On forum: 06/06/2009
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Petrenko will probably have one for sale before you go to Reconnoitered Earth (or Undiscovered Land, depending on your translation), but you'd be throwing away 50,000 Ru if you bought it.|
The one in the Labyrinth is, as I said, in a sack. It looks like a big pillow and can be found in a tunnel near a 'dust devil' anomoly. There's a very similar sack in another area where there's a desk with a typewriter on it. This isn't a stash, though there is a good stash in that area containing an item (suit) that will be very useful in a task in Reconnoitered Earth/Undiscovered Land.
One tip for the 'extended' part of the Labyrinth (the part through the tunnel where your character exclaims about how much it stinks, and you meet a lot of overgrown creepy-crawlies and squeaking, biting little furballs) is to advance through the initial tunnel and turn left at every opportunity, even though you might be doubling back on yourself, until you reach the cavern with the table and typewriter. Doing this will take you through several areas where there are artifacts to collect - sticking to one wall all the way is useful for another reason. There are also anomolies along the way (including unmissable and blinding 'fog' ones - stick to the left wall!), so watch out and carry at least an 'Elite' detector (50,000 Ru from Sakharov, I think), and the Bioradar is very useful, too - you're not alone down there.
In the table/typewriter room you'll have to scale a wall. This takes practice. The climb needs to be diagonally up from the highest point you can reach easily. A lot of mashing of the 'jump' key happens here, but sometimes you just hit lucky and it lets you get up there quickly. Your route forward lies in a tunnel above that wall.
When you've gone through the next bits and found the teleporter out of there, go on past that spot to the next such 'room'. You'll find something you need in there. Then go back to the teleport - this is sometimes a bit too high, so walking into it doesn't trigger it. Try jumping.
Most people dislike the Cave and Labyrinth to various degrees. The Cave's mutant inhabitants become easier to deal with as you acquire better weaponry. Judicious use of the 'stealth' exo and suppressed weapons make the large chamber in the Labyrinth a fun exercise in bloodthirsty sneakiness. And just the exploratory 'spelunking' in the 'extended' part of the Labyrinth - not to mention the large numbers of valuable artifacts and other loot (oh, I did mention them) - is true, classic Stalker territory.
A preoccupation with the next world is a clear indication of an inability to cope credibly with this one.