ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Single player improvements
Convincing enemy stalkers you are dead

1 2
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  00:31:46  16 June 2008
profilee-mailreply Message URLTo the Top
Diplomat
Senior Resident
 

 
On forum: 11/28/2007
Messages: 373
Convincing enemy stalkers you are dead

Other video game titles have an option to feign death. So I was thinking how about adding it to S.T.A.L.K.E.R and Clear Sky. You could have a key you press on your keyboard that makes you crouch and holster your weapon. So say when an enemy stalker is coming towards, you feign death while the stalker just walks on by. You get up and cap him from behind.
  12:28:25  16 June 2008
profilee-mailreply Message URLTo the Top
JunglePredator
Senior Resident
 

 
On forum: 05/02/2007
 

Message edited by:
JunglePredator
06/16/2008 12:28:49
Messages: 186
Eww..... this is a horrible idea. That'd make stalker a gimmicky game not striving for emulation like it should. Plus I dunno what games you play but I've never seen a game with this in & have you ever seen a soldier play dead in real life? Plus I dunno about most people but if I see a body laying somewhere I don't start whistling I freaking find out WHY he's dead & if I'm in danger since it's you know... a combat zone.
  18:09:41  16 June 2008
profilee-mailreply Message URLTo the Top
Cpt. Borovich
Senior Resident
 

 
On forum: 09/02/2007
Messages: 460
.. and you forgot about looting..
--
Cpt. Borovich
  00:07:36  17 June 2008
profilee-mailreply Message URLTo the Top
82dsoldier
Senior Resident
 

 
On forum: 05/31/2008
Messages: 322

---QUOTATION---
...have you ever seen a soldier play dead in real life?...
---END QUOTATION---



Once, when on manuvers, I was given bogus grid coordinates by a cherry 1LT. The coordinates he gave me led right through an enemy encapment. It was around midnight and neither of us realized it until I nearly walked up on one of them. Of course, at first sight, I turned and ran like a scared little b*tch! About 50 meters out of the camp, I ran across a tank track and fell in. With 10 - 15 enemy behind me, I didn't dare get up, so I laid there and "played dead." They all passed by me without noticing and I was able to sneak back around and out of their peremiter.
  05:34:24  18 June 2008
profilee-mailreply Message URLTo the Top
Diplomat
Senior Resident
 

 
On forum: 11/28/2007
Messages: 373
Okay maybe it's not such a good idea. I understand what you all are saying. I got the idea from Haze.
  09:16:51  18 June 2008
profilee-mailreply Message URLTo the Top
JunglePredator
Senior Resident
 

 
On forum: 05/02/2007
Messages: 186
Oh... well then you're forgiven. Everyone knows that FPSes on consoles are usually shoddy attempts to make money. Especially anything by Ubicrap now days.
  03:37:05  17 July 2008
profilee-mailreply Message URLTo the Top
Eager Amphibion
Senior Resident
 

 
On forum: 07/15/2008
Messages: 675
So Halo or Resident Evil games are "Shoddy attempts at making money"?
  06:56:41  17 July 2008
profilee-mailreply Message URLTo the Top
Stierlitz
Senior Resident
 

 
On forum: 05/25/2007
Messages: 6854

---QUOTATION---
Once, when on manuvers, I was given bogus grid coordinates by a cherry 1LT. The coordinates he gave me led right through an enemy encapment. It was around midnight and neither of us realized it until I nearly walked up on one of them. Of course, at first sight, I turned and ran like a scared little b*tch! About 50 meters out of the camp, I ran across a tank track and fell in. With 10 - 15 enemy behind me, I didn't dare get up, so I laid there and "played dead." They all passed by me without noticing and I was able to sneak back around and out of their peremiter.
---END QUOTATION---




That's not playing dead, that's hiding.
  06:38:21  20 September 2008
profilee-mailreply Message URLTo the Top
Starioshka Prokol
Tactical hedgehog of Duty
(Resident)

 

 
On forum: 02/27/2008
Messages: 511
I has idea about it.

an a comouflage!!!suit.
  20:37:34  22 February 2009
profilee-mailreply Message URLTo the Top
bob2112
(Senior)
 
