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Old Good STALKER Evolution, OGSE 0.6.9.2

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  02:42:26  17 March 2011
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Pseudostomp
There is a strange beauty in The Zone.
(Resident)

 

 
On forum: 04/17/2010
 

Message edited by:
Pseudostomp
03/17/2011 5:12:10
Messages: 1194
Old Good STALKER Evolution Mod, OGSE 0.6.9.2 Release 2

The OGSE Mod, Old Good STALKER Evolution, began as an add-on for the Old Good Stalker Mod, OGSM. It has become one of the most popular mods on the Russian scene. Thanks to Pepcok for creating a playable Gamedata folder from extracted .db files, and a partial English translation from Kolinkoff, Stalker fans now have another excellent mod to explore.

Discussion Thread here at GSC-Game.com, for questions or comments: https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=20517&sec_id=16

Two guys from OGSE.ru, Deathdoor & Kamikazze, are here on the GSC forums. They recently opened an English language section on the OGSE forum. New mod versions are in development. Expect new quests and new levels to explore in 0.6.9.3. Then the story will expand when the mod moves to the Stalker CS engine.

Nice Toys: The M134 http://www.youtube.com/watch?v=b_TE2tOCg40 and the APC http://www.youtube.com/watch?v=b9qaPzRZBjA & More at http://www.youtube.com/user/KamikazzeRu

Description, from the Russian forums: Control an NPC Companion who can fight at your side, Rewritten Emissions & PSI attacks (you might become a zombie), Dynamic anomalies, Variety of improved and repairable Vehicles (including some with a trunk for your loot, and an APC with a working turret gun), Graphical improvements with optional hi-res textures, Rebalancing, Dynamic weather, New characters. Improved NPC AI. Some new story lines in freeplay. Stronger anomalies may kill a person or a monster and create an artifact (lure monsters to doom, for profit). Lots of little stuff like breakable light bulbs, or campfires only lit if someone is around, plus a handy configuration tool for setting game options.

Discussion forums:
English section of OGSE forums: http://forum.ogse.ru/viewforum.php?f=120
http://forum.ogse.ru/index.php
http://www.gameru.net/forum/index.php?showtopic=24247
http://www.stalkerfrance.com/forum/viewtopic.php?f=1&t=3873
Official project site: http://ogse.ru

Read the newer posts for updates. GSC Forum software will lock this post.
  22:16:40  4 August 2011
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Pseudostomp
There is a strange beauty in The Zone.
(Resident)

 

 
On forum: 04/17/2010
 

Message edited by:
Pseudostomp
03/01/2012 4:04:40
Messages: 1194
OGSE Mod Official English Version Released 14-2-2012 (February-14-2012)
by the OGSE Mod team, along with OGSE 0.6.9.2 R2 translation SDK modding tools, for translating the mod to other languages.

This new translation is wonderful. Now we get all the stories, the humor, the new item descriptions, and understandable new tasks. The old Google machine translated OGSE was fun, but sometimes frustrating (What did Wolf want?). Now we know that Wolf wants a box of dynamite, and we get a hint about where it might be found.

The new ModDB page + English mod version + Translation SDK = Great stuff!

>>> Visit the new OGSE page on ModDB. <<<
You can start by reading the list of OGSE mod features. http://www.moddb.com/mods/old-good-stalker-evolution/features/ogse-features-and-changes

Latest News: February 27th 2012 new Texture pack links. February 14 2012 Official English language version released by the mod creators, Links to OGSE MoDB site added. August 14th 2011 Kamikazze of OGSE reports that the "literature-grade translation" may be done by Christmas. August 4th Bamah's Unofficial OGSE Add-On, August 2nd Torrent link available. April 30th iloveSHOC Translation, March 21 2011 unofficial m_stalker.ltx modifies hitboxes and NPC behaviour.

