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Cumulative Mod JP-2.1

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  01:08:43  4 January 2019
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Grunter_Hunter
Senior Resident
 

 
On forum: 09/22/2010
Messages: 319

---QUOTATION---
It's done now,all files unpacked

https://imgur.com/lO4grzb
---END QUOTATION---



Which unpacker did you use?
  06:03:29  4 January 2019
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
01/04/2019 6:21:55
Messages: 1973
Not a simple unpacker here.
Naxac give a script code to open all *.db.

1 You need to install the game.
2 Create folders gamedata\scripts\.
3 Create a file _gscript.scripts in gamedata\scripts.
4 Write the specific code
5 Launch the game and wait patiently...until game crash!Not a joke

I write here to remember how to do it:

http://france.epicstalker.com/viewtopic.php?p=428#p428

A very long process (71894 files 32.8Go) .
  07:55:09  4 January 2019
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stalker-of-fortune
Senior Resident
 

 
On forum: 07/13/2008
Messages: 220

---QUOTATION---
Not a simple unpacker here.
Naxac give a script code to open all *.db.

1 You need to install the game.
2 Create folders gamedata\scripts\.
3 Create a file _gscript.scripts in gamedata\scripts.
4 Write the specific code
5 Launch the game and wait patieoutntly...until game crash!Not a joke

I write here to remember how to do it:

http://france.epicstalker.com/viewtopic.php?p=428#p428

A very long process (71894 files 32.8Go) .
---END QUOTATION---




What are you planning on doing with the unpacked files?

I have decided to hold off on this mod until there is at least a machine translation. There is too much that isn't, and my Russian is not good at all.
  10:08:55  4 January 2019
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jugulator
Senior Resident
 

 
On forum: 03/02/2011
 

Message edited by:
jugulator
01/04/2019 10:17:09
Messages: 592

---QUOTATION---

I have decided to hold off on this mod until there is at least a machine translation. There is too much that isn't, and my Russian is not good at all.
---END QUOTATION---



I couldn't wait, so i'm playing the game as it is. The objectives are in English but most of the tasks descriptions are in Russian, so the translation is much needed,even a machine one ( playdough,if you read this - help! ).
There's lots of changes affecting the gameplay . So far i found gauss turrets and minigun turrets and I really hope there's no grenade-launcher turrets somewhere. Opponents are tough, they throw smoke grenades and flashbangs and, if someone is aiming you with a grenade launcher, there's a red circle with a cross pointed at you on the minimap. And you have like two seconds to run or receive the grenade and hope to survive.
There's new mutants, like biomass, mosquitos , flying rats and i think i saw a new dog and chimera.
The exoskeletons needs batteries or you can't run. Sakharov sells them and you can recharge the batteries at some traders.
Lots of new weapons , ammo types, knives and suits. New missions, in both old and new maps, cyclic tasks ( you can see the reward and choose what to do).
Some of the old missions are changed ( thermoses for Voronin are scattered in three or four maps , gauss pistol for Petrenko is much more difficult to obtain...).
What i like very much - the Swamp is clear now, no more fog,finally you can see what's going on.
Well, back to playing...

edit
forgot to mention,very important - the stashes you made are shown in red and, if pointed with the arrow, you can see the content.
  07:01:20  5 January 2019
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Grunter_Hunter
Senior Resident
 

 
On forum: 09/22/2010
 

Message edited by:
Grunter_Hunter
01/05/2019 7:01:46
Messages: 319

---QUOTATION---
Not a simple unpacker here.
Naxac give a script code to open all *.db.

1 You need to install the game.
2 Create folders gamedata\scripts\.
3 Create a file _gscript.scripts in gamedata\scripts.
4 Write the specific code
5 Launch the game and wait patiently...until game crash!Not a joke

I write here to remember how to do it:

http://france.epicstalker.com/viewtopic.php?p=428#p428

A very long process (71894 files 32.8Go) .
---END QUOTATION---



Thanks for that.

Unpacking didn't take very long, less than 30 mins.

Now the long process of editing the "spelling and grammar mistakes" of their English translations and finishing the translation that hasn't been done yet.

Cheers
  10:05:02  5 January 2019
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jugulator
Senior Resident
 

 
On forum: 03/02/2011
Messages: 592
The first patch was released yesterday

http://stalker-worlds.ru/forum/topic/10555-ofitcialnaia-tema-moda-obedinennyj-pak-21-opis/
  15:07:27  5 January 2019
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
01/05/2019 21:01:12
Messages: 1973
the long process of editing the "spelling and grammar mistakes" of their English translations and finishing the translation that hasn't been done yet.

