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  10:51:08  4 December 2014
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S3r1ous
Andres
(Resident)

 

 
On forum: 04/29/2014
Messages: 1622
S3r1ous Improvements v4.72 Patch http://bit.ly/1rZ6HhH DELETE "shaders" folder first, and then replace it

*Fixed the oversaturation in SweetFX, should be great balance of colors now.

  17:49:17  4 December 2014
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S3r1ous
Andres
(Resident)

 

 
On forum: 04/29/2014
 

Message edited by:
S3r1ous
12/04/2014 17:52:41
Messages: 1622
S3r1ous Improvements v4.8
*Texture updates (mostly optimization)
*ode.dll from Arsenal Overhaul 2.4 - Fixes various Physics problems
*S3r1ous SweetFX v8 - Balanced out the colors
*S3r1ous Shaders v9 - MSAA fix v2

S3r1ous Textures Effects and Audio v15
*Fixing some black textures in DX10 and massive texture optimizations (DDSOPT)

And ofcourse lots of hidden stuff

Coming Soon (will be uploading during night)
  05:38:10  5 December 2014
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Oddzball
(Senior)
 
On forum: 04/16/2008
Messages: 60
Should I be getting blood impacts when I shoot someone, and blood splatter on the ground? Im not seeing any... Running DX10.1 all stuff turned to max, using settings from your text page.
  10:14:44  5 December 2014
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S3r1ous
Andres
(Resident)

 

 
On forum: 04/29/2014
 

Message edited by:
S3r1ous
12/05/2014 10:15:21
Messages: 1622

---QUOTATION---
Should I be getting blood impacts when I shoot someone, and blood splatter on the ground? Im not seeing any... Running DX10.1 all stuff turned to max, using settings from your text page.
---END QUOTATION---



If you are using SLAMs files you should take note that blood splatter has been changed to something more realistic, theres still blood just it doesn't splash the same it used to. Instead blood splashes should happen only when using heavy weapons or firing nonstop or very high damage or sudden death.

I'll take a look thou might be an issue thou.
  16:52:02  5 December 2014
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Senathor
(Novice)
 
On forum: 06/27/2014
Messages: 41
nice. the mod looks even better than 3 months ago. gonna start playing it again.

PS. Just found this: http://www.moddb.com/mods/lost-alpha/news/stalker-lost-alpha-developers-cut-announcement

looking good!
  16:59:44  5 December 2014
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S3r1ous
Andres
(Resident)

 

 
On forum: 04/29/2014
Messages: 1622
Yeah, i'll ofcourse make it compatible with it once the Developer's Cut get released.

Right now i'm working on S3r1ous Call of Pripyat mod,
entirely from scratch, this time based on Arsenal Overhaul 2.4 + Pripyat Reborn + Everything i made/ported.

  20:49:33  6 December 2014
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S3r1ous
Andres
(Resident)

 

 
On forum: 04/29/2014
 

Message edited by:
S3r1ous
12/06/2014 22:12:39
Messages: 1622
Theres has been substancial changes in

S3r1ous Call of Pripyat v1 (it now consists of the following):
*Arsenal Overhaul 2.4 (+hotfix) + Pripyat Reborn Addon by Swartz, Ddraig, HectorShiroi, JudgeKyle, CapibaraX, r_populik, Darkenneko, Cromm Cruac, Navaro, Firearms Mod, Misery Mod
-S3r1ous Changes to Guns: Color enhancement (very subtle), Darker (less cartoony looking), Compression depending on image type (alphas kept), Softer (blends in better)
*S3r1ous CoP Shaders v1 (Remember to delete the shader cache for these to work)
*S3r1ous SweetFX 8 (The same one in SLAM)
*S3r1ous CoP Music v1 (Added CS Remixes and 1 Misery Track)
*S3r1ous CoP Assets v10 (From previous versions + optimizations)
*Various Components from others mods (too many to name)

Release in a few days, i'm playing thru the game again myself to make sure we fix all issues.
  07:25:05  7 December 2014
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Oddzball
(Senior)
 
On forum: 04/16/2008
Messages: 60

---QUOTATION---
Should I be getting blood impacts when I shoot someone, and blood splatter on the ground? Im not seeing any... Running DX10.1 all stuff turned to max, using settings from your text page.

If you are using SLAMs files you should take note that blood splatter has been changed to something more realistic, theres still blood just it doesn't splash the same it used to. Instead blood splashes should happen only when using heavy weapons or firing nonstop or very high damage or sudden death.

I'll take a look thou might be an issue thou.
---END QUOTATION---



I mean when I shoot someone, should there be a "impact decal" on them where the point of impact for the bullet was?
  11:26:13  7 December 2014
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S3r1ous
Andres
(Resident)

 

 
On forum: 04/29/2014
 

Message edited by:
S3r1ous
12/07/2014 12:01:06
Messages: 1622
Hmmm

Check your graphics settings, i remember those working just fine.
  04:48:16  8 December 2014
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Oddzball
(Senior)
 
On forum: 04/16/2008
Messages: 60

---QUOTATION---
Hmmm

Check your graphics settings, i remember those working just fine.
---END QUOTATION---



Everything is turned to max, tuned the user.tx to your specifications on your text page. Fresh install done twice.
 
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