/2003
Messages: 168
Thought of some other things that might help new writers.

Struggle - Easy is boring. Hard is interesting. Impossible is even more interesting. Ask yourself this: what would be more interesting to read, taking out the military installation with a tactical nuke, or systematically sneaking about the inside planting bombs while patrolling guards and security cameras watch for any movement?

Endings and Beginnings - If your beginning is boring, or bad, no one will read the rest. If the end is boring or bad, no one will read anything else that you right. It doesn't matter how good the middle is, but if the beginning and/or end suck, it will destroy your story.

Beginnings - Must be interesing. Must catch the readers eye and keep them glued to the page. Beginnings are actually in the middle. Something always happened before it. Thus, instead of starting it as early as possible, try jumping in the middle and refer to stuff in the past.

Endings - Must tie things up (unless there are further installments). Don't leave major loose ends. Perhaps a few small things that are not concluded will leave questions in the readers mind that are good, because a squeaky clean finish can be annoying.

Unnecessary Characters/Events - Don't add or keep things that don't further the plot or add something usefull. You could have the coolest character in the world, but if he doesn't contribute something, and just stands around looking cool, cut him or (you can do this sometimes) change the plot to fit him in. This also stands for events that don't make sense.

Be Optimistic - If you practice, you will get better. If something you write sucks, do it again. Everyone starts out bad. The point is that they will not always be that way. Learn from your mistakes, learn from your successes, and you'll do fine.
  02:03:57  29 December 2003
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Amoki
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On forum: 07/31/2003
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---QUOTATION---
Thought of some other things that might help new writers.

Struggle - Easy is boring. Hard is interesting. Impossible is even more interesting. Ask yourself this: what would be more interesting to read, taking out the military installation with a tactical nuke, or systematically sneaking about the inside planting bombs while patrolling guards and security cameras watch for any movement?

The answet is, you can't. Damnit, it is call a military installation, and there is no such thing as splinter cell! Sam fisher is just an illusion. the more accurate descripbtion would be- would you be taking out a base with a XM-103 Machinegun that caused one hell of a noise, or would you be going in with a Oc-14 Groza

Endings and Beginnings - If your beginning is boring, or bad, no one will read the rest. If the end is boring or bad, no one will read anything else that you right. It doesn't matter how good the middle is, but if the beginning and/or end suck, it will destroy your story.

Beginnings - Must be interesing. Must catch the readers eye and keep them glued to the page. Beginnings are actually in the middle. Something always happened before it. Thus, instead of starting it as early as possible, try jumping in the middle and refer to stuff in the past.

Endings - Must tie things up (unless there are further installments). Don't leave major loose ends. Perhaps a few small things that are not concluded will leave questions in the readers mind that are good, because a squeaky clean finish can be annoying.

everything' correct! 100/100 for you

Unnecessary Characters/Events - Don't add or keep things that don't further the plot or add something usefull. You could have the coolest character in the world, but if he doesn't contribute something, and just stands around looking cool, cut him or (you can do this sometimes) change the plot to fit him in. This also stands for events that don't make sense.

correct. Those character that don't contribute much in the major plot should be no name face to save words.

Be Optimistic - If you practice, you will get better. If something you write sucks, do it again. Everyone starts out bad. The point is that they will not always be that way. Learn from your mistakes, learn from your successes, and you'll do fine.

---END QUOTATION---



This is the Unicerval truth. And remember: out of the 60 billion popultation (probably had increased ) in this world, some people with the same interest as you WILL like what you write. And never hesistate to ask around for help- friendly people are always around in this part of the forum
  16:48:49  29 December 2003
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GrislySilence
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On forum: 10/06/2003
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With the struggle part I was just making an example. This is also no Return to Castle Wolfenstein. Liked your example though.
  09:03:15  22 February 2004
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Amoki
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so what are you doing now, Grisly silence
  16:48:37  23 February 2004
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GrislySilence
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On forum: 10/06/2003
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I'm working on college most of the week. I usually get a chance to check the forums once in a while, but I don't have the time to read any of the submissions. I might do that this weekend. I've been doing some writing, which I plan on doing a lot more of very soon. It's been pretty slow lately, though. I guess I'm gathering energy to do something really big. Just need to figure out what that is.

On the side I've worked on some music (electronic) and I've been dabbling in a little text-based game supplemented with drawings. All I've really finished on that are some pictures of weapons.

