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S.T.A.L.K.E.R. - Oblivion Lost 3.1 (Download)

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  15:48:41  15 August 2015
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Kanyhalos
Level ?? Demon (Boss)
(Resident)

 

 
On forum: 01/26/2007
Messages: 6527
S.T.A.L.K.E.R. - Oblivion Lost 3.0 (Download)

SHORT SUMMARY OF THE MAIN FEATURES

- New levels (Red Forest, Swamp, Limansk, Generators, Dead City, Warlab, Secret Lab)
- Major changes in the vanilla areas (Military occupied the Zone)
- The main story continues in the new levels
- Final boss added to the end of the new storyline which has tactics to kill
- All major features from previous versions extended to the new levels (Everything!)
- Freeplay extended to the new levels after completing the vanilla storyline
- Dynamic A-Life (script-driven gulags, respawns, pathways, in the new levels as well)
- NPC’s are visiting the Barkeep for trading, traveling between levels
- AI improvements (e.g. weapon usage, stealth, abusive trading, robbing, etc.)
- Cooperative NPC’s appear immediately on your arrival, you don’t wait for them
- Neutral mutants (Civilian zombie in white clothes, Izlom, Dwarf, Bloodsucker)
- Realism and survival improvements (health slowly recovering, low capacity of bag)
- Faction wars removed, factions reworked and adjusted
- Dynamic anomalies (they are changing position in random times during day)
- Artifaction transmutation only works at night, when anomalies aren’t moving
- Random blowouts, hideouts created in the new levels
- Random weather received new presets to make it even more randomized
- And many more!

DOWNLOAD LINK:

https://mega.nz/#!yNg1VLLD!_iRNrk1j4e9dqsfy5HJh0XX-hosdsu3KFryh3U925Pk

DETAILED EXPLANATION OF THE FEATURES AND CREDITS:

http://www.moddb.com/mods/stalker-oblivion-lost-30/news/oblivion-lost-30-features-credits
  20:17:02  15 August 2015
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 26935
Oblivion Lost 3.0 (Download)

Direct Links to this page shared on GSC Game World's Official Stalker
and to Reddit on r/stalker page. Please go to this page for discussion:
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=24042&sec_id=16

TS
  11:54:18  30 August 2015
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Kanyhalos
Level ?? Demon (Boss)
(Resident)

 

 
On forum: 01/26/2007
Messages: 6527
S.T.A.L.K.E.R. - Oblivion Lost 3.1 patch (Download)

Overwrite everything with this patch and start new game!

SUMMARY OF THE FIXES

Fixed the bind_stalker:552:concatenate random crashes
Fixed the savegame corruption and script error problems
Reduced the amount of variables stored in savegame files
Fixed the bugs that caused insane Military respawn
Lowered the respawn rate of mutants in Chernobyl NPP
Removed the offline stash looting feature
Optimized the A-Life to prevent NPC's to die offline
Reworked the Dynamic Anomalies to be less resource-intensive
Artifact Transmutation now works again on every levels at night
Optimized the scheme of the Cooperative NPC feature
Created an inventory icon for the backpack

Added options to olp_mod.script to enable/disable some features

Restored the random stash mapspots
Disabled the NPC Robbery and Abusive Trader features

Find the perfected suit: Fixed
Find the perfected pistol: Major Kuznetsov may travels to Swamp or Red Forest, time limit extended to 10 days
Find the weapon of the Dutyer: Friar may travels to Dead City, time limit extended to 10 days
Kill the master stalker: Master and his friends may travel to Swamp, time limit extended to 10 days
Fixed glitches of other quests and corrected some descriptions

DOWNLOAD LINK:
https://mega.nz/#!TMYlQDAS!fq0AzOJkeRdjtnyscL3VLeaRtIYBOjX6rRIlX_A4gvE
  17:08:54  30 August 2015
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Kanyhalos
Level ?? Demon (Boss)
(Resident)

