21:46:40 12 May 2019 |
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soopytwist
Senior Resident
On forum: 03/30/2010
Messages: 447
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---QUOTATION--- Update
A very enthusiastic admin at the wiki wrote a couple of pages that seem relevant:
https://lost-alpha.fandom.com/wiki/Tweaking_the_game
And more relevant to the current discourse:
https://lost-alpha.fandom.com/wiki/Browsing_the_gamefiles
Which outlines some useful tools. ---END QUOTATION---
Very useful thanks! Also you just saved me posting another thread about why my change to the carry weight wasn't working - they're now in the la_skills file. I had no idea Dez0wave added skill upgrades! How do these even work? There's no XP system. |
18:31:03 11 May 2019 |
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soopytwist
Senior Resident
On forum: 03/30/2010
Messages: 447
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---QUOTATION--- My mistakeI'll rephrase it, because I was incorrect. Or partially correct, or misleading unintentionally.
For v1.4002 the db(x) archives are on the gameroot.
For v1.4007 the installation creates 'gamedata' and places them there in compressed form.
V1.4007 places the .xdb archives in the 'mods' folder. These are the modfiles that take precedence over the basic environment created from the .dbx files.
This is why having something like "gameplay_dlc_prm_weapons_dlc.xdb" in the mods folder gets you the PRM weapon pack in the game (amongst other stuff)
Reinstalling the game does NOT remove the contents of the mod folder, somewhere in the readme you are advised of this and should delete the contents of the folder before reinstalling.
Think of it along the lines of skinning the game like you might skin a web browser.
It this any help? ---END QUOTATION---
I get it now. Explains why my modded files were being overridden, it's because I had the PRM weapon pack installed. Removed it and now it's fine. Though that means making a mod compatible with other mods is a near impossibility, since I can't unpack other peoples mods. |
21:45:19 10 May 2019 |
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soopytwist
Senior Resident
On forum: 03/30/2010
 Message edited by: soopytwist 05/10/2019 21:46:09
Messages: 447
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---QUOTATION--- The archive databases (.dbx and more recently, .xdb) remain as compressed archives in the 'bins' folder on the gameroot. The game engine decompresses them on the fly as needed.
There are no archive files in the "bins" folder. Not in mine there aren't. Just 19 .dll's, the game's .exe and 3 .ltx files.
As far as I remember there have never been database files in the "bins" folder.
I've just checked my original THQ version of the game patched to 04 and modded with ZRP 1.07 R5 and there are no database files in the "bins" folder.
Yeah, I know. I was answering Byte Me who seems to know something different.
Lost Alpha version 1.4002 also have no database files in the "bins" folder. ---END QUOTATION---
Yeah, I know. I was answering Byte Me who seems to know something different. |
22:31:16 9 May 2019 |
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soopytwist
Senior Resident
On forum: 03/30/2010
Messages: 447
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---QUOTATION--- The archive databases (.dbx and more recently, .xdb) remain as compressed archives in the 'bins' folder on the gameroot. The game engine decompresses them on the fly as needed. ---END QUOTATION---
There are no archive files in the "bins" folder. Not in mine there aren't. Just 19 .dll's, the game's .exe and 3 .ltx files.
There must be other database files somewhere because I unpacked the two db files in the gameroot, then the 14 db files in the gamedata folder and I've still got files missing. |
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