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S.T.A.L.K.E.R. Priboi Story discussion

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  00:15:22  7 July 2020
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
Messages: 1702
Update

The update is coming sooner than I expected

I will just make a quick run-through of the game, and see if I missed something.

A new game will be required once it is released.
  23:37:39  8 July 2020
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
 

Message edited by:
100RadsBar
07/09/2020 0:13:09
Messages: 1702
Nearly done

The last little things that bugged me have been fixed.
I just need to move one level changer.

One thing I can't figure out is how to remove the fire from the roof of the CNPP in the Stancia 1, and Stancia 2 levels. And removing he fire from the vehicles at the start of the Stancia1 level.

I can't find the fires in the all.spawn file, perhaps they are located somewhere else?
  21:34:17  11 July 2020
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
Messages: 1702
Update

The long awaited, overly hyped, and widely requested update has finally arrived

No seriously. There were some things that needed to be changed (in my opinion) they are fixed now, as far as i can see it is good to go

The download section has more info, and the webpage has the files.
I decided not to bother with the fires on the CNPP levels.
Some creative writing sorted that out
  14:49:17  12 July 2020
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
Messages: 1702
@lukipaluki

I have tested the download, it should work. Where are you located, since the download is interrupted?
I prefer to have it on my own webpage, in order to control which version I release.
Which browser are you using?
  00:17:03  21 July 2020
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
Messages: 1702
Small update.

Check https://semak.dk/ for more news
  14:20:27  27 July 2020
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Capt.Host
Senior Resident
 

 
On forum: 06/25/2014
Messages: 199
Well, I guess it's finally time to play this mod, I've waited enough

Just a question, how much playtime will the mod roughly take?
  19:29:06  27 July 2020
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
 

Message edited by:
100RadsBar
07/27/2020 19:33:07
Messages: 1702

---QUOTATION---
Well, I guess it's finally time to play this mod, I've waited enough

Just a question, how much playtime will the mod roughly take?
---END QUOTATION---



Well now is as good a time as ever to start
I have not found anything yet, that needed fixing after the latest update/release on the 20th of July.
And hopefully it stays that way (fingers crossed) .

I have not had any feedback since the Overhaul 2020 was released, so either it works, or no one is playing it

As much as you want to put into the game.
In the previous versions (Overhaul 3.2.5, and the Vanilla Priboi Story, I spend several months (in-game) before completing the game.

There is Free-Play from the start. That is as soon as you have completed a most important task for the Outpost commander.

Take your time and explore, if you find documents out of order, you can leave them be, and return later, or take them. They will stay in your inventory and be transferred to the PDA, once you find the one preceding it/them.

Side tasks are good option as they can yield some good rewards. And sometimes the only way to get better gear.

Little spoiler: Also Petrenko, and Voronin don't talk to much in case of tactics, so they sometimes offer the same quest at the same time (two birds for the price of one).

So there is no right, or wrong way of playing it

The economy is a bit more harsh than in the vanilla game.
Most of my time in Cordon I had not much in the case of armor, or weapons.
I only got a Bandit Jacket from a stash in Cordon, which served me until I did a task for one of the Bar patrons.

Gun fights are harder, but if you utilize your weapons properly, and don't rush headless into gunfights you stand a good chance to get out alive.

I have experienced very few CTD's while testing, and playing, but they do occur.
Often it is a vanilla game bug that causes it.

Lastly, a bit of advice, get into cover when a blow-out is coming, they are very deadly now.

So happy hunting, and may The Zone grant you what you desire
  23:10:56  27 July 2020
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Capt.Host
Senior Resident
 

 
On forum: 06/25/2014
Messages: 199
Thanks a lot for the tips. I will get to it
  02:42:50  28 July 2020
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
 

Message edited by:
100RadsBar
07/28/2020 2:44:48
Messages: 1702
odd error

Speaking of CTD's I have found an unusual error.
It might not happen in all games.

The CTD error log was this:


stack trace:

0023:74DE51D9 MSVCR80.dll, memcpy()
0023:05CF3DE2 xrNetServer.dll, IPureClient::OnMessage()
 
[error][     259]    : No more data is available.



What triggered this is the following:
If you have the Kill Vampire task, and you take the task to kill bandits in Garbage from Hispan The Hunter in the Bar, and take the task from Gen. Voronin to kill the bandits in Garbage (they are two separate groups).
You may get a CTD.

After reinstalling the game, I got this error log after activating the same 3 tasks:

FATAL ERROR

[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'acÿ'


stack trace:


So in essence:
Don't take the task from Voronin, and Hispan the Hunter at the same time.
I don't think the error has anything to do with the Kill Vampire task, since the CTD only seems to happen when Voronin's, and Hispan's tasks are active.

Also, save the game regularly, with named saves, don't rely on autosave, and quick-save.
This is not solely in regards to this mod, it goes in general for this game
  09:11:16  3 August 2020
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4286
I'm shooting from the hip here:

Both "No more data is available" and "Can't open section 'acÿ'" errors are usually evidence of corruption due to some item having a load() function reading a different amount of data than the corresponding save() function actually writes. The same applies to STATE_Read()/STATE_Write() when the amounts of data likewise differ.

You can also see these errors reported with games that have blowouts, but the 'ac' followed by some garbage character is a common problem with the aforementioned data storage/retrieval mismatch.

You can also the first error if you run out of memory; it can happen when the game memory usage hits the upper limit (normally 2 GB in 32-bit OS), as the game requests data that crosses the boundary but the amount requested cannot be satisfied. I don't think that's the case here.

So the first thing I'd check would be the scripts associated with the objects involved in the tasks you mention. The problem object might be something in the inventory of a task participant or a reward. It is also possible that the item itself is not properly defined.

I hope to download the mod soon; I can look at the issue if you haven't resolved it by that time.
 
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