On forum: 08/05/2007
Question that is also connected to improvements!|
will the Shadow Of Chernobyl game, now after clear sky recive similar engine changes that clear sky went through volumetric light (a.k.a. 'God-rays'), volumetric smoke, volumetric fire, soft water, dynamic wet surfaces (with water streaming down the sides of surfaces), depth-of-field blur, DirectX 10 support, SSAO (Screen Space Ambient Occlusion) and more?
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