Used to play Call of Duty or Enemy Territory on the internet every day or two, but my good mouse died and I'm stuck with working on this really horrible trackball.

I guess that pretty much sums it up for me. What about you?
  06:45:55  25 February 2004
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Amoki
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On forum: 07/31/2003
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---QUOTATION---
I'm working on college most of the week. I usually get a chance to check the forums once in a while, but I don't have the time to read any of the submissions. I might do that this weekend. I've been doing some writing, which I plan on doing a lot more of very soon. It's been pretty slow lately, though. I guess I'm gathering energy to do something really big. Just need to figure out what that is.

On the side I've worked on some music (electronic) and I've been dabbling in a little text-based game supplemented with drawings. All I've really finished on that are some pictures of weapons.

Used to play Call of Duty or Enemy Territory on the internet every day or two, but my good mouse died and I'm stuck with working on this really horrible trackball.

I guess that pretty much sums it up for me. What about you?
---END QUOTATION---



First of all, I am studying here in NZ now- year 13 student in local fee. Kinda like it here, especially how you westerners get to study. You guys gotta be thankful that you guys can take the subjects you like, because in Malaysia I was submitted to take 9 subjects...

My love for now is still the game and its contest, as usual. Get to pull some hairs from the 'players' while learning something out of everyone's mistake. But I only get to play at teh weekend/ today's exception because I refused to go to school's sports day. Too bad GSC closed the contest, because I lost some oppurtunity to cull some lamb...

And get to read every story in the contest using my PDA, a sony Clie which is a complete moster- mp3 player, movie shooter, movie player, scientific cal, 1.3 MP cam, game, weather forecast, news reader, alarm,.... damn, the only thing is still don;t have is a handphone... did I mention colour screen?

Oh, yes, when I mean every story, I meant every story. Will post my assesment this weekend on the story I find worth reading and having top ten quality.

games? Still sticking with thing's with 'Tom Clancy's ' in front: Ghost recon, Rogue Spear, Black Thorn... never find them boring, and still reminds me on reality that firing full auto is only logical in Counterstrike and MOH. . Also help me during analyzing the stories to remember that squeezing three-shot burst with a rifle within a second and still manage to get a headshot is almost impossible...

Well, that too pretty much sum up my current life.
  04:22:11  27 February 2004
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Amoki
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On forum: 07/31/2003
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While reading the stories, I got piss off a lot of times regarding realism issue. Sure, you folks might say "Its about the Zone- there's anomaly, there's mutant." Those are what I call Zone element. But what I'm talking about the logical aspect. Logic, is sometime the main issue that seperate a good story from a bad one.

I'll give a few classic example. The first on my list are headshots. The second one is running/stamina. Third one is the character's feeling/

Onto headshots. Do theses guys really know how to fire a gun? I am serious. Sure, no one ever had an Uncle Ben who'll let you play his shotgun, but we have computer. WE have internet. We have TV. Oh sure, I know headshots are one-shot kill, and I have no problem if someone is aiming a sniper rifle or had been aiming at head level. But these authors are like Gods- damn, they can fire rifles (rifles!) and got themself headshot full in the place. In full auto. Goodness. Try games like Rainbow Six or Ghost recon. What you'll learn from that game is that time is survival. You don't have time to aim your AK calmly at the head, wait a second for your hand to steady, then squeeze. No. in terms of realism, you fire away the moment you think the barrel is pointing at the body.

And running. I don't fell like explaining myself, but try jogging for 15 minutes when you don't have a military or athletic background... and you'll know what is stamina.

Lastly, the heroes always seems to be heartless SOB who have no mercy when they kill people. I am looking like characters with feeling- something like Lukin and Abrams (The difference between you and me), John (the inhuman Condition), Leonid (The best laid plan), Micheal (Three hours), JOshua (Pilgrimage) and a lot more out there. I can't name all of them, but even with a little background the effect can be tremendous in impressing the readers.

This is a little limited knowledge of mine on how to fire a gun
1) lay the gunn your shoulder (for rifles and butted-weapons) or take it straight to eyes level (MP5N retracted, UZI, buttless or short butted weapons)
2) look through the crosshair. A crosshair can be the little pointy thingy at the barrel (Pistols), big pointy thingy sticking out of the barrel at the muzzle (M16, M4, AK, the old generation rifle), or a dot in the center of a ring (MP5 ring, UMP45, UZI,)
And fire. IT's easy, but you have to know how the thing operate. But I am not the expert on this matter. The best source to ask is X5060, he's a gun freak.