The OGSE Mod, Old Good STALKER Evolution, is the best Stalker mod I've played that follows the standard plot, very polished and stable, full of innovative features and creative touches. Month after month it earns a top spot from fan votes on the Russian scene. All the pieces came together in the spring of 2011 to give us our first English language version, roughly translated by machines, thanks to these guys on the GSC forums: Pepcok for extracting a playable Gamedata folder (from mod .db files), Kolinkoff for an English translation, and Kamikazee (OGSE team) for a new English version of the mod Configurator utility. OGSE opened an English language section on their forum in 2011, and announced plans for an English OGSE, which arrived on Feb-14-2012, posted to their new ModDB.com page. New versions are also in development. Expect new quests and new levels to explore (in v0.6.9.3), then the story will expand when the mod moves to the Stalker CS engine.

INSTALLATION, New Official OGSE Mod, English Version, released Feb-14-2012. Visit GSC English Mod Discussion forums and the new official OGSE ModDB.com pages. Edit fsgame.ltx before playing any mods. Change "false" to "true" ( $game_data$ = false| true| $fs_root$| gamedata ).

- Get the file at ModDB: STALKER_OGSE_0692_R2_Eng_fixed.1.exe, 662 MB.
- Start with Stalker SOC patched to V1.0005 (this is the normal Steam patch level).
The developers want to hear if Steam users have any problems getting this mod to install.
- A new game is required. Your old saved games will not work.
- Remember to disable EAX audio from the in-game menu.
- Configurator tool needs MS .NET Framework 2.0 installed.

Argus Texture Packs. "For both texture packs, DELETE both of the "textures.ltx" documents, as the OGSE modding team has ALREADY created a merged version that is designed to work with the mod".

Photorealistic Zone Texture Pack by Argus
Photorealistic Zone - Structures, etc. (263 MB)
Photorealistic Zone - Creatures, stalkers (36 MB)
http://blackbyte.org/photorealistic/

I did a manual install, by having the mod extract to another folder, then copied files to my SOC folder. Have played with the supplied packed Gamedata.DBx files, which support all of the OGSE Configurator settings. The packed .DBx version should run a bit faster and smoother. Unpacked Gamedata files also started a game ok. Mod Bin folder tweaked DLL files may also improve performance. The game will play ok on the stock SOC BIN folder files, but the mod supplied xrGame.dll file is needed to support some in-game computerized optical devices.

Description: Control an NPC Companion who can fight at your side, Rewritten Emissions & PSI attacks (you can become and play as a zombie), Dynamic anomalies, Variety of improved and repairable vehicles (including some with a trunk for your loot, and an APC with a working turret gun), Graphical improvements with optional hi-res textures, Rebalancing, Dynamic weather, New characters. Improved NPC AI. Some new story lines in freeplay (talk to the Bartender). Stronger anomalies may kill a person or a monster and create an artifact (lure monsters to doom, for profit). Lots of little stuff like breakable light bulbs, or campfires only lit if someone is around, plus a handy configuration tool for setting game options.

Nice Toys: The M134 http://www.youtube.com/watch?v=b_TE2tOCg40 and the APC http://www.youtube.com/watch?v=b9qaPzRZBjA & More at http://www.youtube.com/user/KamikazzeRu

OGSE Loading Screen Wallpaper, found by Diablow. Wow. http://img6.imagebanana.com/img/0zes42ln/ogseloadingscreen11.jpg
Night Scene + More, same Artist. Link from OGSE FAQ. http://www.render.ru/gallery/show_work.php?work_id=59094

Discussion forums:
English section on OGSE: http://forum.ogse.ru/viewforum.php?f=120
English section on GSC: https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=20517&sec_id=16
http://forum.ogse.ru/index.php
http://www.gameru.net/forum/index.php?showtopic=24247
http://www.stalkerfrance.com/forum/viewtopic.php?f=1&t=3873
Official project site:http://ogse.ru
Files at OGSE ModDB site: http://www.moddb.com/mods/old-good-stalker-evolution

==============================================================
Obsolete Instructions Below, for the old Google Translated version of OGSE.
==============================================================

Old Good STALKER Evolution Mod, OGSE 0.6.9.2 Release 2
INSTALLATION, Old Method (OBSOLETE): Start with Stalker SOC patched to 1.0005 (the Steam patch level). A new game is required. "Ultra" texture settings need a 512 Mb video card, with 1G vram recommended. Edit fsgame.ltx before playing any mods. Change "false" to "true" ( $game_data$ = false| true| $fs_root$| gamedata ).

