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Patch changelog keeps growing...

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  20:18:49  29 May 2014
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S3r1ous
Andres
(Resident)

 

 
On forum: 04/29/2014
 

Message edited by:
S3r1ous
05/29/2014 21:12:20
Messages: 1622
Patch changelog keeps growing...

Is there any particular reason why the patch isn't released?
I mean how big is it gonna get?

Are there any goals for it, like is this mean't to be as last CTD patch or do you guys plan on moving on to fixing other things after this is released?

Theres gotta be reason why its delayed so long....

http://www.dezowave.com/lost_alpha_patch_changelog_v1.3002.txt
  20:43:53  29 May 2014
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exostalker
Novice fashion designer since 2007
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On forum: 08/10/2009
Messages: 1257
Yes, lots of things are being tested at this moment, as well as some fixes added in pretty much every day.
  20:46:51  29 May 2014
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Tunder666
Senior Resident
 

 
On forum: 05/13/2014
 

Message edited by:
Don Reba
05/30/2014 6:07:55
Messages: 252

---QUOTATION---
Yes, lots of things are being tested at this moment, as well as some fixes added in pretty much every day.
---END QUOTATION---



Is there an updated changelog? Or is this consistently updated?

http://pastebin.ca/2764851

Off Topic

Sweet avatar, exostalker!

T666
  20:47:56  29 May 2014
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exostalker
Novice fashion designer since 2007
(Resident)

 

 
On forum: 08/10/2009
Messages: 1257
That one seems like an old one, there are lots of newer things added in
  20:52:55  29 May 2014
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Tunder666
Senior Resident
 

 
On forum: 05/13/2014
Messages: 252

---QUOTATION---
That one seems like an old one, there are lots of newer things added in
---END QUOTATION---



I see. Is there a link to an updated one?

Thank you.

T666
  21:12:15  29 May 2014
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S3r1ous
Andres
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On forum: 04/29/2014
 

Message edited by:
S3r1ous
05/29/2014 21:13:34
Messages: 1622
This the latest one yeah? The one that gets updated?

http://www.dezowave.com/lost_alpha_patch_changelog_v1.3002.txt

Yeez that list is huge, lots of bugs i haven't even run into yet....
  00:18:25  30 May 2014
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disinter
(Novice)
 
On forum: 05/02/2014
Messages: 32
Noticed this one:

"fixed Greben jobs and dialogs on Yantar"

Does anyone know if that means that the bandits will respawn in case you killed the originals at the gas station before you got the quest?
  00:22:01  30 May 2014
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dezodor
level designer
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On forum: 04/08/2007
 

Message edited by:
dezodor
05/30/2014 0:22:49
Messages: 3803
the patch is not released yet because we could not fix certain bugs which were reported by certain users, and it could happen to anyone, but rarely. still we would like to fix it.

for example the pda contacts bug was fixed, but one user pointed out that if he reloads the same save 2x in a row, then the game crashes if he uses the contacts, while it works fine if he plays the game. these are such things wich are not easy-to-solve for such newbies like we are at the moment.
  00:42:54  30 May 2014
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Nuor
Senior Resident
 

 
On forum: 03/10/2009
Messages: 735

---QUOTATION---

for example the pda contacts bug was fixed, but one user pointed out that if he reloads the same save 2x in a row, then the game crashes if he uses the contacts, while it works fine if he plays the game. these are such things wich are not easy-to-solve for such newbies like we are at the moment.
---END QUOTATION---



Dez, I got similar error when doing variable saves with the weapon heating. I bypassed it by only loading on init instead of net_spawn.
  03:08:29  30 May 2014
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Nite
Senior Resident
 

 
On forum: 09/25/2008
 

Message edited by:
Nite
05/30/2014 3:10:38
Messages: 1125

---QUOTATION---
the patch is not released yet because we could not fix certain bugs which were reported by certain users, and it could happen to anyone, but rarely. still we would like to fix it.

for example the pda contacts bug was fixed, but one user pointed out that if he reloads the same save 2x in a row, then the game crashes if he uses the contacts, while it works fine if he plays the game. these are such things wich are not easy-to-solve for such newbies like we are at the moment.
---END QUOTATION---



Thats explains why you thought you fixed it in last patch, early in game it works fine, but later as the quicksave and autosave keep overwriting each other it doesn't work.

still I appreciate the effort ya put into this
 
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