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Lost Alpha Director's Cut 1.4007: Tejas Stalker Diary

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  01:51:48  27 October 2019
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DarkMinds
(Senior)
 
On forum: 03/26/2008
Messages: 69
Spent a little bit more time, can stop at any of the 3 southern points by tossing it at proper time, but dropping in the village still jumps you to next point, which is where you originally find it. It's a +2 radiation, +12 bulletproof cap artifact. Teleport is on first pick-up, after dropping, can pick back up with no teleporting. I'm of the mind that it's more of an "Explore the Forest to find +12 bulletproof cap" artifact again.


---QUOTATION---
Ok, Picked it up, opened map, teleport between original pickup, then almost directly south of road with some easterly thrown in, jump 2 is the fall, which is north east of pickup, #3 puts you in village which is target of Paulie mission. Dropped generator at Fall Point, stuck there, and picking it up again did nothing..Seems to be first pick up triggers, and after dropping, nothing.
---END QUOTATION---

  12:51:26  27 October 2019
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Byte Me
Senior Resident
 

 
On forum: 10/08/2014
Messages: 455
I too have 'digged deep'..


---QUOTATION---
Spent a little bit more time, can stop at any of the 3 southern points by tossing it at proper time, but dropping in the village still jumps you to next point, which is where you originally find it. It's a +2 radiation, +12 bulletproof cap artifact. Teleport is on first pick-up, after dropping, can pick back up with no teleporting. I'm of the mind that it's more of an "Explore the Forest to find +12 bulletproof cap" artifact again.

Ok, Picked it up, opened map, teleport between original pickup, then almost directly south of road with some easterly thrown in, jump 2 is the fall, which is north east of pickup, #3 puts you in village which is target of Paulie mission. Dropped generator at Fall Point, stuck there, and picking it up again did nothing..Seems to be first pick up triggers, and after dropping, nothing.
---END QUOTATION---



The Generator artifact itself is a hybrid clone of the Gravi.

The code call goes something like this:

[af_tp_gen]:af_gravi
$spawn = "quest_items\artifacts\artifact_tp_gen"
visual = mega_cherv\artifacts\af_diablo_4.ogf .... blah, blah.

From which you can infer two things:

1) Since you can equip it for +12 bulletproof, provided that you recovered it after tripping the light fantastic, this means that there are a total of +39 bulletproof 'nailed to the board' in Forest (MusicVille Goldfish, Mine Pithead Droplets - and this)

2) If you drop it - and 'lose it' - and are having a typical Byte Me night out in the Zone (thunderstorm, torrential downpour, run through a 'hot spot' in a BJ, etc.,) you can always use the "LA:Tools kit" on F2 to set a mapspot now that you know its weird 'af_tp_gen' coding.

Other discoveries:

Having played my own stupid suggestion in MANY permutations it boils down to a WYSIWYG.

Getting the verbal BS from Paulie that he was dumped by a pal - and running back to "zoned-out" near the Mine makes no flipping diff (the dude has TWO WHOLE LINES of dialogue in the gamefiles) ("stable_dialogs_forest.xml"

Paulie has some irrelevant bitching dialogue if you follow him to his stash. Otherwise - NOTHING. It's all over with him by the Duty Outpost... ("stable_dialogs_forest.xml"

Seriy rewards you if you got Paulie to the DO. Despite YOU getting "report to Seriy" bullshittery part way through the sequence. These part finishes are NOT rewarded. AND the rescue reward is all the dialogue that Seriy has. End of story.

But to be fair - the actual reward is improved - Fungus (Toad's-stool) plus a Battery, Pellicle and 3000 - is useful loot.

Not to mention that +12 bulletproof so early in the game could be an advantage.
  13:48:59  27 October 2019
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PCDania
The Dane
(Resident)

 

 
On forum: 09/22/2007
 

Message edited by:
PCDania
10/28/2019 0:16:37
Messages: 2011
For anyone interested:

Link to the patched Configurator (patched as of Oct 7) can be downloaded using a link at the end of this thread on Steam:
https://steamcommunity.com/app/4500/discussions/0/3300476731148886785/

No way to disable Headbobbing. Anyone having access to someone who can make a anti-headbobbing mod that can be added using the Configurator? I really like to play this version of the game but I don't want to puke while doing it.
  00:57:28  28 October 2019
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 28340
Lost Alpha Director's Cut 1.4007: Tejas Stalker Diary

DarkMinds:

---QUOTATION---

Spent a little bit more time, can stop at any of the 3 southern points by tossing it at proper time, but dropping in the village still jumps you to next point, which is where you originally find it. It's a +2 radiation, +12 bulletproof cap artifact. Teleport is on first pick-up, after dropping, can pick back up with no teleporting. I'm of the mind that it's more of an "Explore the Forest to find +12 bulletproof cap" artifact again.

---END QUOTATION---



DarkMinds

Of course you have to drop it right BEFORE you jump to the Zombie Village. That way it is left back at one of the three spots on the southern entrance road where you can easily recover it. I don't know if you read my original post on this but I described at least over a dozen artifacts on both sides of the road at multiple elevations. I had the benefit of making a Manual Save before pickling up the Generator artifact ( always a wise choice before doing ANYTHING in your daily routine ) and was able to try all the choices and figure out the timing of dropping it and stopping my movement in the following jump location. It's a one-time jump so use it wisely.

TS
  07:22:51  30 October 2019
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 28340
Lost Alpha Director's Cut 1.4007: Tejas Stalker Diary

I'm still on extended break until I try to salvage my Game or fail.

TS
  02:07:48  1 November 2019
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DarkMinds
(Senior)
 
On forum: 03/26/2008
Messages: 69
Again here..Start Game, ESC, Options, Game, Head Bobbing Toggle, Apply, Return to game.


---QUOTATION---
For anyone interested:
No way to disable Headbobbing. Anyone having access to someone who can make a anti-headbobbing mod that can be added using the Configurator? I really like to play this version of the game but I don't want to puke while doing it.
---END QUOTATION---

  12:06:09  1 November 2019
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PCDania
The Dane
(Resident)

 

 
On forum: 09/22/2007
Messages: 2011

---QUOTATION---
Again here..Start Game, ESC, Options, Game, Head Bobbing Toggle, Apply, Return to game.

For anyone interested:
No way to disable Headbobbing. Anyone having access to someone who can make a anti-headbobbing mod that can be added using the Configurator? I really like to play this version of the game but I don't want to puke while doing it.
---END QUOTATION---



Thanks a bunch DarkMinds. Never thought at looking there because of the Configurator.
  05:27:50  2 November 2019
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DarkMinds
(Senior)
 
On forum: 03/26/2008
Messages: 69
Wish you Luck, I enjoy the diary, hope it can continue..


---QUOTATION---
Lost Alpha Director's Cut 1.4007: Tejas Stalker Diary

I'm still on extended break until I try to salvage my Game or fail.

TS
---END QUOTATION---

 
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