 

 
On forum: 01/26/2007
Messages: 6527
S.T.A.L.K.E.R. - Oblivion Lost 3.1 - complete mod package (Download)

Download OL 3.1 from the link below, it includes the original version plus it is patched up to 3.1, so no additional patches required:

https://mega.nz/#!sJVymajD!1ORVurLLNfvl2GjYAHhobYEWAqe4CllihWREnj-B9_I
  09:33:33  1 September 2015
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insanelazarez
Yeah, Good Luck With That...
(Resident)

 

 
On forum: 01/31/2009
Messages: 1070
Hey Kanyhalos, how are you? I must ask you, why was this released to patch 1.005?
  19:54:55  1 September 2015
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Kanyhalos
Level ?? Demon (Boss)
(Resident)

 

 
On forum: 01/26/2007
Messages: 6527

---QUOTATION---
Hey Kanyhalos, how are you? I must ask you, why was this released to patch 1.005?
---END QUOTATION---



Please continue it in the discussion thread, I'll answer you there:

https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=24042&sec_id=16
  19:46:01  3 September 2015
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Kanyhalos
Level ?? Demon (Boss)
(Resident)

 

 
On forum: 01/26/2007
Messages: 6527
Download Oblivion Lost 3.1 mod complete package from ModDB

http://www.moddb.com/mods/stalker-oblivion-lost-30/downloads/stalker-oblivion-lost-31
  02:21:03  6 September 2015
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Jobesky
(Novice)
 
On forum: 09/06/2015
Messages: 37
Is this compatible with Arsenal?
  08:42:00  6 September 2015
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Kanyhalos
Level ?? Demon (Boss)
(Resident)

 

 
On forum: 01/26/2007
Messages: 6527

---QUOTATION---
Is this compatible with Arsenal?
---END QUOTATION---



It's not.

And please ask your further questions in the discussion thread?

https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=24042&sec_id=16
  14:07:41  19 September 2015
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Kanyhalos
Level ?? Demon (Boss)
(Resident)

 

 
On forum: 01/26/2007
Messages: 6527
Graphical addon & tweak guide for Oblivion Lost 3.1

-------------------------------------------------------------------------------
FEATURES
-------------------------------------------------------------------------------

MULTISAMPLE ANTI-ALIASING ENABLED
- You can manually set Anti-Aliasing, the method is explained in the tweak guide pdf

WEATHER IMPROVEMENTS
- Reduced the probability of massive rain
- Tweaked the weather after blowout to be less depressive
- Greatly increased the probability of having beautiful sunshine in a couple of variants

SHADER IMPROVEMENTS
- Parallax Occlusion Mapping
- Screen Space Ambient Occlusion (SSAO)
- Depth of Field
- Sun Shafts (Sun rays)
- Moonlight
- Shadow improvements
- Brightness optimization
- Performance optimization
- The environment colors are more vibrant
- Shader settings adjusted to the weather improvements
- Float32 2.0 Mod included
- 3 optional shader settings included

-------------------------------------------------------------------------------
CREDITS:
-------------------------------------------------------------------------------

- Shaders MAX Mod by Kingo64 (thanks to Kingo64, Sky4CE, Meltac, LURK, Float32)
- MSAA testing with nVidia: thanks to badade

DOWNLOAD LINKS

Mega.nz mirror:
https://mega.nz/#!nV4xTLAa!0HBHyjGAo95ny0wsRvXZopp3EnXHymm69YvdxAZr224

ModDB mirror:
http://www.moddb.com/mods/stalker-oblivion-lost-30/downloads/graphical-addon-for-oblivion-lost-31
  20:27:55  20 October 2015
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Kanyhalos
Level ?? Demon (Boss)
(Resident)

 

 
On forum: 01/26/2007
Messages: 6527
Artifact Hunters DLC for Oblivion Lost 3.1

-------------------------------------------------------------------------------
FEATURES
-------------------------------------------------------------------------------


