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Build 1935 FAQ

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  13:29:04  28 February 2009
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Don Reba
Bishop and Councilor of War
(Moderator)

 

 
On forum: 12/04/2002
 

Message edited by:
BAC9-FLCL
02/28/2009 13:35:06
Messages: 11660
Build 1935 FAQ

BAC9-FLCL compiled a list of questions and answers about build 1935. Here is a translation:


General Questiosn

Q: What is this, anyway?
A: This is a build of the game from October 2004, published by the developers. There is no technical support for this build.

Q: Where can I download it?
A: Here: http://files.gsc-game.com:3128/oldbuild/
or from the mirror here: www.gameru.net/download.html

Q: What is it for?
A: The build contains a set of features that did not make it into the final release. There is a fairly nice static lighting renderer, several locations not present in the release, a fully functional A-Life system, and some cut monsters, transportation, and many other things. The build is unstable and will not replace the final game, but it is definitely worth taking a look at.

Q: How to run it?
A: Delete the savedgames folder and run run_alife_s.bat.

Q: What are the minimum system requirements?
A:
---QUOTATION---
CPU 1,4 GHz
512 Mb RAM
GeForce 3 64 Mb or Radeon analog
~1.5GB on HDD
---END QUOTATION---



Troubleshooting

Q: When moving to Army Warehouse, it complains about shaders and crashes. What do I do?
A: As an option, give it the shader it wants. Copy the following files:

• gamedata\shaders\xr1\model_env_lq.ps
• gamedata\shaders\xr1\model_env_lq.vs

Rename them into:

• gamedata\shaders\xr1\model_env_sl.ps
• gamedata\shaders\xr1\model_env_sl.vs

Further, make a copy of the file gamedata\textures\sky\sky_1_cube.dds and rename it into gamedata\textures\sky\sky_cube.dds.

Alternatively, download this archive and unpack it into the game folder:

http://dump.ru/file/1916915

Q: I get the error: Can't find model file 'meshes\brkbl#423.ogf. What do I do?
A: There is a fix for this error:
http://stalkerin.gameru.net/downloads/1935/patches/1935_l04_darkdolina_fix01.zip

Gameplay Questions

Q: The car goes slowly! What do I do?
A: Step on the pedals. )) Kidding. There is a transmission box in the car. By default, LShift raises transmission, LCtrl lowers it.

Q: How do I start a car?
A: Left mouse button.

Q: How do I speed up time in the game?
A: The numeric keypad:
* - speed up
/ - slow down

Note that it is not recommended to skip large durations of time, because of game instability.

Q: How to turn on free flight mode?
A: Enter the following in console:

demo_record 1

Esc takes you back, Enter moves you to the camera's current position (be careful not to get stuck in some ceiling.

Q: How do I save?
A: In the console:

save [name]

Save name must contain only English letters. Enter it without the brackets. It is recommended to load saves from an edited bat file, instead of from inside the game. Replace "all" with the name of your save in run_alife_s.bat.

Q: How do move to another level?
A: In console:

jump_to_level [level name]

Enter the level name without brackets. Here is the full list of levels


---QUOTATION---
l01_escape
l02_garbage
l03_agroprom
l04_darkdolina
l04u_darklab
l05_bar_rostok
l06_yantar
l07_military
l08_deadcity
l09_swamp
l10_radar
l10u_radar_bunker
l10u_secret_lab
l12_stancia
l12u_sarcofag
l13u_warlab
l13_generators
---END QUOTATION---



Configuration

Q: There is no menu! Where are the settings?
A: In file user_koan.ltx. Here is a list of the most important parameters:

vid_mode - screen resolution (only 4:3 ratio!)

rs_details - toggle grass and other detail objects
rs_c_brightness - brightness
rs_c_contrast - contrast
rs_c_gamma - gamma
rs_fullscreen - toggle fullscreen mode
rs_no_v_sync - toggle vertical synchronization

r__detail_density - detail object density
r__aniso_tf - anisotropic filtering
r__detail_l_aniso - anisotropic filtering for detail objects
r__supersample - antialiasing

hud_crosshair_dist - toggle distance display on the crosshair
hud_news_disable - toggle news output in HUD (1 by default, news are only displayed in the corresponding section of the PDA)

g_always_run - toggle running
g_god - (cheat) God mode
g_unlimitedammo - (cheat) toggle unlimited ammo

mouse_sens - mouse sensitivity (0.21 by default)

snd_volume_eff - sound effect level
snd_volume_music - music level (0 by default; recommended 1)

Recommended parameters (!):

hud_crosshair_dist off
hud_news_disable 0
r__aniso_tf 16
r__supersample 4
r__detail_density 0.15
r__detail_l_ambient 0.94
r__detail_l_aniso 0.25
rs_detail on
rs_dt_range 50.
rs_fullscreen on
snd_volume_music 1.
vid_mode 1280x1024

Bugs and fixes

Q: Why do all stalkers look like the military?
A: All profiles use the same model. You can download the fix here: www.sendspace.com/file/erfu23

Q: Sidorovich sells almost nothing; how do I fix it?
A: Here you go: www.sendspace.com/file/84eig6

Q: Flesh makes some totally unsuitable sounds; can I fix it?
A: Yes, you can: www.sendspace.com/file/l917ty

Q: Can I turn on DX9 dynamic lighting in this build?
A: No. I recommend using the ENBSeries library for adding some DX9 effects to the game renderer (bloom, first of all).