- Add a Gamedata folder by Pepcok. Choice of Standard or Texture Pack versions.
- Add the Translation by Kolinkoff.
- [Optional] Put OGSE Configurator.exe, new English version, in your Stalker directory. This is a very handy tool for changing many mod settings. It can also launch the game (non-Steam users).
- Add -noprefetch to the command line of your game shortcut, or launch the game with the Configurator "Disable prefetching" option. This makes more ram available to the game engine. It is especially important if your Gamedata package has hi-res textures.
- Edit User.ltx if you want to start a vehicle. Add the line: "bind turn_engine kx" (where x = the keystroke you choose for starting engines). I use the "k" key, although this mod suggests using the Tab key.
- Optional, Add DLLs from Pepcok distribution BIN Folder. Mod will play on stock DLLs. The BIN folder XRGame.dll is needed to operate some advanced weapons.

Torrent for OGSE Standard and Texture Pack Gamedata folders (old Google translated version): magnet:?xt=urn:btih:8199ffafb91b368631b8b3be7c3478f1d69c284b&dn=Old+Good+STALKER+Evolution+Mod%2C+OGSE+0.6.9.2+Release+2&tr=udp%3A%2F%2Ftracker.openbittorrent.com%3A80&tr=udp%3A%2F%2Ftracker.publicbt.com%3A80&tr=udp%3A%2F%2Ftracker.ccc.de%3A80

Gamedata Folder from Pepcok. Standard installation, without added hi-res textures. Especially good for weaker computers. Prepatched and ready to play on SOC V1.0005. Released 18-3-2011. Use 7-zip to extract. Localization.ltx is set to "eng". Removed dead Filesonic file links February 2012.

Gamedata Folder, With Texture Packs, from Pepcok. Prepatched and ready to play on SOC V1.0005. Released 10-3-2011. Use 7-zip to extract. Localization.ltx is set to "eng". Includes added Argus textures & Creatures Pack 0.51 & 0.6, so launch games with the -noprefetch option. Removed dead Filesonic file links February 2012.

Translation by Kolinkoff, released 11-3-2011. A great start & it makes the mod playable. Vanilla quests have good English. Most new mod text is Google translated. http://www.sendspace.com/file/gm6ki2

OGSE Configurator by Kamikazze, English version, 1.8 MB, Released 15-3-2011 MD5=2a585913a904462eef8b2d93ff2fd61f. Settings for Widescreen Optics or High Grass options will only work with the packed .db version of the mod. Those two options can be changed with manual file folder renaming. http://forum.ogse.ru/viewtopic.php?f=121&t=2160&p=188534#p188534 Configuration utility - english version

Unofficial m_stalker.ltx, by atonium2027 (invasion mod team), 22kB. Filename: "ogse better hitboxes npc loot and aim realistic behavior m_stalker.rar", http://www.mediafire.com/?1os28blg5t8ysh3 Installs to gamedata\config\creatures\m_stalker.ltx. Posted by Diablow on GSC forums Mar-21-2011.

Translation to English by iloveSHOC, released April 30 2011. Not yet tested, so let me know how it works. Some additional text files translated, but some Russian files may have snuck back in (replacing vanilla SOC text). File name: Full_OGSE_0692 Translation.rar 1.25 MB. Link: http://www.megaupload.com/?d=YZGKTEMV Dead link Feb-2012.

