| 10:08:55 4 January 2019
On forum: 03/02/2011
Message edited by:
I have decided to hold off on this mod until there is at least a machine translation. There is too much that isn't, and my Russian is not good at all.
I couldn't wait, so i'm playing the game as it is. The objectives are in English but most of the tasks descriptions are in Russian, so the translation is much needed,even a machine one ( playdough,if you read this - help! ).
There's lots of changes affecting the gameplay . So far i found gauss turrets and minigun turrets and I really hope there's no grenade-launcher turrets somewhere. Opponents are tough, they throw smoke grenades and flashbangs and, if someone is aiming you with a grenade launcher, there's a red circle with a cross pointed at you on the minimap. And you have like two seconds to run or receive the grenade and hope to survive.
There's new mutants, like biomass, mosquitos , flying rats and i think i saw a new dog and chimera.
The exoskeletons needs batteries or you can't run. Sakharov sells them and you can recharge the batteries at some traders.
Lots of new weapons , ammo types, knives and suits. New missions, in both old and new maps, cyclic tasks ( you can see the reward and choose what to do).
Some of the old missions are changed ( thermoses for Voronin are scattered in three or four maps , gauss pistol for Petrenko is much more difficult to obtain...).
What i like very much - the Swamp is clear now, no more fog,finally you can see what's going on.
Well, back to playing...
forgot to mention,very important - the stashes you made are shown in red and, if pointed with the arrow, you can see the content.
| 15:07:27 5 January 2019
On forum: 11/19/2010
Message edited by:
the long process of editing the "spelling and grammar mistakes" of their English translations and finishing the translation that hasn't been done yet.|
I must say that I often take a look with the English translation to help me sometime.
With the new file structure it's good ,because we can compare easily.
I wish you the best for all awesome work... I have the same to do
But huge and so fabulous mod
Official Patch 1 Fixed (01/05/2019)
Changelog (with changes from 01/05/2019)
- Changes in the base materials for the control of fireability.
- Fixed crash when handing over PDA Krota to TD.
- Fixed crash when throwing in underground locations.
- Fixed a worn CW blast.
- In the engine added time limit for saving in a row.
- In the engine changes in the render to identify the area that creates microfreezes (work continues).
- In the engine, the initialization variable for the storage of the state of the hood has been redone (we treat the disappearance after a crash). it may be necessary to reconfigure the parameters in the menu: hud_weapon, hud_info, hud_crosshair, hud_crosshair_dist, hud_indicators_visible, hud_min_crosshair, hud_art_panel_visible, dialog_numbered, cl_dynamiccrosshair.
- Fixed in the engine - when psi-health drops to zero, GG dies “correctly”.
- In the engine, added the option of the game to limit FPS - on the "Video" tab.
- In the engine, a wrong reaction to kQUIT has been fixed.
- The bartender should return to the place.
- Disabled advanced animations as an option and class.
- According to the quest for the Wolf's razor, you need to run away from the battlefield - 150 meters -
the cleaner will remove mountains of corpses (with a swag - they will remain).
- Edit texts.
- Wandering radioactive anomalies are removed from the cordon.
- The armored personnel carrier behind a thorn on Cordon in an exception for anomalies.
- A quest for compromising material will appear after the case for the Agents is delivered to the bartender.
- Mutants will not react to the military on compromising evidence (available with NO).
- Rebalance containers for artifacts.
- Fixed the disappearance of the environmentalist's corpse in the X-18 and the corpse of Vasilyev.
- Fixed GG full-length icon for the Last Day science suit.
- Fixed a bug when wearing this suit on the GG (PD technician), but the footstep noise is not heard (noiselessness is fixed).
- Enhanced Explorer.
- Fixed HUD Advancer for 16x10 monitors.
- Kuznetsov's quest for the bloodsucker was corrected
- Kuznetsov case on the AU bullet resistance was increased
- Premature receiving of SMS on the Rat was corrected
- new corrections of material penetration
StalkerFrance now on EpicStalker :Thank you so much Alundiao