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ZRP - A joint effort in fixing S.T.A.L.K.E.R.

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Question Do YOU want an unofficial patch?
Answers
Yes, I'm desperate!
Yeh, why not...
I don't care either way.
Could easily do without it...
Decane, stop spamming the forums with your dumb ideas! NO!
Posted by/on
Question/AnswerMake Oldest Up Sort by Ascending
  19:28:41  17 October 2007
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MiNoSwe
(Senior)
 
On forum: 09/26/2007
Messages: 137
Thanks to everyone involved for all these great fixes.
But when i try to merge the latest ZRP with FatRap's D&D i get InstaCrash. D&D is imho the best mod i've tried so i really would like it if someone could find a fix.
I know that FatRap is ill and the problem is likely due to something in his mod, but maybe someone knows how to merge them together?
I'm using SMM and i get this error
FATAL ERROR

[error]Expression : fatal error
[error]Function : CInifile::Load
[error]File : E:stalkerpatch_1_0004xrCoreXr_ini.cpp
[error]Line : 236
[error]Description : <no expression>
[error]Arguments : Duplicate section 'stalkers_common' found.


stack trace:
  19:11:18  17 October 2007
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silverpower
short-haired anarchist hippy scum
(Resident)

 

 
On forum: 08/26/2007
Messages: 790

---QUOTATION---

Diff files for modders. Well, at least for silverpower -- how about "unified"? 'Twas a setting in WinMerge 2.6.8...

Special thanks to Fatrap, Decane and silverpower for input to this update.
---END QUOTATION---



Unified - that's the one. Nobody uses 'standard' anymore, unless their version of Unix can't run GNU's diffutils.
  17:42:11  17 October 2007
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4281
Okay, version 1.03 of the Zone Reclamation Project mod is up, almost 1.8 MB:

[link]http://www.metacognix.com/files/stlkrsoc/ZoneReclamationProject.zip[/link]

Upgrading from 1.02 to 1.03 does not require a restart.

Changes in the 1.03 ZRP release:

Tuskanos are now considered enemies by human NPCs. A missing comma was added to game_relations.ltx based on info found by Fatrap on the Russian forum. It's cool to see them defend themselves now.

The right-hand grid on searches now has more squares.

The hint on the Red Forest antennae location marker has been corrected.

Reduced the alertness range of most of the Cordon factory bandits to stop them from being more interested in the bridge soldiers than the attackers amongst them. This may need tweaking, and other situations will likely arise needing similar attention.

More info in a smaller, cleaner format on the optional debug display.

Diff files for modders. Well, at least for silverpower -- how about "unified"? 'Twas a setting in WinMerge 2.6.8...

Special thanks to Fatrap, Decane and silverpower for input to this update.
  23:12:47  16 October 2007
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DC-
Senior Resident
 

 
On forum: 07/04/2007
Messages: 451
You can keep the award anyway, just for letting us know.
  22:51:24  16 October 2007
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fatrap
The Wrinkled One
(Resident)

 

 
On forum: 08/01/2007
Messages: 2286
Hey DC- No credit for me on that Tuskano bug! I just happened to read about it on a couple of posts in the Russian forum... one post was by > Ikernel < and another was by IG-2007. Anyhow, NatVac is doing all the hard work here.... I'm just bird-dogging a few things! And just like you, I had been wondering what was going on with the Tuskano relationship with the NPC's.....
  19:53:37  16 October 2007
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DC-
Senior Resident
 

 
On forum: 07/04/2007
 

Message edited by:
DC-
10/16/2007 21:17:50
Messages: 451
Oops, didn't look in here for quite some time, nice job NatVac!

I'll make sure to merge it with aliVe, after the next version of this fix is out.

Also Fatrap should be given an award for finding the tushkano - NPC bug, funny thing is, I've been looking for the bug reason in the game_relations.ltx myself about 20 minutes ago.

Keep it up!
  16:56:33  16 October 2007
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silverpower
short-haired anarchist hippy scum
(Resident)

 

 
On forum: 08/26/2007
Messages: 790
Thanks for the diff - that'll make the merge go a *lot* easier. (Too bad your tools only output standard diffs, not universal ones. Universal ones are a *lot* easier to read...)
  15:21:10  16 October 2007
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4281
Well, there is no exolog_outfit; it should be ecolog_outfit -- but there is no ecolog_outfit "in the wild"; you only get it from a secret stash or from Sakharov, not the all.spawn file. It would only be a problem when someone tried to add it to the game via the binary file.

And the other items make sense to me: The names that have hyphens or periods in them are wrapped in quotes to keep them from being incorrectly parsed.

It's a simple edit to fix the exolog_outfit situation. The acdc.pl file is just a text file.

Cool stuff, Fatrap. I still hope you get better soon, but I sure wish I were as productive as you are when sick!
  13:29:23  16 October 2007
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fatrap
The Wrinkled One
(Resident)

 

 
On forum: 08/01/2007
Messages: 2286
Hey NatVac.... I think I have found a reference to a bug in bardaks 1.0004 BFA, possibly in the all.spawn file??? I will post the message from the Russian forum and let you see what I am talking about. BTW... I have been using my recuperation time reading the Russian forums. There is a wealth of information there... you just have to struggle with the translations. And there are tons of messages to go through. For instance, bardak has 70 pages of messages regarding his BFA mods!

Anyhow, here is the message.... hope it helps!



bardak

Возможно в acdc (21aug) есть ошибка: Perhaps in acdc (21aug) has a problem:

................. ..............
use constant section_to_class => { use constant section_to_class => (
............. .......
exolog_outfit
............. .......


Правильное название брони - ecolog_outfit - только вот влияет это на что-нибудь или нет - не знаю. The correct name of armor-ecolog_outfit only has an impact on something, or is not, I do not know.
А ещё (но это вряд ли относится к ошибкам) есть такие строки к примеру: And yet (but it is unlikely to apply to mistakes), there are lines for example:

............
'ammo_11.43x23_fmj' ............ 'ammo_11.43x23_fmj' ............
'ammo_11.43x23_hydro' .......... 'ammo_11.43x23_hydro' ..........
................ ..............
'ammo_vog-25' .......... 'ammo_vog-25' ..........
.............. ........
'wpn_rg-6' ......... 'wpn_rg-6' .........
............


Хотя и другие предметы не заключаются в апострофы (вроде так называется одинарная кавычка). While other subjects are not apostrophes (like the so-called single quote).
  07:56:01  16 October 2007
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
 

Message edited by:
NatVac
10/17/2007 6:30:57
Messages: 4281

---QUOTATION---

    [i]Otherwise, I'll have a new update in a day or so.  It will not require
    starting a new game if you are already running on 1.02.[/i]


Aww, again? I just partially synced to 1.02 (I have yet to decompile your all.spawn to merge it) and already you've got a new update in the works. *whines*
---END QUOTATION---


The only real change that matters is the news_manager.script fix. Here's the diff for the all.spawn stuff. Edit: Since silverpower got the info, I removed it to reduce clutter; it is available upon request for others, but the newer files will include it.

I'll be including a diff file or two in future releases. Also, the Dark Valley stuff will change; even though no more money is taken, the scene repeats and it shouldn't.
 
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