INSTALLATION, The Hard Way: Manual extraction and installation instructions posted on GSC by Pepcok.
The original Creature Pack exe files from http://www.playground.ru have MALWARE WARNINGS. I recommend the repackaged 7-zip versions by Pepcok. (creatures_0.6.exe MD5: 9ce838e9ef816fe722516d9ffd0f7aa4 Virustotal.com will give a full report if you copy/paste the MD5 hash.).

---QUOTATION---
Prepare
1) get the OGSE 0.6.9.2 R2 installer
2) get argus_tex_pack_1.0.7z from http://www.playground-ru/files/13944/
3) get the creatures pack (0.51 + 0.6) from http://www.playground-ru/files/16740/
4) get the db unpacker (http://upload.pepcok.info/ogse/unpacker.exe) - I got it from the AMK forums site (I believe it was in the Solyanka main thread) some time ago, maybe you have it already

Install
1) Run the OGSE installer. Configure it with the argus pack and the creatures pack. It will install into your stalker directory and will give you three db files and the configurator exe file. Plus it will create a gamedata folder in the Stalker directory.
2) rename the Stalker/gamedata folder to Stalker/gamedata_temp, we will use it later
3) create a new Stalker/gamedata directory
4) using the unpacker, unpack gamedata.dbe into the Stalker/gamedata directory
5) using the unpacker, unpack gamedata.dbf into the Stalker/gamedata directory
6) using the unpacker, unpack gamedata.dbg into the Stalker/gamedata directory
7) move everything from the gamedata_temp (created in step2) to the gamedata folder, replacing as necessary
8) extract the textures directory from argus_tex_pack_1.0.7z to the gamedata directory - WARNING - don't replace the textures.ltx file
9) extract the textures directory from creatures_0.51.7z and creatures_0.6.7z to the gamedata directory - WARNING - don't replace the textures.ltx file
10) modify the gamedata/config/localization.ltx - replace "rus" with "eng"
11) copy your gamedata/config/text/rus directory to gamedata/config/text/eng
12) run the configurator.exe from the main stalker directory, choose your settings, then save it using the button "Primenit" and then you can either use the configurator to start your game, or simply use your old shortcut.
Hope this helps, it worked for me. In the worst case scenario I can zip my gamedata folder and the bin folder and upload somewhere.
PS: of course you can delete the gamedata.dbe, gamedata.dbf and gamedata.dbg files after you finished all the steps above, they are not necessary any more.

---END QUOTATION---



CTD bug fixed by atonium2027: Fixes an error Diablow experienced. http://www.mediafire.com/?l6bd33313oh24y1
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\ui\UIXmlInit.cpp
[error]Line : 87
[error]Description : XML node not found
[error]Arguments : global_wnd
[/spoiler]

Main Mod:http://ogse.ru/index.php?option=com_content&task=view&id=13&Itemid=28
direct linkhttp://deathdoor.ru/mod_ogse/0962_final/STALKER_OGSE_0692_R2.exe 661mb. MD5 ebd20147c243a067b4da392967d9c206 STALKER_OGSE_0692_R2.exe

Argus Texture Pack, 257 MB. http://www.playground.ru/files/13944/

Creatures Texture Packs, Repacked by Pepcok. "... unpack the files to existing gamedata in the specific order (Argus, Creatures 0.51, Creatures 0.6)".
Removed dead Filesonic file links February 2012.
Stalker_pepcok-repack_creatures_0.51.7z http://www.mediafire.com/?qza8dcziyqcuvio
Stalker-pepcok-repack_creatures_0.6.7z http://www.mediafire.com/?eglkheuye2qyf9h

DB Unpacker For "Hard Way" Installation, http://upload.pepcok.info/ogse/unpacker.exe

Allspawn tool for OGSE 0.6.9.2: http://www.deathdoor.ru/mod_ogse/ACDC_OGSE_1.1.zip

