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'xrCore' build 1935, Oct 18 2004.

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  21:16:43  3 November 2012
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Xeros612
Senior Resident
 

 
On forum: 01/05/2010
Messages: 681
Very belated here, but thanks!

Still crashes like crazy, but such is the way of an Alpha.
  12:42:31  17 October 2012
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romulous
Senior Resident
 

 
On forum: 12/28/2007
Messages: 1868

---QUOTATION---
If this patch is different from what is included in http://www.moddb.com/games/stalker-build-1935/downloads/stalker-1935-community-patches , would anyone mind re-uploading this patch once again?
---END QUOTATION---



No idea if it is any different to the one in that link, but I've re-uploaded it all the same:
http://www.sendspace.com/file/bxdo4d
  19:56:00  16 October 2012
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Xeros612
Senior Resident
 

 
On forum: 01/05/2010
Messages: 681

---QUOTATION---
For anyone that wants it, the new link is here:
http://www.sendspace.com/file/z4403m
---END QUOTATION---


This link seems to be down. If this patch is different from what is included in http://www.moddb.com/games/stalker-build-1935/downloads/stalker-1935-community-patches , would anyone mind re-uploading this patch once again?
  16:51:44  5 July 2012
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Sgt Doom
Senior Resident
 

 
On forum: 08/01/2008
Messages: 330
So I applied the 1.30 patch, and all's well so far; 'cept all the dialogue is in Russian. Is there a translation lurking about somewhere?
  02:03:31  8 May 2012
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dezodor
level designer
(Resident)

 

 
On forum: 04/08/2007
Messages: 3803
nope, unless each level has a spawn file in gamedata\spawns\ dir...

to jump to levels, use the console command jump_to_level xxxxxx
  00:35:11  8 May 2012
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6340
And to spawn on a particular level, server([level_name]/single/alife)?
  00:17:20  8 May 2012
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dezodor
level designer
(Resident)

 

 
On forum: 04/08/2007
Messages: 3803

---QUOTATION---
I have a problem running this, i know i have played this before without any problems but not now..

Im getting stuck on the connecting to localhost then in my logs i get this error.

* Game all is successfully loaded from file 'savedgames\all.sav' (0.764s)
* Loading alife simulator is successfully completed ( 22.075 Mb)
SERVER: Connecting...
CLIENT: Connecting to 'localhost'...
* Client connect on port 5445

***STOP*** file 'D:\Projects\XRAY\xrNetServer\NET_Client.cpp', line 250.
***Reason***: *** API-failure ***
No response
Expression: res
***STOP*** file '(null)', line 0.
***Reason***: *** Internal Error ***
Saved dump file to 'logs\xray_Agnus_03-05-12_16-37-57.mdmp'
---END QUOTATION---



open the user.ltx in build (check the .bat file, which the game loads, mostly user_koan.ltx or something else)

and change resolution to 1024x768

these builds does not support widescreen resolutions, also your hw might not support res like 640x480 or 800x600, so try 1024x768 or 1280x1024 etc.
  19:17:29  7 May 2012
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BobBQ
2007-2017
(Resident)

 

 
On forum: 07/30/2007
Messages: 3336
To load a particular save, you make a .bat file in the build directory with the following command:


@xr_3da.exe -nocache -cls -start server([save_name]/single/alife) client(localhost)



Thus if your save file is fluffy_game.sav then you should use server(fluffy_game/single/alife).
  11:38:57  7 May 2012
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6340
Can someone remind me how to load saves again, or spawn on a particular map? Not having much luck finding the information.
  22:23:10  5 March 2012
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6340
Your problem might be the same as mine - your computer needs to have an active network connection.
 
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