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Is it possible to mod lost alpha?

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  10:50:37  12 May 2019
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Byte Me
Senior Resident
 

 
On forum: 10/08/2014
Messages: 357
File structure

Yes.

Glad I've been of some small help.

The file hierarchy seemed to change between 1.3003 and 1.4002 - and has very much changed for 1.4007.

I can see WHY they did it from a POV of having a base game OS that you add mods to rather than tinker with the code at a more fundamental (and potentially destructive) level. Both approaches might "work", but one is analogous to a four year old exploring a mains socket with a pair of pliers.

As for decompiling .xdb archives, I pass. As the saying went: "I'm old, sick and down here" so my priorities have shifted...

I take it that SoCPUP is no help in this?
  19:19:27  12 May 2019
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Byte Me
Senior Resident
 

 
On forum: 10/08/2014
Messages: 357
Update

A very enthusiastic admin at the wiki wrote a couple of pages that seem relevant:

https://lost-alpha.fandom.com/wiki/Tweaking_the_game

And more relevant to the current discourse:

https://lost-alpha.fandom.com/wiki/Browsing_the_gamefiles

Which outlines some useful tools.
  21:46:40  12 May 2019
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soopytwist
Senior Resident
 

 
On forum: 03/30/2010
Messages: 445

---QUOTATION---
Update

A very enthusiastic admin at the wiki wrote a couple of pages that seem relevant:

https://lost-alpha.fandom.com/wiki/Tweaking_the_game

And more relevant to the current discourse:

https://lost-alpha.fandom.com/wiki/Browsing_the_gamefiles

Which outlines some useful tools.
---END QUOTATION---


Very useful thanks! Also you just saved me posting another thread about why my change to the carry weight wasn't working - they're now in the la_skills file. I had no idea Dez0wave added skill upgrades! How do these even work? There's no XP system.
 
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