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Know Your Pre-Release Builds - 1098 through 2215

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  17:17:54  7 December 2013
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frentzen
(Novice)
 
On forum: 04/10/2012
Messages: 25

---QUOTATION---
Whoops, somehow my reply never got posted.

The batch files are set up to load game saves made by the developers, but it sounds like the build thinks the saves are corrupt or incompatible and without them it reverts to the default spawning point.

Have you tried the jump_to_level command?
---END QUOTATION---



Yes, for example, I type in jump_to_level agroprom, but I get an unknown command message.
  17:00:15  2 November 2013
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stooe
Who?
(Resident)

 

 
On forum: 06/02/2009
Messages: 655
Just wondering if anyone knows what ground textures are used in the 1935 builds, I've been making some new ones but I can't figure out which files to name. So far (only gotten as far as Cordon) detail_grnd_asphalt isn't used for the roads, and detail_grnd_grass isn't used for the grass

any help is really appreciated, if I need to rephrase it let me know because it seems complicated
  18:37:22  1 November 2013
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BobBQ
2007-2017
(Resident)

 

 
On forum: 07/30/2007
Messages: 3336
Whoops, somehow my reply never got posted.

The batch files are set up to load game saves made by the developers, but it sounds like the build thinks the saves are corrupt or incompatible and without them it reverts to the default spawning point.

Have you tried the jump_to_level command?
  15:59:07  7 October 2013
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frentzen
(Novice)
 
On forum: 04/10/2012
 

Message edited by:
frentzen
10/07/2013 21:33:39
Messages: 25
At startup.

Edit: I fixed the problem, the build has started, but I have another problem. If I try to run with the savedgames folder, I get this message:
*** Assertion failed ***
Expression: saved_age >= spawn_age
Delete saved game and try again
koan

But if I delete the savedgames folder, every bat file spawn me to the cordon.
  00:41:23  6 October 2013
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BobBQ
2007-2017
(Resident)

 

 
On forum: 07/30/2007
Messages: 3336
Does it happen on startup, or while playing? Some of the builds love to throw those out seemingly at random.
  19:04:25  5 October 2013
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frentzen
(Novice)
 
On forum: 04/10/2012
Messages: 25
***Assertion failed***
Expression: data
d:/downloads/e3_03/gamedata.xp0

d:/projects/xray/xrcore/FS_internal.h

I get this in build 1834, what should I do?
  02:16:41  16 July 2013
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Lyoko774
Senior Resident
 

 
On forum: 04/09/2007
Messages: 170

---QUOTATION---
Heya, does anyone know what build this 2004 pre-release tech demo is from? and any d/l links?

http://www.youtube.com/watch?v=3S8zPSVGBv8

Cheer in advance
---END QUOTATION---


Build 1834 re-release
http://www.gameru.net/forum/index.php?showtopic=50240
There isn't much interesting in it. The shaders are buggy, and most of those effects seem to be at an engine level anyway.
  12:27:02  15 July 2013
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Storm Shadow
A machine, a Shadow Machine.
(Resident)

 

 
On forum: 11/14/2007
Messages: 1430
Heya, does anyone know what build this 2004 pre-release tech demo is from? and any d/l links?

http://www.youtube.com/watch?v=3S8zPSVGBv8

Cheer in advance
  19:01:59  7 June 2013
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StarvingRookie
(Novice)
 
On forum: 03/08/2013
Messages: 6
Build 2205/2215 Weather

Looking at threads here and other sites, there was a weather mod made for this build, but the file has been deleted from its original host. Does anyone have it? It actually looks rather glorious.
  08:18:06  24 April 2013
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
Messages: 12615
I'll just leave this here:

http://www.gameru.net/forum/index.php?showtopic=33315&pid=1336635&st=380&#entry1336635

1844 original with 1849 levels:

http://www.gameru.net/forum/index.php?s=&showtopic=33315&view=findpost&p=1331625
 
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