These instructions are for the Worldwide, or Steam versions of Stalker SOC.
Russian versions of Stalker SOC need missing language assets, or they will crash.
http://www.filefront.com/17451274/shoc vanilla english text file from 1.0005.rar
  01:31:43  23 January 2012
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iloveSHOC
Senior Resident
 

 
On forum: 02/03/2010
 

Message edited by:
iloveSHOC
01/24/2012 23:12:37
Messages: 747
GAMEPLAY_ADDON_FROM_JEK @ N (OGSE_0.6.9.2_R2)

Authors: Jek @ n, Alan Waters

(Supplement focuses on hardcore. His goal - to make the players do not homyachestvom and obbiraniem corpses and not destroy all life, and think his head, collect artifacts, and be stalkers.)


1) Slightly modified and optimized first quest line "The search of the unknown" from the previous version, removed many bugs and flaws.
2) Put second-line investigation quest. Bullseye will discover the secret of the disappearance of a research cruise "Searchers" and also to check one of the legends about the mysterious Zone "Golden Bowl".
3) Quests by Cordon, in Dark Valley, Bar, and at Yantar in Pripyat. Some of the items required in the Zone (binoculars, detectors, new weapons) can be obtained only by doing these jobs. Total add-on includes more than 40 new quests (including the assignment of both quest lines).
4) Search of personal caches also entered in this version of the addon, but some changes seen improvements. Caches become larger, their content has become better, as pickup - dimmer. Information about some of the recesses will be available for artifacts.
5) to rebalance the weapons and ammunition, added to upgrade the basic characteristics of trunks in exchange for technology tool sets that must be found. Armor-piercing bullets really killer is usually several times. Complicated by shooting sniper weapons: to make an accurate shot will take the necessary position (holding the "Shift" + "Ctrl" to fix the sight). The changes also kasayutsya wear, condition and efficiency of all trees. More can be learned from Master.
6) The parameters of all the artifacts change. The artifacts are divided into 4 classes in the degree of rarity and the balance of harmful and beneficial properties. In addition, the description is not ukazyvayutsya numeric artifact effects on GH. Understand how the artifact will be possible only on the description or on their own "feelings."
7) Changes in the economy. Now, to get useful things that will need to exchange them for artifacts. This kasaetsya: armor-piercing ammunition of all kinds, repair kits, portable backpack-caches, radio-controlled explosives, first aid kits and more. More can be learned from Master.
8) Pribram night vision can now be worn separately from the suit. Total available for 3 types of night vision devices: 2nd, 3rd and 4th generations.
9) Changed the starting set of Bullseye.
10) Added a portable backpack-cache.
11) You can play dice at the Bar with stalkers (money, vodka or artifacts) by multiplying the opportunities found swag, or losing blood, earned good. The probability of winning depends on your luck.
12) A new group of "Hunters", dealing with mining research samples for scientists. They can barter for artifacts of the mutants, and more. Some of them act as agents on the scene.
13) repaired at dealers now only in exchange for the first category of artifacts.
14) Posted soporific effect of the cats-Bayun and "churning sight" blind dogs.
15) You can take one to two teammates at once.
16) Changed some of the quests of the original OGSE (in particular, brought to mind the quest about Skull and SVD Bullets cache).
17) Added posteffekt to radiation sickness at Bullseye. More can be learned from Master.
18) Increased the size of cells in the inventory and the inventory itself changed.
19) Previous costumes can no longer be killed immediately put on, first they have to "alter the size of ', surrendering a certain NPC and pay for it with money or an artifact.
20) Added a post-effects on a critical hit on the HS.
21) trimmings no longer shoot a doublet on the right key.
22) From the initial spawn cut all rare artifacts (pacifiers, springs, batteries, etc.) from familiar places on the locations, instead of other rare artifacts spawn in other secluded places.
23) Standard caches filled with affliction, had an incentive to seek private caches.
24) can be ordered from the bartender music of different styles (thanks Dezdoru Kamikaze and the right to use this scheme - originally it was planned for the HQ-pack).
25) were found in the resource OGSE and returned to the game gas grenades.
26) All NPC rearmed.
27) Returned ambient background music.
28) Vardoku made to treat GH from radiation and "Chernobyl plague."
29) Added new samples of small arms and explosives with a detonator (thanks Irbis and Real Wolf for permission to use the scripting system).
30) Other stuff.



