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  00:20:29  8 October 2014
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RSteve503
Senior Resident
 

 
On forum: 02/07/2010
Messages: 179
Ok, I understand that the Collector is some kind of treasure hunt. Playing into it a little, I see there is some kind of story line -- something going on in F1. But there seems little direction in the form of the NS missions that led you along. Are you just supposed to wander about hoping to pick up something? The Tech at the bar said a guy mentioned Wasted Woodland...but going there got me nothing -- no one there. Just looking for some hint about what one should be doing.

When you say the Stalker/NS story line is level 0, does that mean if you play thru that, you become the Collector? But you can start as Collector.

In any case, thanks much for all your hard work!
  21:59:14  4 October 2014
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Tecnobacon
Senior Resident
 

 
On forum: 08/11/2011
Messages: 222
The Collector

The Collector is the first level-up in the series.

Level-up 0 is the stalker/ns story which I am trying to keep as original as possible changing only what has to be.

Level-up 1 is the Collector which carries on after the Dead City sewer and you keep most of your stuff and any undone miniquests. It comprises of the complete Collector Treasure hunt (dAVROs and others) broken into 2 parts. It also starts my story which is the ZEP (Zone Expansion Project) and the Gold Bars both of which build the stage for level-up 2 (Desolation).

109970 establishes the final structure for the final stage of zep which I am now working on for 109980.
The equipment available through gameplay is now a bit more balanced, not allowing the LDK (dAVROs made and my new stuff) to show up too soon and make the game 'NUKEM DUKEM' style.

Since I now have the COMPLETE xray sdk I am starting work on a more sophisticated ballistics system that will support the new toys as well.

As the BETA gets close to the end my main focus of course is bugs and other issues with stalker/ns but these are getting fewer and much easier to fix. This implies that I will have more time (as I pretty much am alone in the development) to get level-up 1 completed before 1.1.0.0 is released.

As 109970 shows: my new methods in scripting and structure definitely are improving performance; and the dynamic content (granted it adversely effects the AMK respawner) has allowed a massive amount of variety and alife to the Zone (appx 264k objects vice 64k).

Maybe I'll gain some new collaboration for level-up 2 for story and quests but they would have to work in secret as what I am creating must remain a surprise for my older fans!
  08:59:47  3 October 2014
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RSteve503
Senior Resident
 

 
On forum: 02/07/2010
Messages: 179
The Collector

Ok, here I am again.

I played all the stalker games, some of the main mods, and actually got all the way thru NS or the DMX version once.

I tried an early version of SS, then ver 34, and now have 60 loaded up. That seems to run fine as a Stalker, but I got to the point where I couldnt find some essential quest items, and Eric doesnt want us getting such from trader files, so I am thinking of playing as Collector.

I tried Collector before, but didnt take it far, as I recall. The beginning was so strange, the premise seeming to be that you were an experienced stalker, blown back from NPP by an emission, and landed on the roof of the factory near the military checkpoint in Cordon.....with a mediocre suit, a fancy sighted sniper rifle, a vanilla shotgun and almost no artifacts, but a whole raft of music sticks. So I guess the SKAT15 or other suit you had, well advanced in your stalker career just....morphed into something lesser. LOL

But I learned how to tweak the tb3d files and can now start even stalker with what I want. So I am thinking of playing as Collector again.

Can someone tell me what the "collector story" is? When I tried it, you got the same ol Strelok Mission from Sid. As I understand it, this is now different from the NS stalker story thread. Please fill me in! In general terms, of course, as we dont want spoilers here. I dont see anything on the Technobacon site and I am not on the Steam forum. Nor have I read all but the first and last couple pages of this thread.

Thanks!
  02:14:55  28 September 2014
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Emmet Otter
Senior Resident
 

 
On forum: 03/11/2008
 

Message edited by:
Emmet Otter
09/28/2014 2:20:30
Messages: 230
Good luck Tecnobacon!

I hope to read some good reviews of your massive mod. So far its been half and half on like and dislike.

I will keep a close eye on your development and improvement to your mod.

emmet otter-
  22:09:26  26 September 2014
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Tecnobacon
Senior Resident
 

 
On forum: 08/11/2011
Messages: 222
XR3DA Source

I have finally attained the source for the engine!

I will participate in the GNU and have already joined the new consortium to improve the engine.

My first pass will be to fully implement DX11 and improve the debug system.

The conversion to 64bit will take a few months as many arrays within the engine will need to be redone to use more than 64k indexes.

I will also be integrating MY social media and multiplayer hooks so that a shell will not be needed.

This is a big deal for stalkersoup and means that I will be able to improve MANY things AND add all the LA creatures still pending.

Things like weapon ballistics, true keyboard input, 32 lightmaps vice 8 and much more!

I have so much more to do now but am a HAPPY STALKER INDEED!

ALSO: 109970 will be available very soon and adds the rest of the ZEP/gold bars quests as well as redesigning the treasure hunt to coincide with the main Collector level-up storyline.

More stable with less crashes from memory overflow as well as many fixes to the STALKER level-up.

This Holiday will be a good one for use STALKERS!
  21:53:55  19 September 2014
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revan21
(Senior)
 
On forum: 05/29/2014
Messages: 131
I always get this error when i after a minutes at the cordon. Im coming from the dark valley to delieever the laptop to fanatic

XR_3DA.exe caused ACCESS_VIOLATION in module "F:\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin\XR_3DA.exe" at 0023:00466228, CKinematicsAnimated: layCycle()+40 byte(s)
  22:15:27  10 June 2014
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Wulfric
Senior Resident
 

 
On forum: 06/23/2010
Messages: 687

---QUOTATION---
..where are files for .0.5.0?
jesus, it is harder and harder finding files lately...
ssoup repo is one big mess.

btw, Lost Alpha blew my brain out, what a THING!

enjoy!

https://onedrive.live.com/?cid=8DC51A0073FAF85F&id=8DC51A0073FAF85F!47972&authkey=!AJWaGwb4jMHq_IY

Respect, mate.
Really..
---END QUOTATION---



  21:58:17  10 June 2014
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xoen
Senior Resident
 

 
On forum: 06/10/2011
Messages: 248

---QUOTATION---
..where are files for .0.5.0?
jesus, it is harder and harder finding files lately...
ssoup repo is one big mess.

btw, Lost Alpha blew my brain out, what a THING!

enjoy!

https://onedrive.live.com/?cid=8DC51A0073FAF85F&id=8DC51A0073FAF85F!47972&authkey=!AJWaGwb4jMHq_IY
---END QUOTATION---



Respect, mate.
Really..
  15:47:23  10 June 2014
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Wulfric
Senior Resident
 

 
On forum: 06/23/2010
 

Message edited by:
Wulfric
06/10/2014 15:48:16
Messages: 687

---QUOTATION---
..where are files for .0.5.0?
jesus, it is harder and harder finding files lately...
ssoup repo is one big mess.

btw, Lost Alpha blew my brain out, what a THING!
---END QUOTATION---



enjoy!

https://onedrive.live.com/?cid=8DC51A0073FAF85F&id=8DC51A0073FAF85F!47972&authkey=!AJWaGwb4jMHq_IY
  13:06:21  10 June 2014
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xoen
Senior Resident
 

 
On forum: 06/10/2011
 

Message edited by:
xoen
06/10/2014 13:08:15
Messages: 248
..where are files for .0.5.0?
jesus, it is harder and harder finding files lately...
ssoup repo is one big mess.

btw, Lost Alpha blew my brain out, what a THING!
 
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