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NS Joint Pak PLO K MA (English) by achillesdave

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Question/AnswerMake Oldest Up Sort by Ascending
  19:27:46  11 June 2017
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Eigenart
(Senior)
 
On forum: 03/08/2015
Messages: 145

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Waiting until day 36 and trying again worked.

That was one of the odder Stalker experiences I've had.

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Even after many years of discovering, the Zone is still a Mystery ..
  16:52:38  10 June 2017
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
Waiting until day 36 and trying again worked.

That was one of the odder Stalker experiences I've had.

.
  10:06:23  24 May 2017
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
Encountered a very strange thing - on my last meeting with Havre in AW, where he poisons Marked One, the player falls unconscious then awakes for the fight with Havre's mercs.

I fall unconscious and apparently wake up dead 6 DAYS LATER! The meeting with Havre is on Day 30, and I wake up on Day 36 - according to the auto-named save the game makes I am trying to teleport out. Each time I tried to complete this task I died after sleeping poisoned for six days and then trying to teleport to another map, a different one each time.

I put both of the teleports I currently have in a stash before speaking to Havre, but it makes no difference.

I am going to wait until day 36 and try again. If that doesn't work does anyone have any idea what the hell is going on here?

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  17:13:05  29 December 2016
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jugulator
Senior Resident
 

 
On forum: 03/02/2011
Messages: 592

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I thought it might be as the same guys are in the swamp and Red Forest. I did try to let the hunters in RF get further away before I took the stash that spawns the zombies and controllers, and the further away they got, the later I got the CTD.

I just about managed to leg it to the hunters' cave and blew away the zombies as they arrived at the entrance. Still not sure how many controllers spawn there, but there has to be 50 or more zombies. That spawn is insane.

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I also ran to the cave , i used the hunters as help against the zombies and they all died fighting. If i remember right,there's at least five controllers there. During my first attempt i died painfully on that tree,too much weight to carry after i took the stash.
  11:22:10  29 December 2016
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
I thought it might be as the same guys are in the swamp and Red Forest. I did try to let the hunters in RF get further away before I took the stash that spawns the zombies and controllers, and the further away they got, the later I got the CTD.

I just about managed to leg it to the hunters' cave and blew away the zombies as they arrived at the entrance. Still not sure how many controllers spawn there, but there has to be 50 or more zombies. That spawn is insane.

.
  07:51:13  29 December 2016
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jugulator
Senior Resident
 

 
On forum: 03/02/2011
Messages: 592

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What the hell is a 'ohotnik' anyway? The vanished one appeared to be in the marsh, but the CTDs were all in Red Forest. Is it 'hunter'?

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Yep, ohotnik ( охотник ) is hunter ( also huntsman,tracker,gunner,fowler, acording to google translate).
  04:41:25  29 December 2016
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PressurE
Senior Resident
 

 
On forum: 09/07/2009
Messages: 266

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I didn't try renaming, I just copied the marsh_ohotnik3 section and added _zombi where it was logical to put it.

It didn't work, of course. But merging another copy of the gameplay folder did. Seems the necessary bit somehow escaped the original.

Thanks for that.

What the hell is a 'ohotnik' anyway? The vanished one appeared to be in the marsh, but the CTDs were all in Red Forest. Is it 'hunter'?

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Glad you got it fixed

As for what a "ohotnik" is...im clueless lol! I never made it that far into the mod.
  02:48:54  29 December 2016
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
I didn't try renaming, I just copied the marsh_ohotnik3 section and added _zombi where it was logical to put it.

It didn't work, of course. But merging another copy of the gameplay folder did. Seems the necessary bit somehow escaped the original.

Thanks for that.

What the hell is a 'ohotnik' anyway? The vanished one appeared to be in the marsh, but the CTDs were all in Red Forest. Is it 'hunter'?

.
  06:30:22  28 December 2016
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
I don't know if that will work either, but it is damned well worth a try.

Thank you. I'll let you know if it is successful.

.
  01:45:42  28 December 2016
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PressurE
Senior Resident
 

 
On forum: 09/07/2009
 

Message edited by:
PressurE
12/28/2016 3:23:24
Messages: 266

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Searched everywhere I can think of and no mention anywhere. If I'm reading it right (which is unlikely) it seems to be a problem with the 1.0004 patch. Is that even possible?

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : e:\stalker\patch_1_0004\xr_3da\xrgame\xml_str_id_loader.h
[error]Line : 112
[error]Description : item not found, id
[error]Arguments : marsh_ohotnik3_zombi


stack trace:

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Try looking in here:

http://www.amk-team.ru/forum/faq/6-spravochnik-vyletov-line-101-line-200

"Cause : The game does not find the id of the profile ... ... or dialogue or quest. In general, given id in the .xml file.

Treatment :
Check the spelling of the identifier, or add it, if it is missing."

Could be a error in the translation or a file got corrupted. Try reinstalling the gamedata\config\gameplay folder again. Found similar errors by looking up "xml_str_id_loader.h" by itself.

Edit: Found "marsh_ohotnik3" in gamedata\config\gameplay\npc_new.xml after opening it up but not marsh_ohotnik3_zombi. I dont know if just renaming it to "marsh_ohotnik3_zombi" in npc_new.xml would solve the crash or not.
 
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