I am not attacking people, but this is a general comment. Please, anyone who sees this, either you ask around in the forum, touch things shallowly, do your research, or... son't do it at all. What is done is done, and I know most people around here took place in the contests just for fun, but do put in somethign in reality if you really want to take a shot at the top ten.

  18:40:07  9 October 2004
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UFO
(Novice)
 
On forum: 09/29/2004
Messages: 27
I used to write every single day...Well, at least until ugly things called "reality", "money" and the all time stinker "full time job" came and stole my thunder.
I'm just getting it back, thank god, and I have one single piece of advice for all aspiring writers: WRITE.
If you suck, fine. You'll learn. Keep hammering at that keyboard until your fingers bleed. You'll get chopped to pulp more than once by inconsiderate assholes (and considerate people who seem to be the opposite), but just hang in there.
I can't tell you how absolutely, unbelivably frickin' GREAT it felt when I received my first fan-mail - makes it all worthwhile.
Read, like somebody said (sorry, I suck at quoting. You know who you are). 2-300 pages a week is easy if you take fifteen minutes every night with a good book. It brings inspiration, some beautiful examples of technique and some rather bad (some of it so bad you just think "I KNOW I can top this crap! Great motivation!), and some things that simply cannot be replicated.
If anybody can explain to me how Greg Bear, for instance, can leave me gaping in wonder at the end of every book he's written, please do so.

As for firing a weapon, well...
After loading a magazine, chamber a round, disengage all safety mechanism and obtain a firm grip on the weapon.
1: shoulder the rifle / raise the pistol to eye level.
2: insert finger into trigger guard, take a deep breath.
3: Roughly level your sights on the target, just below the intended point of impact. begin exhaling.
4: Adjust your aim, exhale until your lungs are "empty" and creep the trigger home. The best shots are the ones you don't see coming, when you surprise yourself instead of tensing up in anticipation of recoil and trying to keep the weapon steady.

Long winded, as usual
  10:53:59  11 April 2005
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Goodspeed
(Senior)
 
On forum: 07/25/2003
Messages: 70
You know, I'd like to help out by reviewing stories, but I got kinda bored with shifting through the bad stuff, to find stories that are at least worth the effort. Don't get me wrong, there ARE good stories out there. It's just that so many of the latest additions are of a poor quality and I cannot find the energy to tell one author after another that they failed to stick to the basic (and very simple) rules of writing. And I'm a little puzzled why. So I distilled my tips & tricks to these two:

1) Only submit a complete story. Beginning, middle and end. If it's in parts, don't bother. Work In Progress is nice if you need help with a specific problem, but otherwise I'm not going to keep track of all the different parts.
2) Use the Spelling & Grammar Check. This one really keeps me freaking out! What's the f***ing problem? Also, using smilies in your text>>bad idea.

And if you want the full list of tips & tricks, check out the beginning of this thread and read your way through.
  12:25:05  11 April 2005
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Amoki
back with a vengeance
(V.I.P.)

 

 
On forum: 07/31/2003
Messages: 1729

---QUOTATION---
You know, I'd like to help out by reviewing stories, but I got kinda bored with shifting through the bad stuff, to find stories that are at least worth the effort. Don't get me wrong, there ARE good stories out there. It's just that so many of the latest additions are of a poor quality and I cannot find the energy to tell one author after another that they failed to stick to the basic (and very simple) rules of writing. And I'm a little puzzled why. So I distilled my tips & tricks to these two:

1) Only submit a complete story. Beginning, middle and end. If it's in parts, don't bother. Work In Progress is nice if you need help with a specific problem, but otherwise I'm not going to keep track of all the different parts.
2) Use the Spelling & Grammar Check. This one really keeps me freaking out! What's the f***ing problem? Also, using smilies in your text>>bad idea.

And if you want the full list of tips & tricks, check out the beginning of this thread and read your way through.
---END QUOTATION---



What happened to "Fallen"? I thought I send it to you... or did that excellent piece of crash didn't fall under your standard
  20:34:26  31 May 2005
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parky
(Novice)
 
On forum: 05/31/2005
Messages: 8
You Wrote the difference between you and me?

