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Oblivion Lost Remake - OLR

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  12:08:20  14 May 2016
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crusader_guv
(Novice)
 
On forum: 05/13/2016
 

Message edited by:
crusader_guv
05/14/2016 12:10:30
Messages: 8

---QUOTATION---
New topic and new fix :

Repak OLR 2.5 + FIXX 15 from macron,
Part 1:
https://yadi.sk/d/taTJIirti77wx
Part 2:
https://yadi.sk/d/0XEhmRoSi8Es8

Fixx 17 for fashion "OBLIVION LOST REMAKE 2.5 + fixx 15" by macron,
https://yadi.sk/d/7QNfrgbxr6nqR

Note: Update is not intended for "pure" OBLIVION LOST REMAKE 2.5. Only version with built-in or previously installed 15 (or later) Fix.

http://ap-pro.ru/forum/35-23236-1
---END QUOTATION---





fix 17. fantastic. thank you .
  12:26:06  14 May 2016
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crusader_guv
(Novice)
 
On forum: 05/13/2016
 

Message edited by:
crusader_guv
05/14/2016 12:31:38
Messages: 8
Fix 17's config tool has a cpu optimization option. Mine is core I5 cpu with two cores .By hyperthreading shall i choose 2 or 4 cpus.?

Also advice me a FOV value with 1366X768 psl.

Why is there 2 mouse config slider in options?
  13:50:35  14 May 2016
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
05/14/2016 21:11:36
Messages: 1975
Mine is core I5 cpu with two cores .By hyperthreading shall i choose 2 or 4 cpus.?

I think 2.

Also advice me a FOV value with 1366X768 psl.

Depending how to appreciate wide view.
You can set in options now,and choose what you prefer.

http://imgur.com/a/Ilcnr

2 mouse config slider

I notice that also,but don't see the difference for the first test.
I make a new gamedata on this last version 17 and will see...

Edit : Macron's answer :
The first slider is mouse sensitivity in 3D mode (when you turn somewhere during the game).
The second slider is mouse sensitivity in 2D mode (main menu,Inventory and map).
  08:11:17  8 July 2016
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v1ld
(Senior)
 
On forum: 07/30/2015
Messages: 86
Updated English translation (OLR 2.5 macron fixx 17 patch 2)

Here's an updated translation that is current up to macron's latest fixx and patch: http://pastebin.com/QTzR2dys

All details of how to get and install the latest release, patches, and translation are there.
  04:02:48  2 January 2017
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neworder455
(Novice)
 
On forum: 03/13/2014
Messages: 21

---QUOTATION---
Updated English translation (OLR 2.5 macron fixx 17 patch 2)

Here's an updated translation that is current up to macron's latest fixx and patch: http://pastebin.com/QTzR2dys

All details of how to get and install the latest release, patches, and translation are there.
---END QUOTATION---



fixx 17.5 is out, is there an english translation thatll work with this version of the mod?
  13:36:31  2 January 2017
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
01/02/2017 13:41:28
Messages: 1975
Fix Macron Today :

FIXX 17.6 for "OBLIVION LOST REMAKE 2.5 + FIXX 17"

https://yadi.sk/d/Jli-xf4N36Q6CB

Requirements: mod "OLR 2.5 + FIXX 17".

Installation:
Unzip all in a folder with the mod "OLR 2.5 + FIXX 17 ', overwriting the existing files. Once pass the configurator.
Notes: The new game is not required. The old conservation are compatible, but not all, changes may be involved.

List of changes:
fix 17.6
Editing possible plugging with ferrets (need a new game)
Edit dialog to run errands with Witcher
Edit dialogue with zombie in the swamp
edit dialogue with zombie in the Bright beam
reduced whisper zombies radius
Editing curses in the log on an enlarged r1_dlights_clip when playing on r2
Editing stairs in Bar , Rostock, Swamp (need a new game)
editing ladder in the shaft at the Yantar and Darklabe (need a new game)
editing ladders on Cordone, Garbage, medical instruments, MG Valley (need a new game)
editing stairs from the reactor (need a new game)
shifted transition on Cordone (need a new game)
editing invisibility "donut" and "glass donut" on r2
smaller optimize caching artifacts
minor edits icons
minor edits screen darklaba
minor edits text

fix 17.5
editing icons and texture "of the glass donut"
reduced the number of rafts and dogs at Chernobyl
editing possible plugging in the lab under the Valley