On forum: 02/18/2009
Messages: 105

---QUOTATION---
Oh... well then you're forgiven. Everyone knows that FPSes on consoles are usually shoddy attempts to make money. Especially anything by Ubicrap now days.
---END QUOTATION---



Ubisoft d´ont make thes good games today so i agree
  16:30:04  23 February 2009
profilee-mailreply Message URLTo the Top
snorkbait
Nexus 6
(Resident)

 

 
On forum: 11/21/2008
Messages: 1081

---QUOTATION---
So Halo or Resident Evil games are "Shoddy attempts at making money"?
---END QUOTATION---



Having recently played Halo for the first time...yar. Just didn't see the appeal, tbh.
  18:42:25  1 March 2009
profilee-mailreply Message URLTo the Top
DooMike
The Janitor
(Resident)

 

 
On forum: 01/31/2009
Messages: 415

---QUOTATION---
Convincing enemy stalkers you are dead

Other video game titles have an option to feign death. So I was thinking how about adding it to S.T.A.L.K.E.R and Clear Sky. You could have a key you press on your keyboard that makes you crouch and holster your weapon. So say when an enemy stalker is coming towards, you feign death while the stalker just walks on by. You get up and cap him from behind.
---END QUOTATION---



Well, i for one don´t think it´s such a bad idea to add this feature, though it ought to affect ones reputation in a bad-bad way, as it´s some sneaky manouver. If implemented one shoud risk by a cointoss the "sure he´s dead?" -shot from whoever the engaged enemy is. And think about it: if enemys persistantly did this, how hard would the game be?
However, i´m almost certain i´ve experienced something like this in Clear Sky; sometimes enemys get up some time after being shot down, i don´t know if it´s "faking death" or just a recovery-time to a serious wound. Zombies tend to do this also...
  05:36:56  18 March 2009
profilee-mailreply Message URLTo the Top
Diplomat
Senior Resident
 

 
On forum: 11/28/2007
Messages: 373
I'm glad a few people thought my idea had merit. You can also see the idea i was trying to convey in the movie "Enemy At The Gates."
  11:52:17  18 March 2009
profilee-mailreply Message URLTo the Top
Lord_Santa
>>opinions will differ>>
(Resident)

 

 
On forum: 07/04/2007
Messages: 2486
actually AFAIK the ability to feign death came from the original Unreal and UT series and although it's a stupid thing doing on-line, since it has basically never fooled anyone; I don't see a reason why the AI wouldn't be able to believe the PC is dead

it should of course depend on where the AI is compared to the PC, whilst using the feign death; so that you don't just push the button and fall to the ground in front of a suspicious AI, there would need to be parameters to be fulfilled before using the feature

all this would probably take some decent scripting skills in order to implement; but I for one would gladly use it as long as it stays within "realistic" boundaries, ie: I am not within sight of given AI or I have been hit by said AI

but then you need to calculate the fact that the AI, would be able of walking up to the corpse, when the fight is over and put a bullet in your head, in order to "make sure you're dead"

if used within the correct parameters however, it could prove to be very effective; ie: in the middle of a "big fight", between factions, whereas the PC can "drop dead", at any given time, since the AI would be busy killing of other faction-members

but if this would to be implemented, the only reasonable thing would be that the AI would be able to use it as well
  16:14:52  25 March 2009
profilee-mailreply Message URLTo the Top
DRIFTING PROPHET
Psi-Melder librarian and archivist
(Resident)

 

 
On forum: 03/29/2008
Messages: 2341

---QUOTATION---
I has idea about it.

an a comouflage!!!suit.
---END QUOTATION---




Nice to see your weird english around here again and i totally agree.
A gilliesuit is needed, tho then we would need more spots with high, thick grass and bushes
  11:54:06  28 March 2009
profilee-mailreply Message URLTo the Top
Rakeria
(Senior)
 
On forum: 03/25/2009
Messages: 98
To be ultra detailed a function like that exists.
A couple of bandits threw a grenade at me and I hide myself in some bushes. after the explosion. The bandits went back like nothing happened.
Same happened to the military outpost in Cordon.
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Single player improvements
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2019 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.