Author: Jek @ n-LimOn (19.11.2011)


Thank the following people:

- Serafim 12;
- Deathdoor;
- Kamikazze;
- Drakoon;
- Special thanks to Alan Waters, I do not know what I would do without him;
- The authors of "Arsenal mod" for PM;
- FEAR93;
- Sergei Sheludko, ("Kaidanovsky_mod_by_Sergg" ;
- Baron_Harkonnen;
- Knopychu;
- Ahmet;
- Vardoku;
- Aazu;
- Irbis and Real Wolf;
more.

The addon : 400 Mo

[link]http://narod.ru/disk/35414850001/GAMEPLAY_ADDON_FROM_JEK%40N.rar.html

OGSE Addon Translation

Intall Order:

OGSE 0.6.9.2. R2 - by_OGSE Team
Gameplay_Addon - by_JEK @ N
OGSE + Addon Translation - by_ilovshoc
  00:12:34  27 January 2012
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iloveSHOC
Senior Resident
 

 
On forum: 02/03/2010
 

Message edited by:
iloveSHOC
01/27/2012 0:14:17
Messages: 747
OGSE Addon Translation Fixed

Intall Order:

OGSE 0.6.9.2. R2 - by_OGSE Team
Gameplay_Addon - by_JEK @ N
OGSE + Addon Translation - by_ilovshoc

You dont need any original OGSE traslations all files are included in this translation.

Stable.Stories is not translated it was crashing when translated and would have to be done manually.


[link]http://www.mediafire.com/?ts69sp68kok2p0c
  14:27:21  8 February 2012
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laresgod
(Novice)
 
On forum: 09/30/2008
Messages: 27
re-upload / new links for addon

Hi!
I tried to download the GAMEPLAY_ADDON_FROM_JEK from the various links (russian and english) but all links are dead.
Could someone re upload the files and news links??
Also: the torrent I saw on various forums about a packed gamedata and textures , contains no file. Is it normal??
  14:29:10  8 February 2012
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laresgod
(Novice)
 
On forum: 09/30/2008
Messages: 27
dead links for addon by banah

The links for the second addon are also dead (Unofficial OGSE 6.9.2 R2 Addon by Bamah)
  07:25:06  16 February 2012
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kamikazze
(Senior)
 
On forum: 03/11/2009
 

Message edited by:
kamikazze
02/16/2012 7:25:24
Messages: 85
Official English version of OGSE 0.6.9.2 R2 is completed and available for download!

Good news everyone!

I am pleased to inform you that official English version of the OGSE 0.6.9.2 R2 is ready and available for download in the downloads section of our moddb page: http://www.moddb.com/mods/old-good-stalker-evolution/downloads/ogse-0692-r2-official-english-version

It was a long process, requiring much time and effort, and I hope you enjoy the result. When translating we tried to make the text as lively and literary as possible, and to translate all the humor and idioms. The main work on translation was done by Filon - our full-time translator and editor, restyling and proofreading of texts, as well as testing of the final version was done by SimplyYuri - one of our mod's testers, working in our team almost from its very beginning.

The installation package is entirely in English, as well as all the documentation. The mod is packaged in an world-wide game version format archives. This is done in order to provide the best performance - the game engine is optimized for work with it's own game archives, and the packed version runs 10-15% faster than uncompressed, plus this eliminates little freezes due to the caching of extracted game resources from the file system. Accordingly, since this version of the mod is packaged, the "tall grass" and "widescreen scopes" options in configurator working as it should. Please note only that test all conversations in the game is impossible for us due to lack of time, so if you found a repeatable crash to the desktop in some of the dialogues in game - be sure to tell us about it, to fix that as soon as possible.

