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NS Joint Pak PLO K MA (English) by achillesdave

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  11:39:32  7 May 2013
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jugulator
Senior Resident
 

 
On forum: 03/02/2011
 

Message edited by:
jugulator
05/08/2013 17:04:34
Messages: 592
There's two years since i last played Narodnaya Soljanka ( NS DMX 132 DKZ 02). Since then, i was a Stalkersoup junkie,but now i got tired of it.
I even managed to finish it,but only after applying some info_portions ,since the game didn't acted like it should.

So,i decided to try the joint pak . I still found three errors , all related to some russian words . First two crashes happened in Cordon,after picking up the case for Sidorovich,at the military checkpoint. Both are related to ''Saiga 12 c"" textures and sounds,and can be solved by copying the necessary word from the error log and rename the wrong one in the gamedata. The third crash happened while entering Radar from Army Warehouses, wrong texture in the ''m4a1 sopmod'' file. Solved in the same way, copy the word from the error log, go to gamedata and rename/paste it for replacing the wrong one.(something like ''tacstonnk'',this one i found it also two years ago,in DMX 132DKZ02).

I had another three or four crashes, xrgame.dll related, solved after reloading.
I must say that i'm impressed by this game. I always thought the Last Day Killers ( followed by the Alpha Squads ) are the toughest enemies i ever met in a STALKER game/mod. Not anymore. I just met the ''Monolith Special Forces". Extremely tough and armed to the teeth.
They all look the same,wearing some exoskeletons i never seen before.
The mission started by Sakharov ( after finding the documents in X18,X16 and X10 ) and continued by Wolf is very challenging. I'm enjoying it now ( already 20 hours of real-time playing).

SPOILER
The minigun and a truck full of ammo is a must-have for this one.
And a tank division,haha.
END

I just love this version of Narodnaya Soljanka. Lots of changes,new missions, new enemies and a lot of fun.
I still hate one thing - too many anomalies.


Later edit
There's no trader in the Clear Sky base. I guess this means also no ''Soul cube'' quest and no last upgrade for the SKAT 15 armor. Or maybe the guy will appear later in the game...
  16:31:18  7 May 2013
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Pseudostomp
There is a strange beauty in The Zone.
(Resident)

 

 
On forum: 04/17/2010
 

Message edited by:
Pseudostomp
05/07/2013 16:41:30
Messages: 1194
I have not tried this. Should reduce anomalies by 1/2.
Edit anomalies from Dimak - http://rghost.ru/44113486
Filename: Правка аномалий от dimak.zip
http://www.amk-team.ru/forum/index.php?showtopic=11800
EDIT: Master level is recommended. In the regular NS mod anomalies double in number from rookie to master. Gameplay changes is other ways too.
DMX always gets me with near invisible electrical discharge anomalies. Can run around pretty well in NS, despite all the anomalies.
---QUOTATION---
...I just love this version of Narodnaya Soljanka. Lots of changes,new missions, new enemies and a lot of fun.
I still hate one thing - too many anomalies....
---END QUOTATION---

  17:52:59  7 May 2013
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Wulfric
Senior Resident
 

 
On forum: 06/23/2010
 

Message edited by:
Wulfric
05/07/2013 19:59:29
Messages: 687

---QUOTATION---
Did you leave that job for a long time?

I usually give Kostya his Goldfish when I first arrive in Garbage, and there's just no way I could possibly have that number and variety of top-line artifacts by that point unless there's some 'Eldorado' in a spot I've never been to.

.
---END QUOTATION---



Yes--I've done everything thru Yantar but haven't been to the Bogs yet. Some good artifacts in Wolf's job to get his razor from his backpack and good ones also in collector stashes. Cooked a couple of Plasma Caterpillars.

How about the Russian message?

McAfee is finding this Trojan in a whole lot of game-related files . No one else getting these warnings?

Virus Profile: W32/Ramnit.a

More info here:

http://home.mcafee.com/VirusInfo/VirusProfile.aspx?key=268572

================================================================

If I wear the Scientific suit, I don't get whacked when picking up an artifact. I love the way this mod looks . . . the particle work is impressive. No Soul Cube quest, but plenty of others that look interesting . . . and long-term. Zombie hands are hard to come by . . . got a few of the old lady zombie parts--looks like a hoof.
  22:51:30  7 May 2013
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spelk
Senior Resident
 

 
On forum: 07/26/2007
Messages: 388
zombie hands


---QUOTATION---
Did you leave that job for a long time?

I usually give Kostya his Goldfish when I first arrive in Garbage, and there's just no way I could possibly have that number and variety of top-line artifacts by that point unless there's some 'Eldorado' in a spot I've never been to.

.

Yes--I've done everything thru Yantar but haven't been to the Bogs yet. Some good artifacts in Wolf's job to get his razor from his backpack and good ones also in collector stashes. Cooked a couple of Plasma Caterpillars.

How about the Russian message?

McAfee is finding this Trojan in a whole lot of game-related files . No one else getting these warnings?

