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  16:25:36  24 August 2011
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jirka607
Senior Resident
 

 
On forum: 05/15/2008
Messages: 175
when i enter dark valley i have
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Cannot find saved game ~~~ watchdog 19997.reason actor_binder:update
* Log file has been saved successfully!
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Cannot find saved game ~~~ watchdog 19997.reason actor_binder:update
* Log file has been saved successfully!

this error all over screen and when i try to switch location then it CTD with

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...shadow of chernobyl\gamedata\scripts\xr_logic.script:1492: attempt to call field '?' (a nil value)


stack trace:


Could it be because i used save game and not the teleport...to skip cave
  18:02:04  24 August 2011
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Tecnobacon
Senior Resident
 

 
On forum: 08/11/2011
Messages: 222

---QUOTATION---
when i enter dark valley i have
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Cannot find saved game ~~~ watchdog 19997.reason actor_binder:update
* Log file has been saved successfully!
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
! Cannot find saved game ~~~ watchdog 19997.reason actor_binder:update
* Log file has been saved successfully!

this error all over screen and when i try to switch location then it CTD with

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...shadow of chernobyl\gamedata\scripts\xr_logic.script:1492: attempt to call field '?' (a nil value)


stack trace:


Could it be because i used save game and not the teleport...to skip cave
---END QUOTATION---



Couple things here, DV has an issue wth DMX cars that causes the error, work is in progress to find and fix this issue. Second, if you are using patch 6 or above then there is NO after cave save game. After meeting the Stargazer you teleport to 'escape' which skips the cave and puts you in the attic in Cordon.
If alert comes on the screen, quit, do not save as this will corrupt it. Reload the save before the alert, it will stop. Another possible solution is to turn use_DMX_cars to false before going back to DV.
EB
  18:11:57  24 August 2011
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jirka607
Senior Resident
 

 
On forum: 05/15/2008
 

Message edited by:
jirka607
08/24/2011 18:24:12
Messages: 175
OK thanks i started a new game but what is ATP in cordon because im supposed to find some cache here
Thanks
I teleported after teleporting into cave to help myself a little in the beggining with money to buy some cars from sid.....i hope i cant break anything with it Cant I?
  19:05:42  24 August 2011
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Wulfric
Senior Resident
 

 
On forum: 06/23/2010
Messages: 687
Played To The Bar With No Blowout

I was wondering if this is "normal." There have been a several "horror time" occurrences right on time, but as of yet, no blowouts. It seems to me that on my first play-through, I had a blowout in the middle of the car-park job.
  19:20:00  24 August 2011
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Kocayine
Senior Resident
 

 
On forum: 07/15/2010
Messages: 918

---QUOTATION---
Missing Level Changer "Icons"?

After not playing for a couple of weeks i decided to play some again.. I applied the new patch and went ingame.. But for some reason those icons in my map where i can see where to go to change to antoher level, are all missing? Every one of them..

What happened?

sounds like either the wrong TB3D_Modders.script or chg start settings. Also, you must start a new game with 6 up as old save won't work.
---END QUOTATION---

What makes patch6 and up require a new game?
  22:25:44  24 August 2011
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rab1965
(Novice)
 
On forum: 07/07/2011
Messages: 11
tecnobacon

i downloaded and installed your mod and latest patch. on the main
menu, there is no master or collecter selection. game plays fine, but
no collecter.
  22:33:01  24 August 2011
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mrjingo
Senior Resident
 

 
On forum: 03/21/2007
Messages: 150

---QUOTATION---
tecnobacon

i downloaded and installed your mod and latest patch. on the main
menu, there is no master or collecter selection. game plays fine, but
no collecter.
---END QUOTATION---



Collector is in the difficulty selection screen under master...
  22:41:32  24 August 2011
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R_usty
(Novice)
 
On forum: 08/21/2011
Messages: 22
Hi guys, I've been working on a sound overhaul for this mod the past few days, and I think I'm at a point where I can release it.
These are mostly new gun sounds and fixed/synced reload sounds, but now I've added some fresh monster sounds and most of the walking sounds from the Autumn Aurora mod (sounds great btw! Monsters sound a lot scarier now) and I also changed some ambient noises. As an intro, here's a few guns I gave to a random stalker:

http://www.youtube.com/watch?v=jbS7Ln0aJ5A

I've also properly commented a lot of ogg files that had wonky data or none at all. For example the spas AI reaction distance was at 200m... And some death cries had the reaction distance at 50m while the normal range was 15m at most. All thanks to the recently released Savandt from Natvac.

Here's the link:
http://www.mediafire.com/?pbxf8fpcs5wtkrz

If you want to check the MD5 checksum: CD211DA60F36807A8903592FD2FADABB

If you have any suggestions or bug reports you can contact me, mail is in the readme.
  22:49:33  24 August 2011
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Tecnobacon
Senior Resident
 

 
On forum: 08/11/2011
 

Message edited by:
Tecnobacon
08/24/2011 23:03:49
Messages: 222
UPDATE

I am trying to fix Dead City for good but I cannot find the missing lamps.
physics\light\lampa_abajur_01
physics\light\lampa_abajur_03
physics\light\lampa_galogen_4

anybody know where I can get them, the bad bone CTD appears to be happening when it tries to attach the lamps.

Alert 19997, this is happening when the key table is being loaded. The areas that suffer most are DV and Recon, this is an indication that memory is corrupt. It won't happen every time but will corrupt a save after the alert. There is no way to get a valid memory available value that is real as the xr engine has no checks for overflow in a large address aware environment. The best thing to do right now is reduce settings and resolution to make more room for the hash list. We will find a solution!

Thanks R_usty!!!! We will post the link on our site.
EB
  22:54:44  24 August 2011
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Tecnobacon
Senior Resident
 

 
On forum: 08/11/2011
Messages: 222

---QUOTATION---
OK thanks i started a new game but what is ATP in cordon because im supposed to find some cache here
Thanks
I teleported after teleporting into cave to help myself a little in the beggining with money to buy some cars from sid.....i hope i cant break anything with it Cant I?
---END QUOTATION---



ATP is the Military at the bottom of Cordon. If you still can't find it then email me and I will help, don't want to post spoilers here.
The Teleporter does require knowledge of info portions as they trigger events. The 'escape' teleport will let you skip the cave and end up in the attic with Sid's door open.
EB
 
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