I must say that I often take a look with the English translation to help me sometime.
With the new file structure it's good ,because we can compare easily.

I wish you the best for all awesome work... I have the same to do

But huge and so fabulous mod


Official Patch 1 Fixed (01/05/2019)

patch1 (05.01.2019)-2.7z

https://drive.google.com/file/d/1VEhlD-BLbsUFOr5F-cfmYmoSL4TJGFiQ/view

https://yadi.sk/d/x9-YPW_m5xScNg


Changelog (with changes from 01/05/2019)
- Changes in the base materials for the control of fireability.
- Fixed crash when handing over PDA Krota to TD.
- Fixed crash when throwing in underground locations.
- Fixed a worn CW blast.
- In the engine added time limit for saving in a row.
- In the engine changes in the render to identify the area that creates microfreezes (work continues).
- In the engine, the initialization variable for the storage of the state of the hood has been redone (we treat the disappearance after a crash). it may be necessary to reconfigure the parameters in the menu: hud_weapon, hud_info, hud_crosshair, hud_crosshair_dist, hud_indicators_visible, hud_min_crosshair, hud_art_panel_visible, dialog_numbered, cl_dynamiccrosshair.
- Fixed in the engine - when psi-health drops to zero, GG dies “correctly”.
- In the engine, added the option of the game to limit FPS - on the "Video" tab.
- In the engine, a wrong reaction to kQUIT has been fixed.
- The bartender should return to the place.
- Disabled advanced animations as an option and class.
- According to the quest for the Wolf's razor, you need to run away from the battlefield - 150 meters -
the cleaner will remove mountains of corpses (with a swag - they will remain).
- Edit texts.
- Wandering radioactive anomalies are removed from the cordon.
- The armored personnel carrier behind a thorn on Cordon in an exception for anomalies.
- A quest for compromising material will appear after the case for the Agents is delivered to the bartender.
- Mutants will not react to the military on compromising evidence (available with NO).
- Rebalance containers for artifacts.
- Fixed the disappearance of the environmentalist's corpse in the X-18 and the corpse of Vasilyev.
- Fixed GG full-length icon for the Last Day science suit.
- Fixed a bug when wearing this suit on the GG (PD technician), but the footstep noise is not heard (noiselessness is fixed).
- Enhanced Explorer.
- Fixed HUD Advancer for 16x10 monitors.



Posted 05/01/2019

- Kuznetsov's quest for the bloodsucker was corrected
- Kuznetsov case on the AU bullet resistance was increased
- Premature receiving of SMS on the Rat was corrected
- new corrections of material penetration
  18:00:33  5 January 2019
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stalker-of-fortune
Senior Resident
 

 
On forum: 07/13/2008
Messages: 220

---QUOTATION---
Not a simple unpacker here.
Naxac give a script code to open all *.db.

1 You need to install the game.
2 Create folders gamedata\scripts\.
3 Create a file _gscript.scripts in gamedata\scripts.
4 Write the specific code
5 Launch the game and wait patiently...until game crash!Not a joke

I write here to remember how to do it:

http://france.epicstalker.com/viewtopic.php?p=428#p428

A very long process (71894 files 32.8Go) .

Thanks for that.

Unpacking didn't take very long, less than 30 mins.

Now the long process of editing the "spelling and grammar mistakes" of their English translations and finishing the translation that hasn't been done yet.

Cheers
---END QUOTATION---



Oh that's great if you are working on it! seems like almost an impossible task!
  13:03:26  6 January 2019
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
Messages: 1973
@Grunter_Hunter

I thought of one thing that it would undoubtedly be possible to do,
if you wish of course...
I almost finished a file in French without a word of English.
Perhaps it will be useful also for you for the English translation.
I think that some help on some files would be very fruitful, what do you think about ?
  13:58:07  6 January 2019
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Grunter_Hunter
Senior Resident
 

 
On forum: 09/22/2010
 

Message edited by:
Grunter_Hunter
01/07/2019 13:10:30
Messages: 319

---QUOTATION---
@Grunter_Hunter

I thought of one thing that it would undoubtedly be possible to do,
if you wish of course...
I almost finished a file in French without a word of English.
Perhaps it will be useful also for you for the English translation.
I think that some help on some files would be very fruitful, what do you think about ?
---END QUOTATION---



That sounds OK. I haven't started doing any translations yet, I've been too busy editing their bad translations, but yeah, some help is always appreciated.

Have you tried any of your translations in the game yet.
 
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