http://img9.imageshack.us/img9/8792/96187979.jpg
http://img171.imageshack.us/img171/8925/12391834.jpg
http://img25.imageshack.us/img25/9514/52202496.jpg
http://img25.imageshack.us/img25/8749/44662825.jpg

Settings for the screenshots above:
www.sendspace.com/file/b0dbnw

http://s48.radikal.ru/i119/0902/70/1377dfb92868.jpg
http://s39.radikal.ru/i084/0902/67/233110269967.jpg
http://s53.radikal.ru/i141/0902/45/d29facabc68e.jpg
http://i072.radikal.ru/0902/c4/e9006400ccba.jpg
http://s53.radikal.ru/i141/0902/99/58159d069982.jpg

Alternative settings, for the second set of screenshots:
www.sendspace.com/file/j17new

Q: The game crashes when I take the third quest from Sidorovich (documents from Agroprom).
A: This crash is not fixed yet. Do not take this quest.

Q: The game crashes after about five minutes:


---QUOTATION---
**** file 'x:\sources\xrcore\FixedVector.h', line 38.
***Reason***: *** Assertion failed ***
Expression: id<count>
---END QUOTATION---



A: The reason is the spawning intensity, which creates too many NPCs. As a temporary solution, set the following parameters in system.ltx:

switch_distance = 50
normal_time_factor =200
  13:31:11  28 February 2009
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Steelhawk92
Average Joe - Used to be Jamie1992
(Resident)

 

 
On forum: 03/16/2008
Messages: 5051
Very useful Don.
  14:17:28  28 February 2009
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notanumber
mod abuser & exploiter
(Resident)

 

 
On forum: 03/22/2008
Messages: 2822
Don, this is gold

Wonder if we will see some effort like a "Zone Expansion Project" to either:
1) Make bugfix pack with all kinds of fixes like the ones described above
2) Port all this content to the newest version of the engine and implement a storyline
  14:25:26  28 February 2009
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Steelhawk92
Average Joe - Used to be Jamie1992
(Resident)

 

 
On forum: 03/16/2008
Messages: 5051

---QUOTATION---
Don, this is gold

Wonder if we will see some effort like a "Zone Expansion Project" to either:
1) Make bugfix pack with all kinds of fixes like the ones described above
2) Port all this content to the newest version of the engine and implement a storyline
---END QUOTATION---



I vote we go for number 2, we could revamp Soc to new levels with the stuff of which we can take from the 1935 build, would be insane the kinds of stuff we can do now, hell we can now install Deadcity into the current stalker, blarg im blabbering on now so ill shut up.
  15:24:50  28 February 2009
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QuaNTuMbenxh
Albanian Monsteя!
(Resident)

 

 
On forum: 10/05/2008
Messages: 918

---QUOTATION---
Don, this is gold

Wonder if we will see some effort like a "Zone Expansion Project" to either:
1) Make bugfix pack with all kinds of fixes like the ones described above
2) Port all this content to the newest version of the engine and implement a storyline
---END QUOTATION---



Great
or we can :
1.Translate all dialogs into english (see BAC9-FLCL he translated a lot of stuff )
2.Polish the game (gun names , and stuff)
3.when you are done send this to GSC and ask them to sell it as a new game STALKER-Fanmade
  16:53:02  28 February 2009
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Steelhawk92
Average Joe - Used to be Jamie1992
(Resident)

 

 
On forum: 03/16/2008
Messages: 5051

---QUOTATION---

3.when you are done send this to GSC and ask them to sell it as a new game STALKER-Fanmade
---END QUOTATION---



God, thats a very dumb idea, why sell a stalker game, if we already made and tested it and so forth, hard to explain, but your idea is not a good one.
  17:06:26  28 February 2009
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BAC9-FLCL
Senior Moderator
 

 
On forum: 04/10/2007
Messages: 8995

---QUOTATION---
God, thats a very dumb idea, why sell a stalker game, if we already made and tested it and so forth, hard to explain, but your idea is not a good one.
---END QUOTATION---


That was a joke
  17:20:00  28 February 2009
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QuaNTuMbenxh
Albanian Monsteя!
(Resident)

 

 
On forum: 10/05/2008
Messages: 918

---QUOTATION---

God, thats a very dumb idea, why sell a stalker game, if we already made and tested it and so forth, hard to explain, but your idea is not a good one.
---END QUOTATION---


Was just joking after all the effort and than buy it???? NO no I was joking
  17:52:07  28 February 2009
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Don Reba
Bishop and Councilor of War
(Moderator)

 

 
On forum: 12/04/2002
Messages: 11660

---QUOTATION---
God, thats a very dumb idea, why sell a stalker game, if we already made and tested it and so forth, hard to explain, but your idea is not a good one.
---END QUOTATION---


I don't see this as such a bad idea, even if it was only a joke. Proper marketing and distribution would give it a much larger audience.
  17:58:26  28 February 2009
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Great Stalker
(Novice)
 
On forum: 02/27/2009
 

Message edited by:
Great Stalker
02/28/2009 17:58:48
Messages: 11
Got a question:
As i can see on this Picture: http://img25.imageshack.us/img25/8749/44662825.jpg
This ENBSeries has Depht of Field. But when i download the Settings of the Pictures, i cant see any depht of field?

Where can i swich it on?

Great Stalker
 
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