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LA DC 1.4007 late start playthrough

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  07:47:58  4 November 2019
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 28281
LA DC 1.4007 late start playthrough

TM5000

The Old Church in the Pripyat Outskirts? Who were you supposed to meet?

TS
  16:28:52  4 November 2019
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TM5000
The Zone is my campground.
(Resident)

 

 
On forum: 02/11/2012
Messages: 354
Meet Guide in the old church


---QUOTATION---
LA DC 1.4007 late start playthrough

TM5000

The Old Church in the Pripyat Outskirts? Who were you supposed to meet?

TS
---END QUOTATION---



Guide, but I had already met him earlier.

I assume he was talking about Guide. The note didn't mention a name.
  16:35:49  4 November 2019
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TM5000
The Zone is my campground.
(Resident)

 

 
On forum: 02/11/2012
Messages: 354
Freeplay

Well Stalkers!

I have gotten through X2, met Ghost in the graveyard and been transported back to our good buddy Sid.

I was worried the game would end with the cutsscenes and that sad peaceful music that plays.

It reminds me of the end of a horror movie where the threat has been eliminated and everyone is relaxing and going home getting patched up.

In those movies, sometimes the director decides the monster isn't actually dead and we see one more attack!

Room goes dark and when you activate the flashlight, you are surrounded by Bloodsuckers.

Just a thought...

This game really pulls me in.

Now for some free play!
  21:50:37  4 November 2019
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
 

Message edited by:
Tejas Stalker
11/04/2019 21:50:59
Messages: 28281
LA DC 1.4007 late start playthrough

TM5000

Congrats for getting all the way to Free Play! Once I get back to my Game, now going on over 2 months Game Time...I'm supposed to meet some drunk Bandit in the Dark Valley Bandit Base.

TS
  19:40:54  5 November 2019
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TM5000
The Zone is my campground.
(Resident)

 

 
On forum: 02/11/2012
Messages: 354
I just experienced a blowout in freeplay.

Is this right? I thuoght I took care of those.
  20:22:04  5 November 2019
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Byte Me
Senior Resident
 

 
On forum: 10/08/2014
Messages: 455
Freeplay


---QUOTATION---
I just experienced a blowout in freeplay.

Is this right? I thuoght I took care of those.
---END QUOTATION---



Yeah, everything remains the same.


After you "switch it off", if you don't do the small jump ending in Freeplay, but nip back upstairs in X2, you'll see it's the same there too....
  00:30:30  8 November 2019
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TM5000
The Zone is my campground.
(Resident)

 

 
On forum: 02/11/2012
Messages: 354
Completing the game

I was browsing my PDA and noticed I have 10 skill points to use!!!

I must have missed that announcement.

That is quite an end game reward.

Incidentally: Barter-10, Endurance-10, Sharpshooter-0, Survivor-10.

I have never had any complaints about shooting accuracy, hence no points there. Barter doesn't seem to cause any noticeable difference with merchants, though. Endurance is easily quantified with 2.5 kg for each point.

I met Brutus in garbage who plays a game with medkits and gives 10k for the right guess. Sort of weird encounter there.

The three part mission to recover the safe combo was fun, and the reward is really generous!
  07:52:47  8 November 2019
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Byte Me
Senior Resident
 

 
On forum: 10/08/2014
Messages: 455
Skill points and how they work


---QUOTATION---
Completing the game

I was browsing my PDA and noticed I have 10 skill points to use!!!

I must have missed that announcement.

That is quite an end game reward.

Incidentally: Barter-10, Endurance-10, Sharpshooter-0, Survivor-10.

I have never had any complaints about shooting accuracy, hence no points there. Barter doesn't seem to cause any noticeable difference with merchants, though. Endurance is easily quantified with 2.5 kg for each point.

I met Brutus in garbage who plays a game with medkits and gives 10k for the right guess. Sort of weird encounter there.

The three part mission to recover the safe combo was fun, and the reward is really generous!
---END QUOTATION---



Is this any use?

https://lost-alpha.fandom.com/wiki/Xray_PDA_Skills_module

Glad you made it to Freeplay, have fun!
  13:45:41  8 November 2019
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TM5000
The Zone is my campground.
(Resident)

 

 
On forum: 02/11/2012
 

Message edited by:
TM5000
11/08/2019 17:58:20
Messages: 354
ByteMe - Looking at the Wiki you linked to:


---QUOTATION---
Sharpshooter - to enhance better fire control by reducing firearm wander. This affects the 'dispersion' and 'zoom inertion' parameters experienced by the player's actor (both factors operate in an inverse manner):
---END QUOTATION---



When I look through my AKS-74, the crosshairs do not move at all, presumably because the rifle is fully upgraded.

When I pick up another weapon, the sights wobble around, so Sharpshooter points would stop that?

As long as I use an upgraded weapon, I don't seem to need those points.

Humorous comments on Wiki:

Fandom User: How do I earn skill points?

ByteMe: Play the game.

My current loadout: https://imgur.com/CBAWcoo
  20:32:22  8 November 2019
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Byte Me
Senior Resident
 

 
On forum: 10/08/2014
Messages: 455
Skill points and PRM Modpack

What I linked to is what I gleaned from the vanilla 1.4007 files. No surprises there.
I just loled again with the "How do I earn... " quote. Yes! it was meant to be light hearted AND a shrug at the same time because who knows what tweaks some of these mods do to the game. Someone wrote up what missions gain a point here:

https://lost-alpha.fandom.com/wiki/Skill_points

But there's some randomness in play too. You could come back with that stupid bit of wire in one game (and get a point) and in another game do the same thing and get nothing...

So you have to play to find stuff out.

About your loadout.

Right here I see you're playing PRM and for some reason that Goldfish looks to be giving +16 bulletproof, the ToadsTool looks to be giving +20 rupture and the radiation figures appear to be reflecting 4*3+3=15 for the Bubbles and Knot.

My vanilla game would give +21 bulletproof, +26 rupture and wouldn't be registering that +15 radiation at all (I would need to wear Shells, Giblets, Urchins etc to affect that figure)

If you were playing the hardcore mod that would be something like +12 bullet, +13 rupture (or thereabouts)

So PRM is tweaking the arty properties, and many other game features are probably also altered in subtle ways (rewards for missions?)

(Not to mention unopenable stashes, guns like Grozas that only accept a specific scope)

So yeah, Play it. Find out. Remains good advice at this stage because none of the games or mods come with a handbook worth spit.
 
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