In addition to complete installation package, I've uploaded another package with the unpacked files needed to make translations into other languages - if you want to make a German or French version, you can download it. When your translation will be ready, I'll post it to our downloads section.

This mod version requires 1.0005 game version to run. It's installation on version 1.0006 will render game inoperable, on patches lower than 1.0005 - can cause work of game highly unstable. If you have a 1.0006 game release and don't knows how to roll it's patch back to 1.0005 - follow this guide:

1) Download a FULL package of 5th patch for your game version from the official site or other resource. The file named stk-*your_game_version_description*-patch-any-5.exe - it's size around 60 MB.
2) Start Regedit by pressing Win+R, typing "regedit" word without quotes, navigate in registry to the path: HKEY_LOCAL_MACHINE \ SOFTWARE \ GSC Game World \ STALKER-SHOC, there you find the option named "InstallVers". Its value is must be 1.0006 - change it to the 1.0004
3) Now run the downloaded 5th patch - it will normally patch game to version 5.
4) Now you have proper game version and can start mod installation.

Please note only that test all conversations in the game is impossible for us due to lack of time, so if you found a repeatable crash to the desktop in some of the dialogues in game - be sure to tell us about it, to fix that as soon as possible.

And players who downloaded the mod - please inform me if install process on world-wide version of game went fine or not - I haven't my own copy of world-wide release so can't test it properly and afraid you can experience some unforeseen problems.

So if any problems - inform me ASAP so I can fix the installation.
  07:19:20  17 February 2012
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Pseudostomp
There is a strange beauty in The Zone.
(Resident)

 

 
On forum: 04/17/2010
 

Message edited by:
Pseudostomp
02/18/2012 20:13:14
Messages: 1194
UPDATE 18-2-2012: New version, STALKER_OGSE_0692_R2_Eng_fixed.1.exe, is available for downloading at ModDB.
Started a new game on a v1.0005 WW edition of SOC without any problems, no patch needed.

===============================================================
Got the revised OGSE files, and made a quick fix (no longer needed, get the new upload listed above).
Copy the gamedata/config/text/eng directory to gamedata/config/text/rus
Game starts up ok, and now I can understand the jokes the NPC's like to tell.
OGSE-English-0692R2-text-rus-folder.7z http://www.mediafire.com/?s16xaa00m8r88h3
Description : XML file[$game_config$] parsing failed. Can't find include file:[text\rus\string_table_tips_escape.xml]
  00:41:47  27 February 2012
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Arszi
Senior Resident
 

 
On forum: 09/29/2009
 

Message edited by:
Arszi
02/27/2012 0:42:09
Messages: 189
GAMEPLAY_ADDON_FROM_JEK @ N.rar:

http://narod.ru/disk/38966774001/GAMEPLAY_ADDON_FROM_JEK%40N.rar.html

fix:

http://narod.ru/disk/38990493001/%D0%A4%D0%B8%D0%BA%D1%81.rar.html
  16:45:27  3 February 2013
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henry1491
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On forum: 02/10/2008
 

Message edited by:
henry1491
02/03/2013 16:47:25
Messages: 383
The files adjust a few irritants I'd come across playing this mod - YMMV:

1. Removed the breathing effects from helmets (folder contains a backup of the originals if you want to regress).
2. Moved a selection of guns into slot 1 (bizon, mac10, mp5), and a couple of other very minor weapon config changes.
3. Adjusted the condition of dropped weapons, and the probability of them still containing ammo.
4. Adjusted the weights of various monster body parts (e.g. 4.5kg for a snorks foot... really...?)

http://www.mediafire.com/?82m18nprcoi64p7

That's it - hope you enjoy.
 
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