ARTIFACT ACTIVATION (this feature is dangerous so read this carefully!)
- You can use your artifacts as weapons to create anomaly traps
- You need to equip an artifact to the pistol slot, and hold the left mouse button until it drops
- WARNING: You must always equip the artifact to the pistol slot from the backpack!
- WARNING: Never equip artifacts to the pistol slot from the belt slots! It causes crash on level change!
- WARNING: Never equip artifacts to the belt slots from the pistol slot! It causes crash on level change!
- WARNING: Always equip artifacts to the pistol slot from the backpack, it’s 100% safe and bug-free!
- If you kill stalkers with artifact activation, their friends become your enemies, so use it carefully!
- Don’t activate anomalies in places like the Bar entrance, it will make you unable to progress further!
- Your activated anomalies will not change their positions, they will stay there forever!
- Stalkers don’t notice your activated anomalies so they will blindly walk into it (this is a trap feature)!
- You can’t use your activated anomalies for artifact transmutations!

A NEW ARTIFACT TRANSMUTATION
- The Enchanted Tear which is the first megamodificate artifact, transmutated by 4 top-level artifacts (lore: it is the artifact which Strelok shows to Doc in one of the cutscenes and looks like a snail house)

A NEW UNIQUE QUEST
- A unique quest is given by Sakharov: "Bring the Enchanted Tear". A very long quest, where you have to fight for the stolen recipe, and do numerous transmutations to become able to transmutate the Enchanted Tear, which holds unbelievable power. Koshei the controller plays a major role in the quest.
- The quest becomes available after you turned off Lab X-16!

43 REPEATABLE OPTIONAL QUESTS
- Your new quest hub is Yantar, which is handy, because the entrance to Dead City is in front of X16 so you can immediately reach the new levels where most quests take place
- Camp elimination quests for the new levels
- Find mutant parts (zombie hand, dwarf hand, etc.)
- Find rare weapons (FN2000 prototype, Minigun, PKM, Benelli etc.)
- Do artifact transmutations (similar to the find artifact vanilla quests)

INVENTORY MANAGEMENT FOR ARTIFACTS (SAFETY & BALANCE)
- Regarding equipping artifacts, the message system warns you if you did something forbidden and it does the necessary act; relocates that artifact back to your backpack and closes your inventory
- The script doesn’t allow you to equip artifacts to the pistol slot from the belt slots, but it only updates their information when you close the inventory, so if you equip an artifact to the belt slots from your backpack and don’t close your inventory, and instead you immediately equip that artifact to the pistol slot, it will cause crash! This is a way how it is possible to exploit the safety system, but remember, it protects YOUR gameplay from the crashes, so don’t do it!!!! Read the GUIDE_TO_AVOID_CTD.pdf!!!
- For balancing reasons, you can only equip one of each type of transmutated artifacts to the belt in the same time, to avoid become overpowered

FIXES AND TWEAKS
- A proper flash animation added when the questgiver izlom in Chernobyl shifts form
- Fixed the issue which prevented the Coop NPC’s from looting suits from the ground while in a group
- Added fixes for the appearance probability of the artifact transmutation recipes
- Added full compatibility with the Graphical Addon by any order of installation


-------------------------------------------------------------------------------
CREDITS:
-------------------------------------------------------------------------------

- Artifact Activation Mod for OL2.2 (thanks to AEI, BAC9-FLCL, Russo)
- Parts of the inventory script from Stalkersoup (thanks to Nuor & Stalkersoup team)
- Thanks to Nuor from the GSC Forums who helped me with scripting and good ideas
- Thanks to the testers: Dievorhut, Capt.Host, Nuor

DOWNLOAD LINK

http://www.moddb.com/mods/stalker-oblivion-lost-30/downloads/oblivion-lost-31-artifact-hunters-dlc
 
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