fix 17.4
changes radius sounds pockmarked
adaptation text of the main problems
related quest dialogues with the controller on Cordone
corrected disappearance cigarettes a smoker at the bar (we need a new game)
concluded random news can be turned off via the configurator
on the lofts easier to climb (low Sit + jumping forward)
bartender dobavlena para greetings

fix 17.3
fix kvikloada on F7 to win7
fix rewriting kvikseyvov by pressing F6 on win7
fixed map Tags ferret
edit price "transparent ball"
minor edits text

fix 17.2
changes armor-piercing poltergeist
amended dialogue with Denis
fix hit the body in a non-existent head
in the configurator updated support pages
minor edits the text
added to the track for the bar

fix 17.1
minor edits grammar
editing text quests Doctors
minor edits audio zones Marsh
added primitive voice Benito
related clicks when walking on the ground
changes clicks of the knife with metal, asphalt, wood
in the configurator updated support page
added to the call from the Monolith


Repak "OLR 2.5 + FIXX 17" can be downloaded here:

Part 1:
https://cloud.mail.ru/public/CfMy/5WaFau6yR
Part 2:
https://cloud.mail.ru/public/6hi6/jCz84XvLK

Very fast link
  22:12:49  3 January 2017
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
Messages: 1975
New option :
http://imgur.com/a/mL6kG

Macron citation:
Crossfeed - is some kind of mixing of left + right channels for less fatiguability of the ears.

HRTF - is "Head-Related Transfer Function" for better sound sources recognition in space. Something like 3D. Recommended for headphones. There are different variants depending on the individual ear construstion of user.

Who cares, the detailed description of the audio options on the author lies in _bin_olr_ \ EnvFX.rtf.
  05:43:56  8 January 2017
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Nailer
(Senior)
 
On forum: 05/26/2013
Messages: 136

---QUOTATION---
New option :
http://imgur.com/a/mL6kG

Macron citation:
Crossfeed - is some kind of mixing of left + right channels for less fatiguability of the ears.

HRTF - is "Head-Related Transfer Function" for better sound sources recognition in space. Something like 3D. Recommended for headphones. There are different variants depending on the individual ear construstion of user.

Who cares, the detailed description of the audio options on the author lies in _bin_olr_ \ EnvFX.rtf.
---END QUOTATION---



Actually about crossfeed,
Crossfeed mixes left and right channel so that it can better mimic the real life scene.
For instance when you listen on your pc with speakers, sound from left and right speaker mixes in air, and you can hear with one ear both speakers.
But with headphones with your right ear you hear only right speaker, So this is where crossfeed comes in, it mixes both channels so it can gimmick the real stereo sound that comes in nature.
It is more audiophilic option than real game changer, you wont feel probably any change.
  21:33:11  28 January 2017
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
01/29/2017 21:37:22
Messages: 1975
Fix 17,7 for "OLR 2.5 Version 17"

- Reduces the number of bloodsuckerss on MEDPRIBOR
- Corrects the anomaly across the floor in the transition between medical instrument buildings (need a new game)
- Improves survival merchant and leader of Freedom in Minsk (need a new game)
- Improved Survival Phil at Discharge (need a new game)
- Waypoints Phil
- Advanced Video Settings Added SSAO (r2)
- Parameters added advanced Rainbow (r2)
- Options Game Changes
- editions of sounds and music at the Bar

https://yadi.sk/d/xkKQsZGp3ANfFT


http://i.imgur.com/jFPzhB4.jpg
  14:57:59  1 February 2017
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
Messages: 1975
FIX 17.8 for "OBLIVION LOST REMAKE 2.5 + FIXX 17"
 
https://cloud.mail.ru/public/B6PW/pS7KJqRri
 
Installation:
Unzip all in a folder with the mod "OLR 2.5 + FIXX 17 ', overwriting the existing files. Once pass the configurator.
Notes: The new game is not required. The old conservation are compatible, but not all, changes may be involved.
 
Changes:

- Helicopters finalized in the swamp (need a new game)
- dorabotana niva in the swamp (need a new game)
- Edit burning down under a tree in the swamp (need a new game)
- Restored tips and sound circuit breaker in the swamp (need a new game)
- Customized projectors Darklabe and Pripyat (need a new game)
- Fixed appearance of NPCs in the basement of Rostock before taking the quest (need a new game)
- in the Video added advanced Depth Of Field (for r2)
- in the Video added advanced Motion blur (for r2)
- Changes horizon transparency shader / SSAO (for r2)
- homa edit toolbar
 
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