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'xrCore' build 1935, Oct 18 2004.

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  17:40:27  5 March 2012
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swebarb
Senior Resident
 

 
On forum: 07/08/2005
Messages: 263
I have a problem running this, i know i have played this before without any problems but not now..

Im getting stuck on the connecting to localhost then in my logs i get this error.

* Game all is successfully loaded from file 'savedgames\all.sav' (0.764s)
* Loading alife simulator is successfully completed ( 22.075 Mb)
SERVER: Connecting...
CLIENT: Connecting to 'localhost'...
* Client connect on port 5445

***STOP*** file 'D:\Projects\XRAY\xrNetServer\NET_Client.cpp', line 250.
***Reason***: *** API-failure ***
No response
Expression: res
***STOP*** file '(null)', line 0.
***Reason***: *** Internal Error ***
Saved dump file to 'logs\xray_Agnus_03-05-12_16-37-57.mdmp'
  23:17:37  24 January 2012
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akumadantai
(Novice)
 
On forum: 01/24/2012
Messages: 1
thanks for all these patches.

btw : i found a russian patch that together with my own fixes
makes the game run non stop for around 15 to 20 minutes withut one
error.

it is trully a fun piece of alpha.

ps : search the scipts for gravity settings and lower the gravity.
doing this will solve the monsters (dogs boars zombies) from getting their feet stuck in the ground disabling their movement.

also, when you own / have the first stalker shadow of .... versions

try replacing the xcore dll of build 1935 with the one fo the first store bought versions of stalker. this will up the speed and it will even fix some bugs. [make buckup first ]

and thanks gsc world for this awesome build.
  03:50:23  23 October 2011
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romulous
Senior Resident
 

 
On forum: 12/28/2007
Messages: 1868
For anyone that wants it, the new link is here:
http://www.sendspace.com/file/z4403m
  05:47:31  20 October 2011
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yochenhsieh
(Novice)
 
On forum: 10/20/2011
Messages: 1

---QUOTATION---
Ok, linky is:
http://www.sendspace.com/file/cfz3ph (62.68MB)
---END QUOTATION---



Sorry the file has been deleted by sendspace. Does any one still have a copy of it and could upload it somewhere?

Thanks.
  22:08:09  3 April 2011
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LithianLord
Senior Resident
 

 
On forum: 07/24/2008
Messages: 188
I know I am late to this party, but I just downloaded this to see what STALKER was like in build.

I can honestly say the level design was far off the chart in this build completely surpassing the release SoC's maps by far. The garbage was an amazing map I spent a lot of time exploring, where in SoC I cannot stand that map. It is small, dull, and with little in interesting environments.

There are some great features in this build, but almost everything has been implemented in the major mods.

I can honestly say I want these maps in a STALKER game immensly. Has any mod implemented any map from this build or do I need to wait until Alpha Lost comes out to experience any of this build in a release game?

I would almost play this build exclusively for the maps....
  21:04:21  14 February 2011
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Raviool
(Novice)
 
On forum: 02/14/2011
Messages: 1
Hello, I have a question - is it possible to open the 1935 build (and other early builds') maps in 3ds Max? I have the .geom import plugin, but the 1935 map files are different and dont have a .geom extension.
Your help is greatly appreciated.
  06:01:25  1 February 2011
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DarKstalk
Senior Resident
 

 
On forum: 06/18/2007
Messages: 179
Any good english mods yet that make use of the old maps?
Narod isn't good either (way too many mutants, stupid scripted quests, no atmosphere, bad to no translation - end result not worth playing...).
  11:23:45  27 January 2011
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romulous
Senior Resident
 

 
On forum: 12/28/2007
Messages: 1868
You're welcome Sgt Doom!
  11:03:50  27 January 2011
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Sgt Doom
Senior Resident
 

 
On forum: 08/01/2008
Messages: 330
Thanks!
  07:44:50  27 January 2011
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romulous
Senior Resident
 

 
On forum: 12/28/2007
Messages: 1868
Ok, linky is:
http://www.sendspace.com/file/cfz3ph (62.68MB)
 
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