ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
S.T.A.L.K.E.R. Priboi Story discussion

« Previous 10 events | 1 ... 557 558 559 560 561 562 563 564 | Next 10 events »
Posted by/on
Question/AnswerMake Oldest Up Sort by Ascending
  13:31:31  10 September 2007
profilee-mailreply Message URLTo the Top
D_akbar
Youngblood
(Resident)

 

 
On forum: 04/06/2007
Messages: 1295
the biggest issue for me is that militaries will be friendly to stalkers
  10:54:53  10 September 2007
profilee-mailreply Message URLTo the Top
Raspi
Romanian S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/05/2007
Messages: 507

---QUOTATION---
@dezodor this mod will have good coop mode? well i havent see soldiers to move alone they move and work as team...soldier is not marked one who walks alone...

Any way about this there wont be story line thats good you could add some bigger quests/missions like:
1.defending outpost
2.cleaning up areas from mutants
3.search and rescue/destoy
4.assasination of expirienced stalkers marked one must die
5.searching for artifacts for military sciencists

Some thing like that...i dont wana run becouse some barman told me to...i think normal life of soldier with lots of more combat will be cool and more bigger fight fights...i havent see freedom to fight with military once with not moded game and i finished it twice with no mods...

Edit:Also maybe...i havent see soldiers to pick up anything from dead bodies so...maybe what you get from supply officer well you can only use that

Any way about those missions it would be cool to stand on guard duty with your squad and about 50-100 boars are running towards you and you get message no back up so you moving back and looking for better ground for your adventage something like in 300 movie ok so lets make it 1000 boars (kidding with 1k boars)

And also increase weapon damage and AI aiming skills becouse maybe then player cant kill 10-20 enemies alone...
---END QUOTATION---



nice i agree
  07:58:45  10 September 2007
profilee-mailreply Message URLTo the Top
gregor_y
(Senior)
 
On forum: 08/28/2007
 

Message edited by:
gregor_y
09/10/2007 8:06:46
Messages: 83
@dezodor this mod will have good coop mode? well i havent see soldiers to move alone they move and work as team...soldier is not marked one who walks alone...

Any way about this there wont be story line thats good you could add some bigger quests/missions like:
1.defending outpost
2.cleaning up areas from mutants
3.search and rescue/destoy
4.assasination of expirienced stalkers marked one must die
5.searching for artifacts for military sciencists

Some thing like that...i dont wana run becouse some barman told me to...i think normal life of soldier with lots of more combat will be cool and more bigger fight fights...i havent see freedom to fight with military once with not moded game and i finished it twice with no mods...

Edit:Also maybe...i havent see soldiers to pick up anything from dead bodies so...maybe what you get from supply officer well you can only use that

Any way about those missions it would be cool to stand on guard duty with your squad and about 50-100 boars are running towards you and you get message no back up so you moving back and looking for better ground for your adventage something like in 300 movie ok so lets make it 1000 boars (kidding with 1k boars)

And also increase weapon damage and AI aiming skills becouse maybe then player cant kill 10-20 enemies alone...
  06:44:32  10 September 2007
profilee-mailreply Message URLTo the Top
Raspi
Romanian S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/05/2007
Messages: 507
oh yeah can you add an extra trader in the zone? at pirpyat ora stancia 1?
  16:36:40  9 September 2007
profilee-mailreply Message URLTo the Top
dezodor
level designer
(Resident)

 

 
On forum: 04/08/2007
Messages: 3803
we composed some new dark ambient stuff for priboi... so dont worry.
---------------------------------------------------------------------------------

All right, im off for a week. kanyhalos will be here to answer your questions...
  13:44:22  9 September 2007
profilee-mailreply Message URLTo the Top
hawk318
Senior Resident
 

 
On forum: 06/17/2007
Messages: 275
Music?

Ahh... I'm just the typical dummy American that speaks one language, but I kind of like the music in Russian or any other that someone wants.

Seems most music loses something when it's translated from it's parent language...... Lol, guess it would be ok if someone wants to toss in an Elvis character siging "Jail house rock" ;-D

One of the strange effects I've found so far with the last patch was in a few spots the NPC talks to me in English while there is kind of a lower Russian dialog running in the back ground........ Maybe its just the little voices in my head telling me I've played STALKER wayyyy too much
  21:10:14  8 September 2007
profilee-mailreply Message URLTo the Top
Raspi
Romanian S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/05/2007
 

Message edited by:
Raspi
09/08/2007 21:18:38
Messages: 507
so can you change you'r costum...?because in stnacia there is a lot of radiation...oh yeas and adding some militaries execpt the ones that apear at the left of the monolithian base in pripyat it will be cool and i really like siros's skins keep up the good work mean priboi will be the best mod ever


i saw a military near a loner they don't fight anymore?http://www.youtube.com/watch?v=4Z9j85VY0g8

oh yeah i have respect for all nations but some atmospheric music at least 1 or 2 sound should be in english or i can tell you but some romanian songs or other guy some russian but i think we all know english wright?
  13:24:27  8 September 2007
profilee-mailreply Message URLTo the Top
dezodor
level designer
(Resident)

 

 
On forum: 04/08/2007
Messages: 3803
i guess it works with Sanex's Alife mod.... or with the Unlife mod.
  11:35:50  8 September 2007
profilee-mailreply Message URLTo the Top
metsapeikko
(Senior)
 
On forum: 03/07/2007
Messages: 123

---QUOTATION---
Heh,

Give Dezo a chance his mods IMHO are much better.... Or at least more interesting.....

Dezo's mods still use vanilla ballistics, right? Um, eww...

It shouldn't be too hard to make Redux-compatible, really. It usually involves just editing the all.spawn to remove the simple anomaly detector, and some merged files - no big deal. Getting the descriptions working will be a little harder, but not too much...
---END QUOTATION---



Mmm, but I think mergin with aliVe is impossible. (Broken quest and so on...)
  05:37:35  8 September 2007
profilee-mailreply Message URLTo the Top
silverpower
short-haired anarchist hippy scum
(Resident)

 

 
On forum: 08/26/2007
Messages: 790

---QUOTATION---
Heh,

Give Dezo a chance his mods IMHO are much better.... Or at least more interesting.....
---END QUOTATION---



Dezo's mods still use vanilla ballistics, right? Um, eww...

It shouldn't be too hard to make Redux-compatible, really. It usually involves just editing the all.spawn to remove the simple anomaly detector, and some merged files - no big deal. Getting the descriptions working will be a little harder, but not too much...
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2019 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.