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First impressions?

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  05:48:06  28 April 2014
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stalker-of-fortune
Senior Resident
 

 
On forum: 07/13/2008
Messages: 220
No crashes yet so far. Can't believe how taxing the graphics are. But then again I'm not using the latest and greatest (ati 7850) I'm getting 30-40 FPS in DX 9 mode with lower grass shadow and sunshafts.
  05:53:28  28 April 2014
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C4mC0m
Stalkin' It Up
(Resident)

 

 
On forum: 07/04/2009
Messages: 178
Pretty great so far.
Couple of crashes in the last 40min or so I played which isn't too good but this is an early release.
Running pretty smoothly on an i5, 8GB RAM and 7970Ghz with everything maxed at 1080p.

But whatever you do don't max out the grass density, the amount of grass is absolutely insane and is probably going to slow down even the most powerful of setups. You don't need to turn it down too much to get a lot of frames back.

But yeah, really great. I mean, I guess it goes without saying it's the best mod for the game in my opinion considering the sheer amount of new content.
I look forward to playing this game for a looooong time.
  07:21:58  28 April 2014
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prava
(Novice)
 
On forum: 04/28/2014
Messages: 6
First impressions? That will depend on your style of play.

Have you played Priboy Story? Did you like it? I've been playing for 5 hours (I'm at Agroprom, almost finished after clearing the stash) and the game is full of riddles, mind games and RPG-esque stuff (which I love).

Gun-play though could be better, although I'm sure modders will make good work of it. And the weapons look totally vanilla (texture like).

Other than that its IMPRESSIVE. AWESOME. FANTASTIC. Other than the bugs known, it works flawlessly.
  07:25:19  28 April 2014
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M0ldyM!LK
(Senior)
 
On forum: 03/24/2007
Messages: 149
Just had my first visit to the new (new?) Garbage. My brain melted.
  07:53:07  28 April 2014
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boredgunner
КОКАИНУМ!
(Resident)

 

 
On forum: 09/20/2009
Messages: 990
A-Life seems a bit too tame and more like the other games without mods. How would one go about making it as dynamic as Oblivion Lost? That mod was crazy, Bandits would always come back and attack the factory at the Cordon, Mercs occasionally coming from the Army Warehouses, AI just moved around a lot in Oblivion Lost plus they looted bodies and stuff. Mutant spawns seemed more random and unpredictable as well.

I haven't had an emission yet. I haven't done much reading around these parts, are emissions disabled in LA or have I just been lucky?
  10:01:10  28 April 2014
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MSH-Hitman
Senior Resident
 

 
On forum: 03/31/2007
Messages: 704
While I'm still in the Cordon, initial impressions are good. Visually it just looks amazing. So much lush detail and the changes to the map are great. I even had two down right freaky moments so far. I won't spoil them, but zombies...god damn lol

I like some of the more minor changes such as ammo needing to be on your belt and ready to use, rather than being taken from your pack. Makes a lot of sense really.

I'm not completely maxing out the game, starts to chug a tad then, but overall performance has been really smooth.

Great start and it is impressive the work you guys put into it. I feel like I haven't experienced STALKER like this in a very long time now
  10:04:26  28 April 2014
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 28079
First impressions?

MSH-Hitman~

Isn't it great to have the thrill all over again after 7 years has gone by?

TS
  10:09:05  28 April 2014
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domovoi
Senior Resident
 

 
On forum: 04/14/2009
Messages: 307
it's everything i thought it would be. i've been hyping it up for ages but i was fully prepared for it to be a huge bomb and fail to live up to my expectations, but it didn't. it's everything i wanted and then some.

i can only play it on R1 because my good computer is messed up but it looks gorgeous anyway, and runs fairly okay. it looks like the builds but it feels like something genuinely new -- something that mods before have come close to but never really captured. they didn't just dump in the old levels, they built onto them in very natural, professional ways.

a lot of love went into this, maybe as much as went into SHOC, and it really shows. i'm a stranger in the Zone again, and i'm impressed and ecstatic and i can't wait to see what comes next.
  10:09:37  28 April 2014
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MSH-Hitman
Senior Resident
 

 
On forum: 03/31/2007
Messages: 704

---QUOTATION---
First impressions?

MSH-Hitman~

Isn't it great to have the thrill all over again after 7 years has gone by?

TS
---END QUOTATION---



I'm not even out of the first map and it's like I'm back playing it for the first time. After a few things I've seen, I'm actually being more cautious and I just want to explore freaking everything lol
  10:28:12  28 April 2014
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Drudkh
(Novice)
 
On forum: 07/20/2011
Messages: 45
Amazing first impressions. Runs well with grass shadows off and lowered sun shadows (and shadow map high). I use 2xAA+MLAA but think could max to 4xAA.
No bugs or crashed, only disabled "actor legs".

Just dislike three things:
- Hate many of the "vanilla" weapon textures. Think will try to place some "complete pack" in gamedata folder and test what happens.
- Hate many of the "vanilla" armour/suits textures. Idem previously, will test to replace. I saw so nice work with new models/etc in mods that adds variety (only two different rookies...) and much more quality (boots, body meshes, helmets...). The ambient/nature/ilum is fantastic but then you watch that ugly-old body/weapons and...
- Some sounds are... like HL-1 times. Will try to made like said previously... Hope some pack will ride of that also.

The rest, a dream for stalkers
 
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