Hi ian, i just wanted to congratulate you on writing the difference between you and me series. i really enjoyed them, i can see you spent a lot of time working on the story. well done.
Incidently in response to what goodspeed said, i entirely agree. thats some really good advice although to a new writer it can be a lot to remember.
this next bit is some advice to writers as well.
yes, it is a good idea to use a theasaurus or a dictionary to get words from. dont be afraid to. just because you want to write the best story youve ever written dont think you have to use your own words all the time theres no rule against using a dictionary, its there for your use.
And what amoki said about overdoing descriptions is completely right, people dont want to sit there reading about some old buiding for about 6 lines. and finally always check your work. have fun!

---QUOTATION---
...

And then i saw the answer and laughed.
  20:42:49  31 May 2005
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parky
(Novice)
 
On forum: 05/31/2005
Messages: 8
people are so negative sometimes.

ive been reading a lot of the storys and the comments people have made and im getting sick of people writing about how krap the storys they are posting on are and how they could do better . yeah right, just because they cant write anything better than a grammatical error ridden piece of shit doesent mean they have to take the piss all the time.
Soz i know this isent the right post to be ranting on but im here now so i thought i might as well say this, but this dosent refer to anyone on this forum just to those sad little teenagers who sit there typing any old krap for the fun of it then voteing all the storys dead low.


---QUOTATION---

Someone once told me the world aint so simple and now im beginning to understand...
  12:24:53  1 June 2005
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Amoki
back with a vengeance
(V.I.P.)

 

 
On forum: 07/31/2003
Messages: 1729

---QUOTATION---
people are so negative sometimes.

ive been reading a lot of the storys and the comments people have made and im getting sick of people writing about how krap the storys they are posting on are and how they could do better . yeah right, just because they cant write anything better than a grammatical error ridden piece of shit doesent mean they have to take the piss all the time.
Soz i know this isent the right post to be ranting on but im here now so i thought i might as well say this, but this dosent refer to anyone on this forum just to those sad little teenagers who sit there typing any old krap for the fun of it then voteing all the storys dead low.


Someone once told me the world aint so simple and now im beginning to understand...
---END QUOTATION---



The world is never simple - it never was. The contest is crap at the moment, and God knows when GSC would galvinized thenself into action.
  11:19:07  7 June 2005
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parky
(Novice)
 
On forum: 05/31/2005
Messages: 8
is the contest finished now?

I ve just got a question anyone can answer, the question is, is the contest finished now? the reason i ask is that i di want to write a story but if ived missed it then too bad for me.





---QUOTATION---
Words have power but only if their good.
---END QUOTATION---

  13:43:48  9 March 2012
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Major Stalker
Senior Resident
 

 
On forum: 08/16/2010
Messages: 202
Hello? Is anybody out there?

Heh.

N00b at SOC - been playing COP for almost two years. STALKER is an obsession - and the ONLY games I play.

I am a Certified Database Designer...I have assisted on game design, but PLAYING them? - for the most part, that is in the "you gotta be kidding me." category.

What I have done? - well, 28 years in the US military, and - heh - most of the weapons in the STALKER inventory? - I've actually fired them, more than a few, in the operational environment, not just on the range...Some of them - I own personally, and fire on a regular basis. I have a Saiga in 7.62x39, 5.56x45 and just sold the one in .410 - I am lusting after the Saiga 12 ga.

And...as part of my disability package, I took the troops-to-teachers options, so , for my sins, I am now teaching High School Science.

I enjoy writing, and I like to help others.

so, I'll come on here...my offer is, I'll critique your work, if you look at mine, but, it needs to be constructive.

"This sucks." - not constructive.

"This sucks dogshit because of (sentence structure, grammer, logical impossiblility) " - that is constructive criticism.

See the difference.

Last suggestion for today - the way this board is - not terribly conducive to good writing. It's good for short-shorts and drabbles - 200 words or less - but if you want to get serious - might I suggest, Fanfiction.com or counter-factual.net

I post over at both of those spots, and there's good critique available.

Now - especially at counter-factual, if you come in acting like a swaggering punk, you will get treated like one.

But...if you want to become a writer - or, for that matter, hang out with people who are - or are on the way - well, I've been there about five years now, and I've seen several folks do just that - advance from "junior high crap" to "closing in on 100,000 copies sold" - and another friend, who's made it to the NYT bestseller list a few times (like 13 times)

I'm not a short-short writer, so I probably won't have much over here, just editorial commenting.

But if you want to get serious?
  22:16:49  11 March 2012
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Zulu Bravo
Senior Resident
 

 
On forum: 01/25/2011
Messages: 179
Bring on your stuff, Major.
 
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