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S.T.A.L.K.E.R. - Oblivion Lost 3.1 (Download)

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Kanyhalos
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On forum: 01/26/2007
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S.T.A.L.K.E.R. - Oblivion Lost 3.0 (Download)

SHORT SUMMARY OF THE MAIN FEATURES

- New levels (Red Forest, Swamp, Limansk, Generators, Dead City, Warlab, Secret Lab)
- Major changes in the vanilla areas (Military occupied the Zone)
- The main story continues in the new levels
- Final boss added to the end of the new storyline which has tactics to kill
- All major features from previous versions extended to the new levels (Everything!)
- Freeplay extended to the new levels after completing the vanilla storyline
- Dynamic A-Life (script-driven gulags, respawns, pathways, in the new levels as well)
- NPC’s are visiting the Barkeep for trading, traveling between levels
- AI improvements (e.g. weapon usage, stealth, abusive trading, robbing, etc.)
- Cooperative NPC’s appear immediately on your arrival, you don’t wait for them
- Neutral mutants (Civilian zombie in white clothes, Izlom, Dwarf, Bloodsucker)
- Realism and survival improvements (health slowly recovering, low capacity of bag)
- Faction wars removed, factions reworked and adjusted
- Dynamic anomalies (they are changing position in random times during day)
- Artifaction transmutation only works at night, when anomalies aren’t moving
- Random blowouts, hideouts created in the new levels
- Random weather received new presets to make it even more randomized
- And many more!

DOWNLOAD LINK:

https://mega.nz/#!yNg1VLLD!_iRNrk1j4e9dqsfy5HJh0XX-hosdsu3KFryh3U925Pk

DETAILED EXPLANATION OF THE FEATURES AND CREDITS:

http://www.moddb.com/mods/stalker-oblivion-lost-30/news/oblivion-lost-30-features-credits
 
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