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Know Your Pre-Release Builds - 1098 through 2215

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  20:08:18  24 January 2010
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
Messages: 12645
Yeah, pretty cool indeed. It got 2nd place in the monster art competition!
  20:34:57  24 January 2010
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
 

Message edited by:
Kane4
01/24/2010 21:10:58
Messages: 12645
Damn, Pripyat's layout is actually quite diferent in the build then in SoC. Awesome level, everyone should play it. Run pripyat bat file, not XRay.exe though.

http://img10.imageshack.us/img10/5213/96191242.jpg
Food chain

http://img10.imageshack.us/img10/4082/24292786.jpg
Rightmost building and a yard

http://img11.imageshack.us/img11/6392/20008566.jpg
Overview of the main street from the yard

http://img4.imageshack.us/img4/2518/93988010.jpg
Construction crane by the garages

http://img4.imageshack.us/img4/4120/84048227.jpg
West side
  20:55:13  24 January 2010
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dezodor
level designer
(Resident)

 

 
On forum: 04/08/2007
Messages: 3803
you could be a good pr manager
  20:57:18  24 January 2010
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
Messages: 12645
Thanks, dez! Trying to keep people up to par with buildomania.
  20:57:39  24 January 2010
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BobBQ
2007-2017
(Resident)

 

 
On forum: 07/30/2007
Messages: 3336

---QUOTATION---
Docs and designer infos (in Russian) about game development such as beta Stalker missions, scenarios, level layouts, etc
---END QUOTATION---


Wow...

I'm running the documents through a language bot, but we really need an actual Russophone to translate them. Where did this stuff come from?
  21:00:38  24 January 2010
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
Messages: 12645
It got out from friends of the devs.
  21:57:23  24 January 2010
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BobBQ
2007-2017
(Resident)

 

 
On forum: 07/30/2007
 

Message edited by:
BobBQ
01/25/2010 0:19:18
Messages: 3336
Still reading through the documents. Some of this stuff is quite trippy - an underground war between dwarfs with scrap-firing gravity guns and blind dogs with a talking leader... The Zone was originally envisioned as a much more dangerous place than any player has experienced.

And it seems I shall have to eat my hat, because it looks like Final Day was at some point intended to be an in-game faction. If I'm reading this right, they were based in the marshes and studied zombies and psi-emissions, believing that the Zone would soon destroy the world through its uncontrolled expansion... Sort of a nastier counterpart to Clear Sky, I guess.

*EDIT*

I've got build 1580 working. Be advised that it seems to be missing the ui_icon_equipment.dds texture and will CTD if you open the inventory screen. Substituting the icons file from build 1935 seems to work.
  22:00:11  24 January 2010
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
 

Message edited by:
Tejas Stalker
01/24/2010 22:01:47
Messages: 27636
Know Your Pre-Release Builds - 1098 through 2215

Final Day was the key component of the unfinished Mod Dark Sky
http://monolith.forumotion.com/login.forum?connexion

TS
  22:27:14  24 January 2010
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
Messages: 12645
Nice find, BobBQ! TS, I miss our mod.
  22:27:56  24 January 2010
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Bedrocker
(Senior)
 
On forum: 01/21/2010
Messages: 122
Does my account there no longer exist anymore, as I can't log in.

Regardless of what I try.
 
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