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New Stalker sequel "Call of Pripyat"

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  13:01:34  21 April 2009
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Jonelo
Senior Resident
 

 
On forum: 02/15/2007
 

Message edited by:
Jonelo
04/23/2009 0:07:45
Messages: 228
First informations about Call of Pripyat from the first preview of "Gameplay" magazine

http://gameplay.com.ua/forum/?topic=2188.msg270609;topicseen#new

http://i4.photobucket.com/albums/y117/jonelo/stalker/10972.jpg

Extracts with the translator of Google and the help of some people of the russian forums


The game takes place after the end of SHOC. There not is the Clear Sky faction, was destroyed at the end of Clear Sky.

There not is the war of factions or the overpopulation of Clear Sky. The Alife shows a more peaceful life of stalkers.

No more launching grenades at our feet like Michael Jordan , even if we are cover in the wall of the sarcophagus.

Only three maps, and two underground in Pripyat. The three maps are very large, as large as 12 maps of SHOC. 1.5 x 1.5 km per map . The transition between the maps is only possible with a guide. Pripyat be several times larger than the current

Performance, better than Clear Sky. 50 fps at 1920x1200. The graphics are similar, with some minor improvements.
  13:22:14  21 April 2009
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D_akbar
Youngblood
(Resident)

 

 
On forum: 04/06/2007
Messages: 1295

---QUOTATION---

No more launching grenades at our feet like Michael Jordan , even if we are cover in the wall of the sarcophagus.
---END QUOTATION---


wat?


---QUOTATION---
Only three maps, and two underground in Pripyat. The three maps are very large, as large as 10 maps of SHOC. 1.5 x 1.5 km. The transition between the maps is only possible with a guide. Pripyat be several times larger than the current

Performance, better than Clear Sky. 50 fps at 1920x1200. The graphics are similar, with some minor improvements.
---END QUOTATION---



(nod)(mm)
  13:33:43  21 April 2009
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Steelhawk92
Average Joe - Used to be Jamie1992
(Resident)

 

 
On forum: 03/16/2008
Messages: 5051

---QUOTATION---

No more launching grenades at our feet like Michael Jordan , even if we are cover in the wall of the sarcophagus.

wat?
---END QUOTATION---



Hes on about how stupidly amazingly good the AI bandits and stuff was at lobbing nades in CS, its now been fixed.
  14:14:12  21 April 2009
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-=Grunt=-
Cake Muncher
(Resident)

 

 
On forum: 01/08/2009
Messages: 4114
Hmm... This sounds interesting...

The map is 10x as large as normal SoC maps.. Yum..

Sounds fun, urban exploration, survival game.
  15:21:30  21 April 2009
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Jonelo
Senior Resident
 

 
On forum: 02/15/2007
 

Message edited by:
Jonelo
04/21/2009 15:23:41
Messages: 228

---QUOTATION---
Hmm... This sounds interesting...

The map is 10x as large as normal SoC maps.. Yum..

Sounds fun, urban exploration, survival game.
---END QUOTATION---



Sorry . Together , the three maps are like a dozen maps of SHOC . 4 times more per map than in STALKER ,1.5 x 1.5 km - 3km2 - said the moderator of the forum of Gameplay.

Question :Если оригинальные локации были не маленькие, то какого размера эти(длина х ширина, хоть примерно)?


Полтора на полтора километра. Но не пустошей, а густо истыканной объектами местности. Опять-таки первые аналогии возникают с Готикой 1-2 - там тоже пятачок суши гораздо меньше, чем в Обливионе, но исследовать его в разы интереснее за счёт насыщенности. Так что надеюсь, именно так и будет

Translation with Google

If the original location was not small, the size of these (length x width, at least approximately)?


One and a half to one and a half kilometers. But do not wastelands, but densely istykannoy objects. Again, there are similarities with the early Gothic 1-2 - there are also Piglet land is much lower than in Oblivione, but explore it in more interesting times at the expense of saturation. So what hope is and will
  15:54:56  21 April 2009
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johnnythewolf
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On forum: 04/30/2007
 

Message edited by:
johnnythewolf
04/21/2009 15:59:04
Messages: 707
Is this official informations or only speculations? 'cause Mr Yavorsky said CoP was going to be announced in May.

If it is official, it sounds promising enough, but man, only three maps? It's cool that they will be larger, but dang... So much for diversity. It's as if you could only have access to the Swamps, Dark Valley and Military Warehouses (albeit bigger) as well as to X16 and X18.

I'm not sure I understand the translated explanation though...
  16:03:58  21 April 2009
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Jonelo
Senior Resident
 

 
On forum: 02/15/2007
Messages: 228

---QUOTATION---
Is this official informations or only speculations? 'cause Mr Yavorsky said CoP was going to be announced in May.

If it is official, it sounds promising enough, but man, only three maps? It's cool that they will be larger, but dang... So much for diversity. It's as if you could only have access to the Swamps, Dark Valley and Military Warehouses (albeit bigger) as well as to X16 and X18.

I'm not sure I understand the translated explanation though...
---END QUOTATION---



Is information of this preview

http://i4.photobucket.com/albums/y117/jonelo/stalker/10972.jpg
  16:14:28  21 April 2009
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johnnythewolf
Senior Resident
 

 
On forum: 04/30/2007
Messages: 707
I really love GSC's illustrator. He (or she?) should really consider publishing his works.

But damn, why all protagonists in STALKER have to carry a Vintorez?
  16:19:19  21 April 2009
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D_akbar
Youngblood
(Resident)

 

 
On forum: 04/06/2007
Messages: 1295
if the three maps are each as big as in gothic 2, than i will be a happy man (for the moment when i will be playing them of course)
  16:24:50  21 April 2009
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Racemate
Loner
(Resident)

 

 
On forum: 02/11/2009
 

Message edited by:
Racemate
04/21/2009 17:06:18
Messages: 1252

---QUOTATION---
Question :Если оригинальные локации были не маленькие, то какого размера эти(длина х ширина, хоть примерно)?


Полтора на полтора километра. Но не пустошей, а густо истыканной объектами местности. Опять-таки первые аналогии возникают с Готикой 1-2 - там тоже пятачок суши гораздо меньше, чем в Обливионе, но исследовать его в разы интереснее за счёт насыщенности. Так что надеюсь, именно так и будет
---END QUOTATION---



There's corrected translation here:

Question: If the original location was not small, what is the size of these (length x width, at least approximately)?


One and a half to one and a half kilometers. But not wastelands, but densely arranged by objects area. Again, there are similarities with the early Gothic 1-2 - there is also the patch which is much lower than in Oblivione, but it is more interesting in times to explore it because of density. So, I hope that will be.
 
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