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NS Joint Pak PLO K MA (English) by achillesdave

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Question/AnswerMake Oldest Up Sort by Ascending
  11:22:10  29 December 2016
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
I thought it might be as the same guys are in the swamp and Red Forest. I did try to let the hunters in RF get further away before I took the stash that spawns the zombies and controllers, and the further away they got, the later I got the CTD.

I just about managed to leg it to the hunters' cave and blew away the zombies as they arrived at the entrance. Still not sure how many controllers spawn there, but there has to be 50 or more zombies. That spawn is insane.

.
  07:51:13  29 December 2016
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jugulator
Senior Resident
 

 
On forum: 03/02/2011
Messages: 592

---QUOTATION---

What the hell is a 'ohotnik' anyway? The vanished one appeared to be in the marsh, but the CTDs were all in Red Forest. Is it 'hunter'?

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---END QUOTATION---



Yep, ohotnik ( охотник ) is hunter ( also huntsman,tracker,gunner,fowler, acording to google translate).
  04:41:25  29 December 2016
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PressurE
Senior Resident
 

 
On forum: 09/07/2009
Messages: 256

---QUOTATION---
I didn't try renaming, I just copied the marsh_ohotnik3 section and added _zombi where it was logical to put it.

It didn't work, of course. But merging another copy of the gameplay folder did. Seems the necessary bit somehow escaped the original.

Thanks for that.

What the hell is a 'ohotnik' anyway? The vanished one appeared to be in the marsh, but the CTDs were all in Red Forest. Is it 'hunter'?

.
---END QUOTATION---



Glad you got it fixed

As for what a "ohotnik" is...im clueless lol! I never made it that far into the mod.
  02:48:54  29 December 2016
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
I didn't try renaming, I just copied the marsh_ohotnik3 section and added _zombi where it was logical to put it.

It didn't work, of course. But merging another copy of the gameplay folder did. Seems the necessary bit somehow escaped the original.

Thanks for that.

What the hell is a 'ohotnik' anyway? The vanished one appeared to be in the marsh, but the CTDs were all in Red Forest. Is it 'hunter'?

.
  06:30:22  28 December 2016
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
I don't know if that will work either, but it is damned well worth a try.

Thank you. I'll let you know if it is successful.

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  01:45:42  28 December 2016
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PressurE
Senior Resident
 

 
On forum: 09/07/2009
 

Message edited by:
PressurE
12/28/2016 3:23:24
Messages: 256

---QUOTATION---
Searched everywhere I can think of and no mention anywhere. If I'm reading it right (which is unlikely) it seems to be a problem with the 1.0004 patch. Is that even possible?

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : e:\stalker\patch_1_0004\xr_3da\xrgame\xml_str_id_loader.h
[error]Line : 112
[error]Description : item not found, id
[error]Arguments : marsh_ohotnik3_zombi


stack trace:

.
---END QUOTATION---



Try looking in here:

http://www.amk-team.ru/forum/faq/6-spravochnik-vyletov-line-101-line-200

"Cause : The game does not find the id of the profile ... ... or dialogue or quest. In general, given id in the .xml file.

Treatment :
Check the spelling of the identifier, or add it, if it is missing."

Could be a error in the translation or a file got corrupted. Try reinstalling the gamedata\config\gameplay folder again. Found similar errors by looking up "xml_str_id_loader.h" by itself.

Edit: Found "marsh_ohotnik3" in gamedata\config\gameplay\npc_new.xml after opening it up but not marsh_ohotnik3_zombi. I dont know if just renaming it to "marsh_ohotnik3_zombi" in npc_new.xml would solve the crash or not.
  07:01:26  27 December 2016
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
Searched everywhere I can think of and no mention anywhere. If I'm reading it right (which is unlikely) it seems to be a problem with the 1.0004 patch. Is that even possible?

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : e:\stalker\patch_1_0004\xr_3da\xrgame\xml_str_id_loader.h
[error]Line : 112
[error]Description : item not found, id
[error]Arguments : marsh_ohotnik3_zombi


stack trace:

.
  23:52:19  25 December 2016
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
This is a new one on me - never had a problem with this part before....

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : e:\stalker\patch_1_0004\xr_3da\xrgame\xml_str_id_loader.h
[error]Line : 112
[error]Description : item not found, id
[error]Arguments : marsh_ohotnik3_zombi


stack trace:

Anyone seen this crash and know a cure?

.
  02:30:56  19 September 2016
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Hipster Doofus
(Senior)
 
On forum: 02/11/2014
Messages: 79
Was hoping it was something like that. Good to hear. It's easy to bypass so will try every now & then till it sorts itself out.

Thanks.
  08:35:46  18 September 2016
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jugulator
Senior Resident
 

 
On forum: 03/02/2011
 

Message edited by:
jugulator
09/18/2016 8:39:36
Messages: 592

---QUOTATION---
Anybody know what this error is about?

[error]Expression : vertex || show_restrictions(m_object)
[error]Function : CPatrolPathManager::select_point
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\patrol_path_manager.cpp
[error]Line : 155
[error]Description : any vertex in patrol path [ros_sniper2_walk] in inaccessible for object [ros_sniper2]

It's in Wild Territory either heading towards the bar or entering from the bar.

Don't know if it means anything but I don't have an e drive.
---END QUOTATION---



I had this one too,some time ago,it's NS related. Not really sure,but i think it was in Stalkersoup.Just avoid Wild Territory for a while.
Go somewhere else and do other jobs. Come back later,like five or six in-game days,the error will fix itself.
 
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