Virus Profile: W32/Ramnit.a

More info here:

http://home.mcafee.com/VirusInfo/VirusProfile.aspx?key=268572

================================================================

If I wear the Scientific suit, I don't get whacked when picking up an artifact. I love the way this mod looks . . . the particle work is impressive. No Soul Cube quest, but plenty of others that look interesting . . . and long-term. Zombie hands are hard to come by . . . got a few of the old lady zombie parts--looks like a hoof.
---END QUOTATION---



found zombie hands not to difficult if you know where to look but I am 72 hours into this more than very interesting mod and have only found 4 bloodsuckers tentacles although I have killed dozens of them which is making it very difficult to finish early quests well they did say it was hard core.
  23:15:59  7 May 2013
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igx
(Novice)
 
On forum: 04/14/2011
 

Message edited by:
igx
05/08/2013 22:47:28
Messages: 26
Artefact hit & dog/pseudodog attack

I find my self both of these effects annoying too, so i tried to disable them. If anybody else wants to try:

http://www.mediafire.com/download.php?4nnhzkzs4v2chmz

http://www.mediafire.com/download.php?nmvb15l4x8q87pp.

download, unzip and place both in ..\gamedata\scripts. Please keep backups of the original files in case that something goes wrong.
-------------------------------------------------------------------------------------
Some dds cause a crash on level changing (Cyrillic font bug):

http://www.mediafire.com/download.php?g4a8170a41v0gpz

download, unzip and place in ..\gamedata\textures\Aaz\m4a1 sopmod
---------------------------------------------------------------------------------------

---QUOTATION---
[error]Arguments : c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\aaz\Ρΰιγΰ12Κ\sayga12k_draw.ogg
---END QUOTATION---



http://www.mediafire.com/download.php?dmcqr1t8k82etj6

Download, extract and place the folder Ρΰιγΰ12Κ in your ..\gamedata\sounds\Aaz directory.
---------------------------------------------------------------------------------------

---QUOTATION---
[error]Arguments : Can't find texture 'aaz\Ρΰιγΰ\wpn_sayga12k'
---END QUOTATION---



http://www.mediafire.com/download.php?1hqdlw48f74f8de

Download, extract and place the folder Ρΰιγΰ in your ..\gamedata\textures\Aaz directory.
  09:27:44  8 May 2013
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jugulator
Senior Resident
 

 
On forum: 03/02/2011
Messages: 592

---QUOTATION---
I have not tried this. Should reduce anomalies by 1/2.
Edit anomalies from Dimak - http://rghost.ru/44113486
Filename: Правка аномалий от dimak.zip
http://www.amk-team.ru/forum/index.php?showtopic=11800
EDIT: Master level is recommended. In the regular NS mod anomalies double in number from rookie to master. Gameplay changes is other ways too.
DMX always gets me with near invisible electrical discharge anomalies. Can run around pretty well in NS, despite all the anomalies. ..
---END QUOTATION---



Thank you for this,Pseudostomp. I'm playing on master level and i had no idea this is the reason for so many anomalies. I'll try the file and see if the number of anomalies is decreasing.
  14:57:44  8 May 2013
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achillesdave
Senior Resident
 

 
On forum: 08/22/2007
Messages: 324
New Joint_Pak pt.1 uploaded 5 - 8 - 13: duplicate file stable_dialogs_new deleted from gamedata/config/gameplay folder. Some translation fixes.

duplicate file stable_dialogs_new xml needs to be deleted from gamedata/config/gameplay if you downloaded before this date.

Heres a few translation fixes


1. 8ct. artefact container message too much radiation from artefact
2. Mobile trader name Grey, corrected
3. Akim locks for 10000 text
4. AK-74M "Kastom" desc.
5. Modified Winchester 1300 desc.
6. Correct name mapspot Merc Gray
7. Information on PDA Merc Gray
8. Information on flash Ara
9. Freeman rewards player with artefact. not a desert eagle (text corrected)
10. Raven dialouge artefacts for unique weapons


[link]https://mega.co.nz/#!PEERACSB!QbkDETidDXN2dOcj6g86sGffG7c6XgLlX4khfIbHglM[/link]
  15:41:43  8 May 2013
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igx
(Novice)
 
On forum: 04/14/2011
 

Message edited by:
igx
05/08/2013 15:45:41
Messages: 26
Cyrillic font bug

A couple of corrected dds that cause crash on level changing added in my previous post (3 posts above).
  17:40:51  8 May 2013
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achillesdave
Senior Resident
 

 
On forum: 08/22/2007
Messages: 324

---QUOTATION---
Cyrillic font bug

A couple of corrected dds that cause crash on level changing added in my previous post (3 posts above).
---END QUOTATION---



You found these in the 8 part download? Anybody else have these crashes?
  18:17:06  8 May 2013
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jugulator
Senior Resident
 

 
On forum: 03/02/2011
Messages: 592

---QUOTATION---
Cyrillic font bug

A couple of corrected dds that cause crash on level changing added in my previous post (3 posts above).

You found these in the 8 part download? Anybody else have these crashes?
---END QUOTATION---



I guess you didn't read my first post on this page. I described those errors (and other two) and how to fix it.
 
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